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All Of My Realistic Cards So Far


DeathstickeR

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Lore:This card can only be summoned by removing from play the top 10 cards of your deck and 8 lvl 4 or lower "Dreadnought" monsters in your graveyard. This card can attack once every 2 turns. When this card inflicts 1500 damage or more to your opponent's life points, special summon 4 of the "Dreadnought" monsters you removed from play to summon this monster.The monsters summoned by this effect are destroyed during you next End Phase

 

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Lore:This card can only be summoned by the effect of "Path to Oblivion".Once per turn(Max:2) you may activate one of the following effects:

 

 

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Lore:While this card is in face-up attack position "Dark Dreadnought" monsters you control are unaffected by the effects of spell and trap cards.

 

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Lore:This card is also treated as a Warrior-type monster.When this card is selected as an attack target,you may special summon 1 lvl 4 or lower "Dark Dreadnought" monster from your hand. For every "Dark Dreadnought" monster on the field,this card gains 200 ATK.

 

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Lore:This card is also treated as a Spellcaster-type monster.For every LIGHT type monster your opponent controls,this card gains 200 ATK and DEF. For every DARK monster your opponent controls,this monster may attack 1 additional time at the cost of 200 Life Points per additional attack.

 

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Lore:This card is also treated as a Spellcaster-type monster.This card is also counted as a LIGHT attribute monster. When this card battles with an opponent's monster, destroy the defending monster regardless of card effects. This card cannot be the target of card effects that return monsters to their owner's hands.

 

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Lore:"Dark Dreadnought Nero" + "Dark Dreadnought Sparda"

This card can only be summoned by Fusion Summon.While this card is face-up on the field,neither player can summon lvl 7 or higher monsters except by card effect.When this card destroys a Warrior-type monster as a result of battle,decrease the ATK of this card by 200 and take 400 damage.

 

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Lore:Equip only to either "Dark Dreadnought Nero" or "Dark Dreadnought Sparda". When the equipped monster battles with an opponent's monster and is destroyed by battle,remove the attacking monster from play and inflict 500 points of damage to your opponent.

 

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Lore:When this card is destroyed and sent to the graveyard,special summon 1 level 4 or lower "Dreadnought" monster from you hand,deck,or graveyard.

 

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Lore:Pay 500 Life Points,select 1 "Dreadnought" monster in graveyard and special summon it. Your opponent cannot activate trap cards that destroy monster cards for this turn.

 

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Lore:Pay 500 life points to activate this card.You can only play this card when there are 3 or more "Dreadnought" monsters on your side of the field.While this card is on the field,you may normal summon lvl 6 or lower "Dark Dreadnought"monsters without tributing.Increase the ATK of all "Dark Dreadnought" monsters by 500.

 

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Lore:Once per turn,if you control this monster,you can equip it to any "Dark Dreadnought Sparda " or "Dark Dreadnought Nero" as an equip card.When this card is equipped to a monster increase that monster's ATK by 1200 and DEF by 1000.

 

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Lore:Once per turn,if you control this monster,you can equip it to any "Dark Dreadnought Dante" or "Dark Dreadnought Keira" as an equip card.When this card is equipped to a monster increase that monster's ATK by 1000 and DEF by 750.

 

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Lore:For every FIRE attribute monster on the field your opponent loses 300 Life Points during every Standby Phase.

 

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Lore:This card is also treated as a Fiend-type and Spellcaster-type monster.As long as this card remains face-up on the field,draw 1 card during each of your Main Phases. This card is destroyed during the 3rd End Phase after it is summoned.

 

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Lore:This card is also treated as a Fairy-type and DARK attribute monster.This card cannot be Special Summoned. This card can only be summoned by tributing 3 monsters on your side of the field. During each of your standby phases,send the top 2 cards of your opponent's deck to the Graveyard. Each time a card is sent from your opponent's deck to the Graveyard,inflict 200 points of damage to your opponent's life points and you gain 200 Life Points.

 

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Lore:When this card destroys a monster with 2000 ATK or more,reduce this card's level by 1. Once per turn,during your End Phase,inflict 200x the amount of levels this card is,to your opponent's Life Points.

 

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Lore:This ard cannot be discarded from your hand to the Graveyard.If this card was special summoned,increase it's DEF by 1000.While card is face-up on the field,all DARK monsters that are sent to the graveyard,are removed from play instead. Each time a monster is removed from play, inflict 300 points of damage to your opponent and gain 100 Life Points.


Sorry bout that screw up :)

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Lore:For every FIRE attribute monster on the field your opponent loses 300 Life Points during every Standby Phase.

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