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Phase Control [Finished] +Reps for Fixes


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New Decklist

 

Monsters: 16

 

Battle Faders 3

Dandylion 2

Destiny Hero - Departed 2

Earthbound Immortal Chacu Challhua 2

Great Long Nose 3

Marshmallon 1

Timeater 2

Sangan 1

 

 

Spells: 15

 

Allure of Darkness 1

Brain Control 1

Burden of the Mighty 2

Mausoleum of the Emperor 3

Field Barrier 1

Dark Eruption 2

Foolish Burial 1

Giant Trunade 1

Heavy Storm 1

Lightning Vortex 1

Mystical Space Typhoon 1

 

 

Traps: 7

 

Dark Bribe 2

Imperial Wall 3

Mirror Force 1

Solemn Judgment 1

Threatening Roar 2

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Old deck list

 

Monsters: 18

 

Battle Faders 3

Dandylion 2

Destiny Hero - Departed 3

Earthbound Immortal Chacu Challhua 3

Great Long Nose 2

Marshmallon 1

Timeater 3

Sangan 1

 

 

Spells: 15

 

Burden of the Mighty 2

Mausoleum of the Emperor 3

Field Barrier 2

Dark Eruption 2

Foolish Burial 1

Giant Trunade 1

Heavy Storm 1

Mystical Space Typhoon 1

 

 

Traps: 7

 

Dark Bribe 2

Imperial Wall 3

Mirror Force 1

Solemn Judgment 1

Threatening Roar 2

 

 

The only thing it lacks now is Draw Power...Help please.

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Long Nose takes too long to get out' date=' although it would work perfectly.

-3 Long Nose

-3 Mausoleum

-1 Brain Control

+1 Gorz

+1 Trag

+1 Sangan

+1 Allure

+1 Ojama Trio

 

...And thats about all I can think of

Creature Swap could work, and Maybe +1 Imperial Iron for consistancy.

[/quote']

 

Mausoleum helps get Long Nose out...so I'm keeping him and the field..

There is a Sangan in there if you haven't noticed..

Gorz would be good if I don't have my field out..

I'll add in another Imperial though..

Trag might work...hmm...

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How about Earthbound Immortal Chacu Challhua ?

If its in defense mode' date=' your opponent cannnot conduct his or her battle phase. On top of that, you can burn 1200 of his life points each turn.

[/quote']

 

Hey yeah that's a great idea. 1+ Rep for you.

 

try the exodia pieces and dasher and it might help to have lv eater

 

Exactly how are exodia pieces, dasher, and level eater going to help my deck? I am a little confused.

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Suggestions

Reckless Greed (Activate 2 at a time ~ +4 Cards, -2 draws)

Allure of Darkness (Semi-Limited)

Card Trooper (Limited; Also becomes a 1900 beatstick)

Dark Mimics (Drawing + Bait for other cards)

Dekoichi (Draw + LV4 DARK)

Goblin Decoy Squad (Draw via damage)

Good Goblin Housekeeping (At 3)

Royal Magical Library (Good DEF + Draw)

 

That is all I have.

 

Oh yeah, Threatening Roar at 2 could work also, as it basically makes them skip a battle phase.

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Suggestions

Reckless Greed (Activate 2 at a time ~ +4 Cards' date=' -2 draws)

 

 

Right now, these are kind of pathetic, but I will try to find more.[hr']

Oh yeah, Threatening Roar at 2 could work also, as it basically makes them skip a battle phase.

 

Yeah Threatening Roar will do. I had it in there once, but I removed it. Really wish I hadn't. What should I neg for it?

 

Trade-In would work also, but I have no lv 8s.

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