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DarkMark's 1000 posts thread. Infernal Blaze. [More Cards Added.]


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Most people here won't know me, and I know why. I don't post here often. However, as I have reached 1000 posts here, which is something I have only done on one other site, I decided to post here for once. This thread will contain some of my older cards, which completely suck, to some of my newer ones, which don't suck as much. Don't expect any Synchros. I don't really like them. Lets start.

 

 

 

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Card Lore: This card is also treated as a Warrior-Type monster. When this card is Summoned, you can add 1 "Umi" in your Deck or Graveyard to your hand and activate it. "Umi"'s effect is negated. You can pay 1000 Life Points to negate a Spell or Trap that targets this card.

 

This card was mainly made just to help out cards like Tornado Wall and A Lengendary FisherMan. It has no set number, as I once thought of using this card in a contest. No such thing ever happened.

 

Lately, I have had the want to create a set of cards based on Burn damage. What's the first thing I thought of? Fire. It burns, so why not? I have only recently started this set, and here are a few cards from it.

 

 

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It's just a way to get a small amount of damage dealt each turn. Nothing too fancy.

 

 

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The first monster of the set. I debated on weither I should lower the defense, or add that drawback to the card. I'm still not sure if that's what I should have done, but I added a drawback.

 

 

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Card Lore: Discard all Monster Cards from your hand and inflict an amount of damage to your opponent equal to their total Levels x 100. During your Draw Phase, you can draw 1 card in addition to your normal Draw. If you do, and either of the drawn cards are Monster Cards, you can discard both cards to inflict damage to your opponent equal to their total Levels x 100.

 

This card makes the Burn damage a little higher. It can, not only inflict quite a bit of damage the first time, but also continue to inflict damage afterwards.

 

 

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Card Lore: This dragon may have been brought from the past by the insane scientist Kozaky. Nobody is sure about the location of this creature, but Kozaky left a strange riddle to locate it. The hidden mountain, the dark cave. The two lead to the Dragon of the Past, Present, and maybe the future. The dragon has said to have burned out since it was brought here.

 

I don't know what I was thinking when I made this card. It's the maditory Normal Monster.

 

 

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Card Lore: Once per turn, during your Standby Phase, you can discard 1 Monster Card from your hand to have this face-up card's name treated as the same as that monster's, until the End Phase. If the discarded card was a Pyro-Type monster, this card gains ATK and DEF equal to that monster's original ATK and DEF, until the End Phase. When this card is destroyed and sent to the Graveyard, you can discard 3 cards from your hand to Special Summon this card in face-up Attack Position from your Graveyard during your next End Phase.

 

This has become one of my favorite made cards. I don't know why, I just like this card.

 

 

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Card Lore: This card must be set for two turns before activation. When this card is activated, all cards on the Field are destroyed, except for this card. You can only have 5 cards on the Field as long as this card is face-up on the Field. All of your Pyro-Type monsters gain 1000 ATK. If a Pyro-Type monster you control is destroyed inflict 1000 damage to your opponent.

 

This card hasn't been OCG fixed yet, and I know it's not very good.

 

 

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Card Lore: This card cannot be Special Summoned except by it's own effect. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is sent from your Hand to the Graveyard it is Special Summoned to your side of the Field. If this card attacks the opponent directly inflict damage equal to the number of cards in their hand x100.

 

This is my first Spirit monster, and I'm proud of how it came out. This is also up there for one of my favorite cards.

 

 

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Card Lore: This card is also treated as a Dragon-Type. Once per turn, you may discard one Spell Card in your hand to increase this card's ATK or DEF by 500. If this card is destroyed by battle and sent to the Graveyard, you may Remove from Play 1 monster in your hand to Special Summon this card to the Field during your next Standby Phase.

 

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When this card is Normal Summoned, you can Special Summon 1 "Lava Dragon" monster from your Graveyard, except "Lava Dragon: The Speed". If a "Lava Dragon" monster you control would be destroyed by battle, you can destroy this card instead.

 

 

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As long as this card is face-up on the Field, all "Lava Dragon" monsters are uneffected by Trap Cards. If a "Lava Dragon" monster you control is destroyed by battle, inflict damage equal to half of that monsters attack to your opponent.

 

 

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Card Lore: Once per turn you may send one card in your hand to the Graveyard to Special Summon one Pyro-Type monster in your Graveyard to the Field.

 

This card was made for quick revival. It won't stay on the Field long, but can bring back just about any Pyro monster.

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