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Burn baby, burn. - A new Synchro monster.


Dandelo

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Okay, so the Tuner card's effect was difficult to put into words. Just in case there's confusion: Basically, Námo's ability is as its strongest when more than 1 non-Tuner Pyro-type monster is used as material, that's where Inferno Sycophant comes in. While he'll still count as the Tuner needed, he'll also count as one of the non-Tuner Pyro-type cards needed, but his stars will not apply towards the Level sum, that way you'll need to use more non-Tuner Pyro-type monsters to summon Námo, thus making his ability stronger in the end. This explanation might have been pointless, but there you go.

 

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When this card is successfully used as a Synchro Material Monster for the Synchro Summon of "Namo, the Inferno's Fist", this card is also treated as 1 non-Tuner Pyro-type monster. The Level of this monster does not count towards the sum of the Levels of the non-Tuner Pyro-type monsters needed to Synchro Summon "Namo, the Inferno's Fist".

 

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"Inferno Sycophant" + 2 or more non-Tuner Pyro-type monsters

Once per turn, this card can destroy monsters your opponent controls equal to the number of non-Tuner Pyro-type monsters used to Synchro Summon this card. Gain Life Points equal to half the total ATK of monsters destroyed by this effect. This card cannot declare an attack the turn this effect is activated.

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When I saw the pictures, no offence, I thought to myself "Oh no, not another one of these..."

 

But the effects are actually pretty solid.

Namo's effect may be a little on the OP'ed side but that makes up for the fact of being so specific to get out. Which in turn, combos nicely with Inferno Sycophant.

 

But, you do need to fix your pictures.

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