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+ Reps for help [Aggro Rock Bounce]


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I need help deciding the amounts of each card in this deck. A few I've decided for myself.

 

As of 10:28 - April 24th, the Monster to Spell & Trap ratio is 29-14. Or 2-1, pretty much.

 

Monsters - 29

3|Golem Sentry

3|Giant Rat

2|Gigantes

2|Mirage Dragon

2|Moai Interceptor Cannons

3|Medusa Worm

1|Neo-Spacian Grand Mole

2|Megarock Dragon

2|Guardian Sphinx

2|Hieracosphinx

2|Criosphinx

2|Fossil Tusker

3|Mine Golem

 

Spells - 7

1|Hammer Shot

1|Brain Control

1|Fissure

1|Swords of Revealing Light

1|Giant Trunade

1|Mystical Space Typhoon

1|Heavy Storm

 

Traps - 7

1|Dust Tornado

1|Magic Drain

2|Ordeal of a Traveler

1|Waboku

1|Solemn Judgment

1|Mirror Force

_________________________________________________________________________________________________________

TOTAL - 43 (Want it @ 40.)

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I'd say

2 Mirage Dragons(1 for base use and 1 for back-up if the other gets destroyed)

 

2 Moai Intercepter Cannons(See Mirage Dragons Caption)

 

3 Medusa Worms(Have all 3 at same time and your opponent can't have more than 1 monster after 2 turns)

 

? Koa'ki Meiru Gaurdian(Don't really know)

 

3 Neo Spacian Grand Mole(See Medusa Worms caption)

 

1-2 Megarock Dragon(Seems a little too pricey to have more than 2 so best bet is 2)

 

2 Fossil Tusker(Don't really need 3, it'd be a waste of space)

 

***** Idea ***** Might wanna add 2-3 Mine Golem(They can deal some quick damage and then you can turn around and remove them for Megarock with at least 2100.

 

1 Dust Tornado(Don't really need more than 1)

 

1 Magic Drain(See Dust Tornado Caption)

 

Take out Compulsory as it wouldn't really be needed with Grand Mole at 3.

 

1 Waboku(See Dust Tornado caption)

 

Take out Sakuretsu Armor as Medusa Worm at 3 is already overkill

 

Take out Magical Cylinder as Mine Golem(if added) at 3 would again overkill just about, if not added cylinder is still not needed due to no real need.

 

EDIT: With these it should make for at least decent maybe a little better.

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Swords of Revealing Light is limited to 1, you've 2 in this deck, you need to take 1 out.

 

Oh and I just checked over Ban List, Neo Spacian Grand Mole is also limited to 1, sorry I forgot so 2 need to be removed

 

EDIT: You could take 1 Megarock Dragon out to bring it down to 42, Fossil Tusker could be brought down by 1, as could Mirage but that is sort of a reach but it may not hurt.

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What about Threatening Roar (No Attacking) is so much better than Waboku (No Battle Damage and No Destroyed Monsters)?

 

Besides the 1 monster whos Battle Damage becomes Effect Damage?


What about Threatening Roar (No Attacking) is so much better than Waboku (No Battle Damage and No Destroyed Monsters)?

 

Besides the 1 monster whos Battle Damage becomes Effect Damage?

 

 

And besides, I kinda still want him to attack. I have Golem Sentry, Guardian Sphinx, etc. whos effects activate upon flip.

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Monsters: 27

Gaurdian Statue x3

Golem Sentry x3

Alpha the Magnet Warrior x2

Beta the Magnet Warrior x2

Gamma the Magnet Warrior x2

Valkyrion the Magna Warrior

Gigantes x3

The Rock Spirit x2

Gaia Plate the Earth Giant x2

Morphing Jar

Gaurdian Sphinx

Koaki Meiru Gaurdian x3

Gren Maju De Ezia x2

 

Spells: 10

Burden of the Mighty x2

Book of Moon x2

Degenerating Curcuit x2

Heavy Storm

M.S.T.

Giant Trunade

Foulish Burial

 

Traps:7

Dark Bribe x2

Solemn Judgement

Bottomless Trap Hole x2

Ordeal of the Traveler

D Prison

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