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Machine-hybrid monsters(machine -type + another type monsters) please rate


DeathSDelano

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Image credit to JazinKay and kheng

 

Currently have 18 Effect monsters 8 Fusion Monsters 4 Spell cards and 2 Trap cards

 

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constuctive criticism is helpful. And no Flaming <.<

 

[spoiler=Machine-Hybrid]

[spoiler=monsters(22)]

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[spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. When this card destroys a Defense Position monster inflict 300 pionts of damage to your opponent. In addition, add 1 Rhino Counter to this card.(max 3) For each Rhino Counter on this card increase this cards ATK and DEF by 300.

 

 

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[spoiler=lore]This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. Once per turn, you can discard 1 card from your hand to destroy 1 monster on the field. In addition, your opponent draws 2 cards and you draw 1.

 

 

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[spoiler=lore]This card is also treated as a Winged Beast-Type monster while on the field and in the Graveyard. When this card is Normal Summoned or Flip Summoned return all Spell and Traps on the field to the owners hand. During the turn this card is Normal Summoned or Flipped Summon you cannot Set or activate any Spell or Trap cards.

 

 

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[spoiler=lore]This card is also treated as a Aqua-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle you can Special Summon 1 Lv 4 or lower Machine-Type monster from your Deck. When this card is destroyed by a card effect you can discard 1 Monster card to add this card to your hand instead.

 

 

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[spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. While this is face-up on the field both players must reveal there hands. When this card is destroyed as a result of battle add 1 Level 4 or lower Machine-Type monster from your Deck to your hand. If this card would be destroyed by a card effect you send the top card of your Deck to return this card to the Deck instead.

 

 

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[spoiler=lore]This card is also treated as a Insect-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle you can Special Summon up to 2 "Kufuri, The Black Fly" from your Deck to the field. When this card is destroyed by a card effect you can add 1 Spell or Trap card from your Deck to your hand. That card cannot be activated or Set this turn.

 

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[spoiler=lore]This card is also treated as Fish-Type monster while on the field and in the Graveyard. While this card is in face-up Defense Position your opponent cannot select another Machine-Type Monster. (except Hogujira, The Blue Whale) When this card is destroyed as a result of battle you can Special Summon 1 Level 4 or lower Machine-Type monster from your Graveyard. In addition your opponent can add 1 Level 4 or lower monster to their hand. When this card is destroyed by a card effect you can add 1 Normal Spell card from your Deck to your hand. that card cannot be activated this turn. While this card is in the Graveyard you can remove this card from play to take no damage until the End Phase this effect can be activated during either players turn.

 

 

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[spoiler=lore]This card is also treated as Beast-Type monster while on the field and in the Graveyard. Every time this card destroys an opponent's monster that card is return to the owner's deck instead. When this card is destoryed as a result of battle return all cards on the field to the owners hand. In addition both players draw 2 cards. When this card is destroyed by a card effect return all Monster cards in the Graveyard to the owner's deck. In additon, both players draw 2 cards.

 

 

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[spoiler=lore]This card is also treated as Dragon-Type monster while on the field and in the Graveyard. When this card battles a monster destroy the monster that battled this card after the Damage Step than your opponent draws 1 card. When this card is destroyed by battle you can destroy 1 monster on the field. In additon, the owner of that card draws 1 card than discards 1 card. When this card is destroyed by a card effect inflict damage 800 damage to your opponent. In addition, you opponent adds 1 Level 3 or lower monster from their Graveyard to their hand.

 

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[spoiler=lore]This card is also treated as Insect-Type monster while on the field and in the Graveyard. When this card destroys a Defense Position monster inflict 400 pionts of damage to your opponent. When this card is destroyed as a result of battle destroy all Face-up Monsters on the field than both players draw cards equal to the number of monsters on their side of the field destroyed by this effect. When this card is destroyed by a card effect destroy all Spell and Trap cards on the field than inflict x300 damage to each player equal to the number of cards destroyed by this effect.

 

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[spoiler=lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned when "Keikia, The Machine Lord" is destroyed and sent to the Graveyard and Tributing 2 Machine-Type monsters on your side of the field. Once per turn, you can send select 1 Machine-Type Fusion monster in your Extra Deck than remove from play from your Deck or hand the fusion material monsters for the selected monster and Special Summon the selected monster. (This Special Summon is treated as a Fusion Summon) When this card is destroyed both players can select up to 3 monsters in the Graveyard or Removed from play monsters and return the selected cards to their owner's deck. The Decks are than shuffled than both players draw 1 card.

 

 

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[spoiler=lore]This card is also treated as a Zombie-Type monster while on the field or in the Graveyard. During each of your Standby Phases, place 1 Plague Counter on all Non-Machine-Type monsters on the field. While this card is in Face-up Attack Position or in the Graveyard decrease the ATK of all monsters on the field x100 for each Plague Counter on them. When this card is destroyed by battle remove 5 Plague Counters on field both players draw 1 card. When this card is destroyed by a card effect you can Remove from play 2 Machine-Type monsters on your side of the field to Special Summon this card during your next Standby Phase. If this card is Special Summoned by this effect remove all Plague Counters on the field.

 

 

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[spoiler=lore]This card is also treated as a Dragon-Type monster while on the field or in the Graveyard. While this is in Face-up Attack Position this card must attack. When this card destroys a monster a result of battle inflict x100 the level of the destroyed monster than your opponent draws 2 cards. When this card is destroyed as result of battle destroy all monsters on the field than inflict x100 for the combine level of the monsters destroyed by this effect to both players than both players draw 2 cards. When this card is destroyed by a card effect both players much discard their entire hand than inflict x200 for each card discarded by this effect to both players.

 

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[spoiler=lore]This card is also treated as a Rock-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict x100 the level of the destroyed monster than gain Life Pionts equal to the total damage inflicted to your opponent. In addition, your opponent draws 2 cards. When this card is destroyed as a result of battle you can pay 1000 Life Pionts to Special Summon this card during your next Standby Phase. If this card is Special Summoned by this effect your opponent gains 2000 Life Pionts. When this card is destroyed by a card effect increase both players Life Pionts by 1000 than both players must send the top 2 cards of their Deck to the Graveyard.

 

 

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[spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle you can destroy 1 monster on the field than your opponent draws 1 card. When this card is destroyed by a card effect you destroy up to 2 Spell or Trap cards on the field then your opponent drews 2 cards.

 

 

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[spoiler=lore]This card is also treated as a Reptile-Type monster while on the field and in the Graveyard. While this card is in Face-up Defense Position you can discard 1 card from your hand to destroy 1 card than your opponent draws 1 card. When this card is destroyed as a result of battle both players draw 2 cards. When this card is destroyed by a card effect destroy all cards on the field than both players add 1 Level 4 or lower monster from their Deck to their hand.

 

 

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[spoiler=lore]This card is also treated as a Warrior-Type field and in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to the difference of this cards ATK and the destroyed monster's DEF as effect damage than your opponent draws 2 cards. While this card is in Face-up Defense Position you can discard 1 card from your hand to destroy 1 card than your opponent draws 1 card. When this card is destroyed as a result of battle both players draw 2 cards. When this card is destroyed by a card effect destroy all cards on the field than both players add 1 Level 4 or lower monster from their Deck to their hand. When this card is destroyed by a card effect destroy all Spell and Trap cards on the field than both players add 1 Normal Spell from their Deck to their hand.

 

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[spoiler=lore]This card is also treated as a Machine-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle Special Summon 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard. That monster cannot attack this turn and its effect is negated. When this card is destroyed you may return 1 Machine-Type monster in your Graveyard to your hand. (except this card)

 

 

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[spoiler=lore]This card is also treated as a Insect-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle you can Special Summon up to 2 Level 3 or lower Machine-Type monsters from your Deck to the field than your opponent draws 2 cards. Monsters Summoned by this effect cannot attack the turn they were Summoned. When this card is destroyed by a card effect both players can add either 1 Level 4 or lower monster from their Deck to their hand or add 1 Normal Spell card from their Deck to their hand.

 

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[spoiler=lore]This card is treated as a Beast-Type monster while on the field or in the Graveyard. During your Battle Phase you can half this cards ATK to have it attack your opponent directly. When this card is destroyed add either 1 "Daikuju, The Blue Unicorn" or 1 "Hanumqu, The White Light Peagus" from your Deck or Graveyard to your hand than your opponent draws 1 card.

 

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[spoiler=lore]This card is also treated as a Dragon-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to half the ATK of the destroyed monster than return that monster to the owner's hand at the End of the Battle Phase. When this card is destroyed return all cards on the field to the owner's hand than both players must discard 3 cards from their hands if either player cannot than both players send the top 3 cards if their Deck to the Graveyard. After this effect resolves both players draw 2 cards.

 

 

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[spoiler=lore]This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Machine-Type monsters on your side of the field. When this card is successfully Special Summoned send all cards on the field except this card to the Graveyard. This card cannot attack until your 2nd End Phase after this card was Summoned. After this card is Summoned you cannot Normal Summon or Set until your next turn. Once per turn, you can send 5 cards in your hand or on your field except this card to destroy all cards on the field except this card. You cannot conduct your Battle Phase and this card cannot attack until your next End Phase.

 

 

 

 

 

[spoiler=spells(6)]

 

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[spoiler=lore]Increase the ATK of all Machine-Type monsters by 200. When a Machine-Type monster is destroyed place 1 System Counter on this card.(Max 5) If this card would be destroyed you can remove 1 System Counter from this card. During your Main Phase, you can remove 2 System Counters from this card to select 1 Machine-Type Fusion Monster from your Extra Deck than remove from your side of the field and Graveyard fusion material to Special Summon the selected monster. (This Special Summon is treated as a Fusion Summoning)

 

 

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[spoiler=lore]When this card is activated place 2 System Counters on this card.(Max 4) When a Machine-Type monster is destroyed place 1 System Counter on this card. If this card would be destroyed you can remove 1 System Counter from this card. If a Machine-Type monster(s) would be destroyed can remove 1 or more System Counters to prevent the monster(s) from being destroyed.(damage calculations are applied and 1 System Counter must be removed for each Machine-Type monster that would be protected by this effect). During your opponent's End Phase they draw 1 card.

 

 

 

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[spoiler=lore]Send from your hand or side of the field to your Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon) During your Draw Phase that this card is in your Graveyard you can add this card to your hand instead of conducting your Draw Phase.

 

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[spoiler=lore]When this card is activated place 1 System Counter on this card. During each players End Phase, place 1 System Counter on this card. If this card would be destroyed you can remove 1 System Counter instead. You can remove any number of System Counters from this card to have a Machine-Type monster whose level is equal to the number of System Counters to attack directly until the End Phase. This effect can only be used twice during the same turn.

 

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[spoiler=lore]Discard 2 cards from your hand to Special Summon 1 "Daikuju, The Blue Unicorn" and 1 "Hanumqu, The White Light Peagus" from your Deck or Graveyard. In addition, your opponent chooses one of the following effects:

*Your opponent draws 2 cards

*You opponent can Special Summon up to 2 Level 4 or lower monsters from their Deck or Graveyard.

 

 

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[spoiler=lore]Once per turn, you can send 1 card from your hand and field to the Graveyard to Special Summon 1 Machine-Type monster in your Graveyard to the field than your opponent can Special Summon 1 monster from their Graveyard whose level is equal to or less to the monster Summoned by this effect. During each players Standyby Phase your opponent draws 1 card.

 

 

 

 

[spoiler=traps(4)]

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[spoiler=lore]When a Machine-Type monster on your side of the field is selected as an attack target Special Summon 1 Machine-Type monster from your Deck or Graveyard whose level is equal to or lower than the attacking monster than the attacking monster must attack the monster Summoned by this effect. During the End Phase destroy the monster Summoned by this effect than your opponent draws 1 card.

 

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[spoiler=lore]When your opponent Summons a monster Special Summon up to 2 Machine-Type monsters who level is less than the Summoned monster. During the turn this card is activated, all monsters on the field cannot be destroyed as a result of battle. In addition, your opponent draws 3 cards.

 

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[spoiler=lore]This card can only be activated when a Machine-Type monster you control is selected as an attack target or would be destroyed by a card effect. Negate the attack or activation of a card effect than destroy all Attack Position monsters on your opponent side's of the field. Than your opponent draws 1 card times the number of monsters destroyed by this effect, During the End Phase of this card's activation the controller of this card must Tribute 1 Machine-Type monster on their side of the field.

 

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[spoiler=lore]This can only be activated when your opponent destroys a Machine-Type monster you control. You Special Summon either 1 "Tatsutaho, The Red Dragon", Katsuki, The Red Charger Dragon", or "Ekiyake, The Red Battle Burner Dragon" from your Deck or Graveyard in Face-up Attack Position. Than your opponent draws 2 cards.

 

 

 

 

[spoiler=fusion(10)]

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[spoiler=lore]Hanuqmu, The White Light Peagus + Shirosaiken, The White Rhino + Chikabuto, The Brown Beetle

This card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle both players must remove from play 2 monsters cards on their field or Graveyard than both players draw 2 cards. When this card is destroyed by a card effect remove from play Spell and Trap cards on the field and in both player's hands. As long as this card remains in the Graveyard both players must reveal their hands.

 

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[spoiler=lore]Daikuju, The Blue Unicorn + Hanuqmu, The White Light Peagus

This card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle both players return all cards on the field and Graveyard(except this card) to their Deck. The Deck is than shuffled and both players draw 2 cards. When this card is destroyed by a card effect both players return all cards on the field and their hands to the Deck. The Deck is then shuffled than both players draw 3 cards.

 

 

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[spoiler=lore]Shirosaiken, The White Rhino + Daikuju, The Blue Unicorn

This card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card destroys a monster as result of battle that monster is removed from play. When this card is destroyed by battle both players must remove from play 3 cards from their hand or field if not remove the top 3 cards from both player's Deck instead. Than both players add 1 Level 4 or lower monster from their Graveyard to their hand. When this card is destroyed by a card effect both players remove from play 3 Spell or Trap cards from their Field or Deck from play. In addition, both players can add 1 Spell or Trap card in their Graveyard to their hand.

 

 

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[spoiler=lore]Tatsutaho, The Red Dragon + Kurowisha, The Black Eagle + Hanumqa, The White Light Peagus

This card is also treated as a Warrior-Type monster while on the field and in the Graveyard. While this card is face-up on the fiel all monsters on the field are treated as Machine-Type monsters. When this card is destroyed as a result of battle you can Special Summon up 2 Level 4 or lower Machine-Type monsters from your Graveyard. In addition, your opponent draws 1 card times the number of monsters Summoned by this effect. When this card is destroyed by a card effect you can remove from play 3 Machine-Type monsters from your Graveyard to Special Summon this card during your next Standby Phase. In addition, your opponent draws 2 cards.

 

 

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[spoiler=lore]Tatsutaho, The Red Dragon + Kurowisharu, The Black Eagle

A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. Once per turn, you can discard 2 Machine-Type Monster in your hand to destroy all monsters on the field except this card. In additon, your opponent draws cards equal to the number of monsters on their side of the field destroyed by this effect. During the End Phase, you can return 1 Machine-Type Monster from your hand to your Deck than draw 1 card. When this card is destroyed as a result of battle Special Summon 1 of the fusion material monsters used to Summon this card. That monster's effect is negated. When this card is destroyed by a card effect you can discard 2 cards to return this card to the Extra Deck instead.

 

 

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[spoiler=lore]Tatsutaho, The Red Dragon + 1 other Machine-Type monster

This monster cannot be Special Summoned except by Fusion Summon. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle destroy all cards on the field. In addition, both players draw cards equal to the number of cards on their side of the field destroyed by this effect. When this card is destroyed by a card effect you discard 3 cards in your hand to destroy all cards on the field than return this card to the Extra Deck. In additon, both players can add 1 Level 4 or lower monster from their Deck to their hand.

 

 

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[spoiler=lore]Fushia, The Machine Warrior + Hanumqu, The White Light Peagus

This card is also treated as a Beast Warrior-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to half the combined ATK and DEF of the destroyed monster than your opponent draws 2 cards. When this card is destory as a result of battle inflict 1000 pionts of damage to both players than both players draw 1 card, When this card is destroyed by a card effect both players must send 1 card from their hand or field to then Graveyard. In addition, increase both players Life Pionts by 1000.

 

 

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[spoiler=lore]Ekiyake, The Red Battle Burner Dragon + Shirosaiken, The White Rhino

This card is also treated as a Dragon-Type monster while on the field or in the Graveyard. When this card battles a monster inflict damage x200 of the level of the destroyed monster than your opponent draws 1 card. When this card is destroyed you can Special Summon 1 "Ekiyake, The Battle Burner Dragon", 1 "Katsuki, The Red Charger Dragon", and 1 "Fushia, The Machine Warrior" from your Deck or Graveyard than your opponent draws 3 cards. A monster Summoned by this effect cannot attack the turn its Summoned and its effect is negated.

 

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[spoiler=lore]Tatsutaho, The Red Dragon + Katsuki, The Red Charger Dragon + Ekiyake, The Red Battle Burner Dragon

This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card destroys a monster as a result of battle inflict 1000 pionts of damage to your opponent than your opponent can add a monster whos level is equal to less than the destroyed monster from their deck to their hand. When this card is destroyed you can Special Summon 1 Level 8 or lower Machine-Type monster from your Graveyard than your opponent draws 2 cards. A monster Summoned by this effect cannot attack the turn its Summoned and its effect is negated until your 2nd Standby Phase after this effects activation.

 

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[spoiler=lore]Tatsutasho, The Red Dragon + Tasokyu, The Grey Dread Dragon

This card can only be Summoned by a Fusion Summon or by its own effect. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card attacks a monster remove that monster from play at the end of the damage step. When this card is destroyed and sent to the Graveyard you can remove from play 3 Machine-Type monsters from your Graveyard to Special Summon this during your next Standby Phase. When this card is Special Summoned this way send all other monsters on your side of the field to the Graveyard and you cannot conduct your Battle Phase this turn.

 

 

 

 

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thanks i was aiming for effects that make both players think about what they should do when destroying monsters on the field :P.

 

 

I'm going to add/make 8 Cards so if ppl get in early they dont have to try and digest a lot of cards per day.

 

Updates for today: 3 Fusions 1 Spell and 4 Monsters

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I got the pics from JazinKay's Photobucket Gallery and the machine manufacturing's pic is from Kheng from deviantart

 

Can someone tell me the Correct OCG for the last card (Ancient Tech Shield) because i'm not how it should be worded OCG wise

 

 

Day 4 Cards up add 2 Fusions 4 Effect monsters, 2 Spells 1 Trap

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First of all those cards have awesome Pics, and i found few card bit Op'ed just slightly so like Blue Unicorn, i think you should have it's lvl to 6 and ATK to 1900 or 2000. lvl 4 is an easy summon for it. for the black eagle, add "Pay 400 Life points to return all Spell and trap cards to their owner hand. for the whale, decrease it's DEF to 1800. i guess it's pretty much it.

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First of all those cards have awesome Pics' date=' and i found few card bit Op'ed just slightly so like Blue Unicorn, i think you should have it's lvl to 6 and ATK to 1900 or 2000. [b']i prefer it at lv 4 with 1800. As its effect also applies to both players so your opponent can also take advantage of it along with the user [/b]

for the black eagle, add "Pay 400 Life points to return all Spell and trap cards to their owner hand.why pay LP when you have to give up activating/Setting Spell b Trap cards to with the effect?

for the whale, decrease it's DEF to 1800. 2000 is basic defense of lv 4 wall/defense monsters example dupe frog n substitoad

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