.:Blu:. Posted April 18, 2010 Report Share Posted April 18, 2010 These cards are part of my Archetype called "Twilight" no not the movie Twilight with the vampire dude -_- Anyways please leave any comment you would like to say because I hope to get better at card making on this website, thank you. [spoiler=Twilight Warrior][spoiler=Effect]This card cannot be Special Summoned from your Graveyard. If there are no other "Twilight" monster(s) on your side of the field, this card's original ATK becomes 0. Once per turn, you can select a "Twilight" monster other than this card and decrease its ATK to 0 to destroy one monster on the field. During the turn this effect is activated, this card cannot attack. [spoiler=Twilight Humanoid][spoiler=Effect]This card cannot be removed from play while it's face-up on the field. If a "Twilight" monster you control loses its ATK, you can add the amount of ATK to this card. Once per turn, you can decrease this card's ATK to 0 to destroy 1 card on the field. [spoiler=Twilight Archfiend Dragon][spoiler=Effect]This card cannot be Special Summoned from your Graveyard. Once per turn, you can decrease the ATK of this card by any multiple of 100 to increase or decrease this card's Level by the first number of the amount of ATK you decreased from this card. [spoiler=Twilight Infernal Samurai][spoiler=Effect]1 "Twilight" Tuner + 1 or more non-Tuner Dark monstersThis card cannot be removed from play while it's face-up on the field. While this card is face-up on the field, any damage you take as a result of a battle between a "Twilight" monster you control and a monster your opponent controls, you can choose to subtract it from this card's ATK instead of as Battle Damage to your Life Points. Once per turn, by sending 2 cards in your hand to your Graveyard, you can add 1 Spell or Trap Card to your hand from your opponent's Graveyard. [spoiler=Twilight End Dragon][spoiler=Effect]1 "Twilight" Tuner + 1 or more Dark non-Tuner monstersThis card cannot be Special Summoned from your hand or your Graveyard. This card cannot be destroyed or removed from play by the effects of Spells, Traps, or Effect Monsters while it's face-up on the field. When this card attacks a monster on your opponent's field, you can choose to not destroy the monster that battles with this card and put a Twilight Counter on it (max. 1). When a "Twilight" monster battles a monster with a Twilight Counter, that monster loses all of its ATK and DEF during damage calculation only. (It is not destroyed after damage calculation) If a monster with a Twilight Counter battles this card, this card loses all of its ATK and DEF. [spoiler=Realm of Twilight][spoiler=Effect]Pay 1000 Life Points to activate this card. No "Twilight" monster(s) can be destroyed by battle while this card is activated. Once per turn when a "Twilight" monster you control loses its ATK or DEF, you can place 1 Twilight Counter on 1 card on the field (max. 3 per card). You can remove 3 Twilight Counters from a card to send it to the Graveyard. More will be added later Link to comment Share on other sites More sharing options...
Dark_Duelist101 Posted April 18, 2010 Report Share Posted April 18, 2010 Humanoid: As long as this card is face- up on the field it cannot be removed from play.I think thats rite.All others are good not oped Link to comment Share on other sites More sharing options...
.:Blu:. Posted April 18, 2010 Author Report Share Posted April 18, 2010 BUMPNeed some comments Link to comment Share on other sites More sharing options...
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