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WC10 Magical Explosion [reps for help]


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10

3 Royal Magical Library

3 Broww

2 Krebons

1 Morphing Jar

1 Toon Cannon Soldier

 

30

1 Card Destruction

3 Hand Destruction

2 Magical Citadel of Endymion

1 Terraforming

3 Cup of Ace

2 Dark World Dealings

1 Emergency Teleport

3 Book of Moon

3 Book of Taiyou

1 Allure of Darkness

2 Magical Stone Excavation

2 Spell Reproduction

3 Spell Power Grasp

3 Toon Table of Contents

 

2

2 Magical Explosion

 

1

1 Tempest Magician

 

i might take out 1 of each book for something else...

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this is meant to be an ftk/otk correct?

well then you need to work on your spell counter production more.

magical exsplode is the clean up, not the focus, it is easier to hit with tempest than the trap for the game, but the trap cleans up the lp you could get to for whatever reason.

 

3 Royal Magical Library

3 Broww- replace with 3 magical exemplar

2 Krebons

1 Morphing Jar-replace with 2 level 2 spellcaster tuners, there are several, any of them will do.

1 Toon Cannon Soldier-replace with toon masked sorcerer, since it's dark, it can be used with allure, and since it's a spellcaster, you could summon this with exemplar from the grave to tune with krebons

 

add in 3 thunder dragons to increase hand size through the discard effect.

 

1 Card Destruction

3 Hand Destruction

2 Magical Citadel of Endymion

1 Terraforming- +2 more, trust me, it will work.

3 Cup of Ace- take out all 3

2 Dark World Dealings

1 Emergency Teleport

3 Book of Moon- take all 3 out

3 Book of Taiyou- take all 3 out

1 Allure of Darkness

2 Magical Stone Excavation

2 Spell Reproduction

3 Spell Power Grasp

3 Toon Table of Contents

 

+1 foolish burial

 

2 Magical Explosion

 

1 Tempest Magician

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Found that card I was talking about: it is actually a Trap.

 

Meteor Flare

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Activate by sending 2 cards from yoru hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

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