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Who needs Flamvell Cat when you got Flamvell Assault


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Monsters:19

2 Stardust /AM

2 Assault Beast

1 Card Trooper

1 Assault Mercenary

2 GK Spy

3 Flamvell Firedog

3 Flamvell Magician

2 MV Solider

1 Summoner Monk

1 BW Gale

2 Breaker

 

Spells:14

1 Assault Tele

3 Rekindling

1 Heavy Storm

2 Magical Mallet

2 Instant Fusion

1 BoM

1 B Con

1 M con

1 MST

 

Traps:7

3 Assault Mode Activate

1 Flamvell Counter

1 Starlight Road

1 Return From the D.D.

1 CotH

 

Extra:15

3 Stardust Dragon

1 RDA

1 BRD

1 Goyo

1 Brionac

1 Colossal Fighter

fuses for noodles

 

Side:15

1 RDA/AM

1 Doomkaiser/Am

1 Colossal Fighter/AM Before i'm flamed for this, some people at my locals play e-heros and 6 sams. Just an idea

1 Consencrated Light

2 Trap Eater

1 Cyber Eltanin

1 Cydra

1 Chimeratech Fortress

1 Corridor of Agony

2 Light Inprisoning Mirror

1 Tuner's Scheme

1 Urgent Tuning

1 Starlight Road.

 

I know I don't have Mirror Force in this deck. That's because I don't have one. When I get one, I'll add it to this deck.

I was thinking about siding D.D. Crow. Should I?

RDA/AM and Urgent Tuning there for OTK, if i want to try something different.

I Have Another SDD/AM if it is needed. I don't think it is though.

Should i Replace Flamvell Counter wiht another Starlight Road?

ANy help accepted.

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It's interesting, but you'll end up with dead draws quite often.

 

-2 MV Soldier

(Mist Valley doesn't really fit here)

+1 Assualt Beast

+1 Cyber Dragon

 

-2 Assault Mode Activate

(Only 1 is necessary)

+2 Bottomless Trap Hole

(Staple Trap)

-1 Assault Teleport

(Only two targets, so not so good)

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It's interesting' date=' but you'll end up with dead draws quite often.

 

-2 MV Soldier

(Mist Valley doesn't really fit here) [b']Does. Awsome LV4 Tuner, even if i only use it for Monk[/b]

+1 Assualt Beast

+1 Cyber Dragon

 

-2 Assault Mode Activate

(Only 1 is necessary) For 2 /AM? Please try again

+2 Bottomless Trap Hole I might try to find room for these

(Staple Trap)

-1 Assault Teleport

(Only two targets, so not so good)

No dead draws. I've won my locals with this, and got second another time, i just want a little help.

And if i do all this, i am left with 39 cards in my deck...

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bump

 

Let's see now...

 

I find Arcane Apprentice to be a total waste especially sice you have no Lv 6 and 5 AMA already, but that's only me... add at least one CyDra to use the 5-3 engine with Gale

 

ummm....

I dunno about 2 Magical Mallet seems too excessive...

that's my advice, but I generally use 5-3 and Instant Fusion engine to get Stardust

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Let's see now...

 

I find Arcane Apprentice to be a total waste especially sice you have no Lv 6 and 5 AMA already' date=' but that's only me... add at least one CyDra to use the 5-3 engine with Gale [b']I don't need LV6 AMA (not like there is any without a specific tuner) Cydra is sided just for Fortress. Gale + LV 4= Nuke, so that's gales only purpose until i get Armor Master.[/b]

 

ummm....

I dunno about 2 Magical Mallet seems too excessive... Since /AM's are dead in the hand, it's fine

that's my advice, but I generally use 5-3 and Instant Fusion engine to get Stardust Noodles if for LV 4 Fusions because of the 5 LV4 tuners to summon Stardust, but i do have a few LV5's.

Anything else?
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