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[WC2010] Crystalsworns


Zenharu

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Monsters: 20

3x Pegasus

3x Tiger

2x Mammoth

1x Carbuncle

1x Lumina

1x Jain

2x Garoth

2x Lyla

2x Wulf

1x Ryko

2x JD

 

Spells: 19

3x Crystal Blessing

1x MST

1x Brain Control

1x Trunade

2x Beacon

2x Rainbow Ruins

3x Solar Recharge

1x Charge

3x Rare Value

2x Crystal Abundance

 

Traps: 1

1x Torrential

 

Just something I thought of, this is the first build of it so a lot will change after playtesting. Thoughts?

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I thought about it, I figure Heavy/Trunade would hurt me more than help since this is a deck that's trying to focus more on the CB's, rather than the Lightsworns. The LS are really there for more draw power, and to mill for Crystal Blessing.

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3 abundance with only 8 monster targets seems a bit much.

 

-abundance

+trunade

 

also maybe try out some hand destructions help get sworns to grave faster.

 

Hand Dest feels too minus 1 for this. And my win condition isn't JD' date=' for the first time in his life, he's an alternate. Just there in case the Abundance OTK seems like it'll take too long, or I end up milling over the Crystal Beast spells.

 

I'll try the other change you mentioned though. Abundance [i']did[/i] clog on the first playtest.

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yeah but i also kicked your ass on the first playtest :P

 

I'm not counting that, cuz that program was laggy as hell, and I would have played things differently had I been able to see your moves. Plus you were ripping sheet like there was no tomorrow. I was like: "Oh.. Another Abundance."

 

While I'm thinking about this, what does YCM think of adding in an MSE or 2? In test hands with only 2 Abundance, I've found myself milling over both quicker than I can draw them.

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