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Hexamael-Angel of the Six Paths


Sandalphon

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Rate/Comment please, thanks

 

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As long as this card remains face-up on the Field, once per turn, during your Standby Phase, remove the top card of your Deck from play. When this card is sent from the Field to the Graveyard, Special Summon 1 "Path of Darkness-Satan" from your hand or Deck.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Path of Light-Lucifer". During each of your opponent's Standby Phases, remove the top card of his/her Deck from play.

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This card's name is treated as "Nine Orders-Uriel". As long as this card remains face-up on the Field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same of points in Direct Damage to your opponent's Life Points.

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You can only activate this card while "Path of Light-Lucifer", "Path of Darkness-Satan", "Path of Earth-Michael", "Path of Wind-Raphael", "Path of Water-Gabriel", and "Path of Fire-Uriel" are all in your Graveyard. Remove every card on your side of the Field and in your Graveyard from play and Special Summon 1 "Hexamael-Angel of the Six Paths" from your hand or Deck.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Convergence of the Six Paths". This card's ATK becomes the number of both you and your opponent's removed from play monsters x 400 points. Discard your entire hand to decrease the ATK and DEF of every monster on the Field, except this card, by 1000 points until the End Phase. When this card is sent from the Field to the Graveyard, inflict damage to both players Life Points equal to this card's ATK points.

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