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Lost Cards


Black Omochao

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Here is my new set of cards, the Lost Cards, in this series lost really refers to dead, but that's not the point, just enjoy, rate, and tell me how to fix any OCG problems please.

 

LostDragon-1.jpg

 

Image credit: Predator ruins

 

LostArcher.jpg

 

Image credit: lugh

 

SoulRobbery-1.jpg

 

Image credit: Lost Soul

 

LostUnicorn-1.jpg

 

Image credit: Demonata: Dark Unicorn

 

If these are well liked I will make more, remember be honest, I can take criticism.

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Lost Dragon: 3/5.

Dragon = dragon

vary = very

it's = its

it = It

 

Lost Archer: 4/5.

 

Soul Robbery: 4/5. It is original and balanced. The OCG should be:

"Select 1 monster on your opponent's side of the field. The selected monster becomes a Zombie-Type monster and "Lost" is added to the beginning of its name as long as the it remains face-up on the field."

 

Lost Unicorn: 4/5. The OCG should look like:

"FLIP: Destroy all face-up WATER monsters on your opponent's side of the field."

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in "soul robbery" i'd deff make it a equip spell card.

 

in "lost Unicorn" only thing i see is to take out "Attribute" and change water to WATER, most people who play know that WATER means water attribute.(look at the monster "star boy")

 

i'd be nice to see more of this set, do u plan on making more?

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Hmm, don't know why no one els is posting in this thread, but I'm obligated to post my new cards, these cards will prove the worth of Lost Pup, but I'm very unsure of the OCG so please somebody post and help me with that.

 

LostSky-Beast.jpg

 

Image credit: Wolf Dragon

 

LostSea-Beast.jpg

 

Image credit: Sea Dragon

 

LostDark-Dragon.jpg

 

Image credit: Unholy serpent

 

LostLight-Serpent.jpg

 

Image credit: Marine Serpent

 

So tell me what you think, and OCG fixes are greatly apreciated.

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Great cards 8.5

OCG fix for Machine of souls:

When this card is Summoned,you can take control of all "Lost" Monsters on your Opponents side of the field.

Or

When this card is Summoned,you can take control of all "Lost" Monsters on you're Opponents side of the field. When your Opponents Summons a "Lost" Monster you can take control of it.

Maybe

When this card is Summoned,you can pay 500 Life Points to take control of all "Lost" Monsters on you're Opponents side of the field. When your Opponents Summons a "Lost" Monster you can pay 500 Life Points to take control of it.

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HELP:

 

I suggest that you move each of the cards into the original post (The one at the top), so people don't have to scroll down to see each card.

 

This set fails.

 

-Unicorn's effect is almost worthless.

-Since Light Serpent is a Synchro, it should be:

"Lost Sea Beast" + 1 or more non-Tuner "Lost" monster

[effect]

-You need quotation marks [" these " things "] around each card name used in the card text [Fusions, Synchros, card effects, etc..]

-Lost insanity is broken, because all monsters HAVE to have a 0 as their last digit printed on the card.

-"Soulless" only has 1 " l ".

 

If the monster is ritual, you need the spell to have a similar effect to that of other Ritual Spell Cards. READ OTHER CARDS.

 

OCG for the ritual is off.

 

 

 

 

Overall, I give this a 2/10, mainly for your dedication towards these cards.

The concept is missing

Usefulness " - "

etc..

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I will fix some of the problems you said latar, mainly becouse I'm tired right now, but a few things, why cant the non-tuner monster specificly be Lost Pup? and also I'm pretty sure it is not a rule that all monsters must have 0 as there last digit, Lost Insanity is suposed to be insane, and I don't see how this makes it brocken, doing a little extra math in a match to find out how many life points you have left isnt going to kill you, also specifie OCG errors.

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Synchro monsters don't specify which non-Tuner monster to use. Because that would just restrict its summon to a certain Tuner, and there aren't that many useful Tuners out there.

 

So? How many people do you think want to calculate that (w/out a calculator)? A monster's name shouldn't decide the rules of the card.

 

Ugh, but there are so many!

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SPELL:

"This card is used to Ritual Summon "Machine of Souls". You must also Tribute "Lost" monsters whose total Levels equal 8 or more from the field or your hand."

 

MONSTER:

When this card is Ritual Summoned, you can pay 500 Life Points to take control of all face-up "Lost" monsters your opponent controls. Once per turn, when your opponent summons a monster with "Lost" in its card name, you can pay 500 Life Points to take control of it.

 

 

Cost of the monster is too low. Change the first pay to 800 or 1000, and the second one to tributing a "Lost" monster. That makes it loads more balanced and less OP'd.

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Guest Cursed Reaction

I'm sorry, but these cards have no proper theme between them. The Synchros and Fusions have too many OCG errors. I'll leave others to correct them. Some of your cards are contradictory, especially between your Equip Spell and the Synchro.

 

3/10

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I will be fxing some isues latar, becouse I'm not really into it today, anyway I would like ideas on how to fix this set if it is so bad, I need help here, criticsm is only good if you offer ways to fix it, or at least tell exacly what makes it bad, to those who did say why thanks, you guys are actully helpfull, also to Cursed Reaction, how are some of my cards contradictory and I didnt even make a Equip spell.

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