Master Hyperion Posted May 9, 2010 Report Share Posted May 9, 2010 Activate only when you have 1000 or less Life Points. Negate the cost / activation of a Spell Card / Trap Card / Monster effect / Normal Summon / Flip Summon / Special Summon / change the Battle Position of a monster / attack of an opponent's monster, and remove it from play. Spell and Trap Cards cannot be activated in response to this effect's activation. After activation, remove this card from play. Did I missed anything else I can negate? Link to comment Share on other sites More sharing options...
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