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jayjack

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Appropriate Exodia.

 

Monsters (15)

Left Arm of the Forbidden One

Left Leg of the Forbidden One

Right Arm of the Forbidden One

Right Leg of the Forbidden One

Chainsaw Insect x3

Destiny Hero - Defender x3

Emissary of the Afterlife x3

Exodia the Forbidden One

Sangan

 

Spells (15)

Card Destruction

Cup of Ace x3

Dark Factory of Mass Production x2

Dark World Dealings x3

Hand Destruction x3

Swords of Revealing Light *Edited*

Magical Mallet x3

 

Traps (10)

Appropriate x3

Gravity Bind

Heavy Slump x3

Dark Bribe x2

Disturbance Strategy

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HEY!!!!! You lied!

 

Anyways' date=' I never was and probably never will be a fan of Exodia Decks, but this looks fine by my standards.

 

I have yet to see somebody run a Heart of the Underdog Exodia deck.

[/quote']

 

I've actually tried this deck many times. IF I do draw appropriate on first/2nd turn (Which is usually easy since so much draw power) I almost ALWAYS win the next turn or the turn after that after activation. I activate appropriate, and after activation i draw each time my opponent draws. I constantly activate cards that make my opponent draw and keep drawing more of those cards and continue playing them till i have all 5 pieces.

 

somewhat like a loop.


LLAB is somewhat redundant.

-LLAB

+ Bribe / SoRL

 

LLAB is sorta for protection and stall. I just wait till i draw appropriate. But I guess swords are better since Appropriate is easy to draw (Especially with all the draw power) and takes less time.

Thanks for suggestion!

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Appropriate Exodia.

 

Monsters (15)

Left Arm of the Forbidden One

Left Leg of the Forbidden One

Right Arm of the Forbidden One

Right Leg of the Forbidden One

Chainsaw Insect x3

Destiny Hero - Defender x3

Emissary of the Afterlife x3

Exodia the Forbidden One

Sangan

 

Spells (15)

Card Destruction

Cup of Ace x3

Dark Factory of Mass Production x2

Dark World Dealings x3

Hand Destruction x3

Swords of revealing light

Magical Mallet x3

 

Traps (10)

Appropriate x3

Gravity Bind

Heavy Slump x3

Dark Bribe x2

Disturbance Strategy

 

I remember I was beaten in the semi-final round of a tournament by a deck almost exactly like this. I would drop one magical mallet and swords for dark bribe or level limit area B it would better stall the opponent defender goes to defense and appropriate becomes that much more helpful.

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HEY!!!!! You lied!

 

I have yet to see somebody run a Heart of the Underdog Exodia deck.

 

 

I used to. I used a load of DARK vanillas and 3 Heart and 3 Veil of Darkness. Also ran Allure and Common Charity and a few stall cards. It failed.

The deck looks all right, you may want to run morphing jar since you are running dark factories.

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HEY!!!!! You lied!

 

I have yet to see somebody run a Heart of the Underdog Exodia deck.

 

 

I used to. I used a load of DARK vanillas and 3 Heart and 3 Veil of Darkness. Also ran Allure and Common Charity and a few stall cards. It failed.

The deck looks all right' date=' you may want to run morphing jar since you are running dark factories.

[/quote']

 

factories for card/hand destruction. But I'll try your idea.

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