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Working On The Apocalypse Set


joshgood704

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I wasn't too sure if i should post here or in "Any Other Cards" but I'm hoping on making this a realistic set. So far all i have is some of the powerful cards but I've decided to post them here so people can comment, rate and hopefully help make them more realistic.

 

Because the effects are bit small I've spoilered them under the card.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by using this cards Effect or by Tributing 1 "First Seal of the Apocalypse" after "The First Sign" has been activated. If this card is destroyed in Battle, the Monster that destroyed this card loses 200 Attack every turn, If the Monsters Attack reaches 0, that Monster is sent to the Graveyard and this card is Special Summoned to the field from your Graveyard.

 

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by using this cards Effect or by Tributing 1 "Second Seal of the Apocalypse" after "The Second Sign" has been activated. Once per Turn you can Special Summon one "Minion of War" from your deck.

 

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by using this cards Effect or by Tributing 1 "Third Seal of the Apocalypse" after "The Third Sign" has been activated. While this card is Face up on the Field, every Monster that is not Demon Type loses 50 attack every turn.

 

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by using this cards Effect or by Tributing 1 "Final Seal of the Apocalypse" after "The Final Sign" has been activated. Once per Turn you can remove one Monster from Play by Sacrificing a Monster that has higher Attack and Defence than the chosen Monster.

 

 

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Changes to be made:

1.Change types to Fiend

2.Fix Minion Lore

3. Change "using this card's effect" to "this card's effect" in Pest. Lore

4. Change Attack to ATK

5.Make deaths effect more specific

6.Change sacrifice to tribute

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Yeah. If you make your own type, you would have to state that you are doing so. And besides, there wouldn't be a whole lot of support cards for said type. Unless, of course, if you were making an 80 card set dedicated to the type.

 

Summary:

Demon IS NOT a Type. Try Fiend instead.

 

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Well, I hadn't read through the effects because I didn't really see the "interesting" aspect of these cards. I will now tho, and tell you what can and needs to be fixed.


- Names are boring (Pestilence? War? Famine? Death?)

- Instead of "using this card's effect", you can just have "this card's effect".

- Where are the "Sign" cards?

- When a card is loosing/gaining "Attack", you instead want to put ATK (or DEF, depending on the case).

- Why 50 ATK each turn? That is not enough to matter. Make it 200 ATK instead.

- "Once per Turn you can remove one monster from play" ~ From where?

- Instead of "Sacrafice", put "Tribute".

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-The names are from the Four Horseman of the apocalypse.

-The sign cards havn't been made yet, this is just a demo to see i people like what i'm working on so far.

-It's 50 ATK per turn mainly for balance. because it has a higher deence the best stratagy would be to keep it in defence while it lowers your opponents ATK. It's not 200 because that would make almost all non-effect monsters useless in about three turns.

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Yeah' date=' but a monster w/ 1000 ATK would take 20 turns. Which is actually a really long time. That is why 200 makes it more balanced. It only takes 5 turns.

[/quote']

 

Yes but the point is for it to weaken them slowly. I think the highest it could go would be 100 but then it would still seem a bit OP

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