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Dragon Legacy


NeosWiseman

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These cards will be part of a small set: "Dragon Legacy" (20 cards all in all)

Dragon based

No monsters yet, just 2 Spells and 2 Traps

 

 

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Discard 2 random cards from your hand to destroy all cards on the field. This card can only be activated if you control a Dragon-Type monster on your field.

 

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Equip this card to 1 Dragon-Type monster you control. The equipped monster gains 600 ATK and when it battles a non-FIRE monster, destroy that monster without Damage Calculation and return this card to your Deck. The Deck is then Shuffled. When the equipped monster would be destroyed, destroy this card instead.

 

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When a Dragon-Type monster you control attacks an opponent's monster, activate this card. The attack target is changed to Defense Position and its effect is negated until the end of the Damage Step. During your Standby Phase, you can add this card to your hand by discarding 1 Dragon-Type monster from your hand.

 

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When this card is activated, equip it to a face-up monster you control. The equipped monster is treated as a Dragon-Type monster and is unaffected by the effects of non-Dragon-Type monsters. In addition, during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent.[/align]

 

Enjoy, but also rate and comment! ;-)

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awsome cards!

 

However im not sure if "Scorching Breath" last effect "During your Standby Phase, you can add this card to your hand by discarding 1 Dragon-Type monster from your hand." does it activate in the graveyard?(this isnt an OCG fix im not very good at it but i do believe is what you meant)

 

Shooting Dragon devistation is somewhat expensive to play in terms of hand economy, but i can see the fact that sometimes in a tight situation this could be effective plus the fact that sometimes those Dragons that are discarded to the graveyard gain benefits from other cards like super rejuvination, Dragons mirror, Dragunity arch-type (tuner dragons are needed in the graveyard), and a clear field at the right time can spell GOOD GAME in a dragon deck because of cards like REDMD that can bust out at between 6000 to 9000 damage at the right time.

 

Burning Claw is an interesting card as it provides a nice tech and somewhat of a protection spell which Dragon players have always prized, cards like Prime material Dragon that provide protection from effects that destroy also i like the fact that it is also powers up a drgon moster by 600 atk which is enough to run over even the powerhouses that sometimes beat dragons in their own game which is attack power. The effect that destroys without damage calculations is effective against those anoying defensive cards like marshmellow that can stop Dragon users from ending the game in one blow

 

Dragonic spirit is a a good card, but not so powerful as the rest

 

9/10

 

please rate my set "Shining Flare Dragons"

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-sigh- I hate breaking confidence...

The first one is extremely OP'd, and that should be enough. Same with the 2nd. The 3rd is majorly abusive, and the 4th is 'alright'.

Won't get into detail because either a ninja already did or someone will later, but hey, nobody doesn't like Dragons.

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Sorry, didn't think I'd still be on.

The 1st one is OP'd cause...it destroys all cards on your opponent's field for having a dragon monster on your's. It either needs to destroy all cards or needs more requirements.

The 2nd is OP'd cause it can make a Dragon destroy pretty much everything.

The 3rd is abusive because someone who runs Dragons will get this back every turn, it needs either a worse setback or higher requirements.

The last one is ok because there's already a card like this, except it doesn't give piercing damage and can only equip to Warriors.

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The first card destroys all card on both fields not only on the opponents. If it were so, I would have written "Discard 2 random cards from your hand to destroy all cards on your opponent's field."

For the second card, the point was to be able to destroy everything. And it is used for 1 attack only, so I thought it wasn't so OP.

The third was designed to have a 1-turn cooldown period and I also assumed that discarding a monster every turn is a pretty heavy cost, because you might not have a monster to use the card with. X_X

Thanks for the comment! ^_^

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First off great cards like ive mentioned before

 

just noticed the discarding cost is random which makes it harder to play for SDD

 

second fire monsters are not rare for god sakes look at flameviel and there usefulness with cat

in fact they are very good cards right now especially the 1900 beatstick flameviel dog is

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nice cards, really effectrive for dragon types, original and picsn are great, only thing i think is with the first card its way Opd, maybe add an effect like you cant normal summon a monster the same turn you activate that card orsomething? 9.5/10=)

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