Dandelo Posted April 4, 2010 Report Share Posted April 4, 2010 Possibly overpowered? You tell me. When this card is Summoned, switch it to Defense Position. Once per turn, during your Main Phase, you can switch this card into Attack Position. When this card is switched to Attack Position, place 1 Trance Counter on a card your opponent controls. (Cards with Trance Counters lose 100 ATK x their own Level and cannot change their Battle Position.) When a card with 1 or more Trance Counter(s) on it is removed from the field, you can discard 1 card to place 1 Trance Counter on a card your opponent controls. Once per turn, this card can inflict damage equal to half its DEF points. (Cards with Trance Counters lose 100 ATK x their own Level and cannot change their Battle Position.) When this card is Summoned, place 1 Trance Counter on a card your opponent controls. When this card is removed from the field, place 1 Trance Counter on a card your opponent controls. When this card declares an attack against a card with 1 or more Trance Counter(s) on it, this card's ATK doubles, during the Damage Calculation only. (Cards with Trance Counters lose 100 ATK x their own Level or change their Battle Position.) When this card destroys a monster your opponent controls that has 1 or more Trance Counter(s) on it by battle, inflict damage to your opponent equal to half the original ATK of that monster. When this card is removed from the field, you may remove 1 Trance Counter from the field to Special Summon 1 "Anima" monster from your Graveyard, except "Anima - The Maw". (Cards with Trance Counters lose 100 ATK x their own Level and cannot change their Battle Position.) If your opponent controls a face-up card with 1 or more Trance Counter(s) on it, you can Special Summon this card from your hand. When this card is Summoned in this way, destroy 1 Attack Position monster that your opponent controls that has 1 or more Trance Counter(s) on it. This card cannot declare an attack the turn this effect is activated. (Cards with Trance Counters lose 100 ATK x their own Level and cannot change their Battle Position.) This card cannot be destroyed by a card with 1 or more Trance Counter(s) on it. As long as this card remains face-up on the field, cards your opponent controls that have 1 or more Trance Counter(s) are switched to Attack Position and cannot activate effects. (Cards with Trance Counters lose 100 ATK x their own Level and cannot change their Battle Position.) This card cannot be Normal Summoned or Set. You can Special Summoned this card by destroyed 1 face-up "Anima" monster you control and 1 card your opponent controls with 3 or more Trance Counters on it. When this card is successfully Summoned, place 1 Trance Counter on every monster your opponent controls. When an "Anima" monster inflicts Battle Damage to your opponent, place 1 Trance Counter on a card your opponent controls. If your opponent controls a card with 8 or more Trance Counters on it, you can remove all Trance Counters from it to have this card attack your opponent directly. (Cards with Trance Counters lose 100 ATK x their own Level or change their Battle Position.) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted April 5, 2010 Report Share Posted April 5, 2010 OCG is very good for a new member for the last one though, I'm unsure of 8 or more Trance Counters is too much or not. Maybe reduce that number a little bit 9.5/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.