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[Yeh, I'm back] Should I make a set on this? [T3RA]


T3RA PROWL3R

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No' date=' controller's is who has the monster on their side of the field. Owner's is who actually OWNS the card. At least I think so.

[/quote']

 

That is correct as far as I know. Don't know if you should make a set on the posted card, but if that's what you want to do, then go for it.

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Well, this is just a card. I mean making cards like (these are just examples):

 

Wonderworld Magician [spellcaster]

Wonderworld Soldier [Warrior]

Wonderworld Fiend [Fiend]

Wonderworld Leviathin [sea Serpent]

Wonderworld Zombie [Zombie]

 

Those cards would go more in depth with the whole 'Recycle your Continuous Spell Cards' feel, and I can always change this card to support ONLY "Wonderworld" monsters.

 

But then again, this card was made to support Crystal Beasts as well (in a sense), seeing as there probably wouldn't be very many monsters in this set.

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Actually, I got this pic a while ago, so I'm not sure if it is from a search on DeviantArt or Jazin Kay's Archive.

 

This wasn't initially made to support Crystal Beasts; more towards the "Wonderworld" set I would make following the approval of the YCM Forum.

 

Here is an example of a "Wonderworld" monster I would make (written):

[spoiler=]Wonderworld Magician

LIGHT

3

Spellcaster / Tuner / Effect

- When this card is summoned, add 1 Continuous Spell Card from your Deck to your hand. Once per turn, you can discard Spell Cards from your hand to the Graveyard to increase the ATK and DEF of this card by 200 for each Spell Card discarded by this effect. This card is destroyed during the End Phase if its effect is activated.

ATK / 500

DEF / 500

 

 

 

 

"Wonderworld" monsters have ideally low ATK, seeing as there would be loads of support cards (like Wonderworld) that would double, and even triple the monster's ATK. And plenty of recycling.

 

[spoiler=One more card (written)]

Wonderworld Glass Dome

Continuous Spell Card

- When a Continuous Spell Card on your side of the field is destroyed, you can destroy this card and add the destroyed Continuous Spell Card to your hand. There can only be 1 face-up "Wonderworld Glass Dome" on the field at a time.

 

 

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