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Inflamed Beast's with confusing names


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Card Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 DARK monster and 1 Trap Card. Once per turn select 1 Spell or Trap Card. This cards effect becomes the effect of the selected Spell or Trap Card. If this card is destroyed by battle select 1 Trap Card from your Graveyard and add it to your hand.

 

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Card Effect:

"Inflamed Beast-Richumi" + 1 DARK Monster

This card cannot be Special Summoned except by Fusion Summon. Once per turn select 1 card on the field. This cards effect becomes the effect of the selected card. You can pay 1000 Life Points to switch the original ATK and DEF of this monster until the end of your End Phase.

 

CREDIT:

Gold Rare: cmc1234(sorry its funked up this is his junk one)

IMG: Alchander and HP Doom

 

Hope you Like!

 

<3

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Hand instead of hand

Turn instead of turn

instead of end of your End Phase how bout the end of your turn

where do you get the pics?

9/10

 

Okay, ignore all his ocg suggestions. ALL of them are wrong

hand = hand

turn = turn

until the end of your End Phase = until your End Phase

 

Alright, for the first card; Specify where the DARK monster and trap card are when removed. Field, Graveyard?

Same thing with the selected spell/trap.

The last effect makes it op and probably bannable. Suggest you add a cost.

 

2nd card is great.

 

9/10 very good and original.

 

Also, here's my tutorial on making gold border. Much easier then shop and it's free.

http://forum.yugiohcardmaker.net/thread-198517.html

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