Morgan LeFlay Posted May 9, 2010 Report Share Posted May 9, 2010 Discard this card to return all Spell Cards in your Graveyard to your Deck. During your opponent's End Phase after you used this effect, activate 1 "Destiny Board" from your Deck. (Its effect is negated this Turn.) If you used the effect of "Spirit Message E" this Duel, you cannot win with the effect of "Destiny Board". (This effect stops being applied if "Destiny Board" is removed from the field.) If this card is on your side of the field or in your Graveyard, or was returned to your hand this turn, your opponent cannot forfeit the Duel. If "Destiny Board" or and "Spirit Message" card is removed from the field while this card is in your Graveyard, remove this card from play. During your Standby Phase, if you control "Destiny Board" and "Spirit Message" cards "I", "N", "A", and "L" in their proper order, you can return this card from your Graveyard to your hand. If you do, this turn, you can activate this card as a Field Spell Card with the following effect: During your opponent's End Phase, when "Spirit Message" cards "I", "N", "A", and "L" are all on your side of the field in their proper order, you win the Match. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted May 10, 2010 Author Report Share Posted May 10, 2010 bump Link to comment Share on other sites More sharing options...
MibeR Posted May 10, 2010 Report Share Posted May 10, 2010 you need to reshuffle it after it returned to your Deck..pretty confusing effect Link to comment Share on other sites More sharing options...
jack781217 Posted May 10, 2010 Report Share Posted May 10, 2010 it is painful to read, so I'm gonna forfeited...oh wait, you say I can't? I believe this will be a great card, but before that, people need to be able to understand it >"<Please try to trim the lore down... Link to comment Share on other sites More sharing options...
Wrathos Posted May 10, 2010 Report Share Posted May 10, 2010 Preventing opponent from forfeiting = no Match winner = no Extremely long and verbose effect that tries to tie this card in with a set of other cards that were created before it in a very complicated manner *breath* = no I'm sorry, you might have put a lot of thought into this but it doesn't belong in realistic. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted May 10, 2010 Author Report Share Posted May 10, 2010 Well victory dragon is only banned because of the issues it causes with forfeits in tournaments tbh. Basically this makes it a longer message that says "finale" meaning that it wins the match instead of the duel :P I had to word it awkwardly because the point is, it should only stop your opponent from forfeitting while you are building the message, and it should only prevent you from winning with board while the current build is forming. I suppose in hindsight it might be better off in any other cards but w/e. It was just an idea I had for destiny board so I decided to play it out. Link to comment Share on other sites More sharing options...
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