Rosuke Posted May 15, 2010 Report Share Posted May 15, 2010 Hi Here are my First Set non-Ultrameganoob . Please Enjoy and Rate/Comment Lore : When you Summon this Card draw 1 card , Execute 1 Of The Next Effects Depending on the Type of card you Draw Monster: increase the Attack of This monster Equal to the level of the monster x 300Spell:Draw 2 CardsTrap: Inflict 1000 Damage to your Opponent Life Points . Lore : When you draw this card you can Special summon it in your Field . If this Card is Special Summoned by Its Effect This Card can attack Directly . This Card Can't Be Destroyed By Battle ( Damage is Applied Normally . Lore : Choose 2 or less Monsters in Defense Position , Change it To Atk Position , That Cards Can't Be Changed to Defense Position. Lore : Choose a Monster with lvl 4 or less from your Graveyard or Deck , and add it to your Hand , you can pay 1000 Life Points to Special Summon it in your Field Lore : 1 Tuner Monster + 1 Or More Non-tuner Monster with ``Underworld`` in its Name. The Atk and Def of This Card is Equal to the Number of Monsters with ``Underworld`` in its Name x400 , If This Card is your Field your Opponent Monsters can't Attack other monster in your Side of The Field . Lore : This card can be Special Summon from your hand Without Tribute , if you do This Decrease the Atk and Def of this card by 700 and Negate its Effect . By Paying 1000 Life Points you Can Special Summon from your Deck a Monster with ``Underworld`` in it name with lvl 6 or less , If there are 1 ``Underworld`` Monster in your Field this Card is not Affected by Spell or Trap Cards. Ty for See ^^ Please Coment Link to comment Share on other sites More sharing options...
Rosuke Posted May 15, 2010 Author Report Share Posted May 15, 2010 Anyone will coment? Link to comment Share on other sites More sharing options...
Hass Mac Posted May 15, 2010 Report Share Posted May 15, 2010 Yes, and that first person that will will be MEvery interesting cards though.... i havent seen some like this in a while....Im not very good at spelling and grammer(OGC) but ill rate them anyway9/10 Link to comment Share on other sites More sharing options...
BoltDragon Posted May 15, 2010 Report Share Posted May 15, 2010 Drill hands is OPed. I would really like to have Eye of Whirwind to beat up those asses who use marshmallon. Underworld Battle General: Monster with "Underworld" on their name, but where? In your Graveyard? Your Hand? Your field?8/10 Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted May 15, 2010 Report Share Posted May 15, 2010 Lots of OCG, spelling, and capitalization errors. The Lore for the cards go in the same order of the cards. Effects fixed also. Lore : When this card is summoned, draw 1 card and activate 1 Of the following effects depending on the Type of card you Draw (Monster/Spell/Trap): -Monster: Increase the ATK of this card equal to the Level of the monster x300. -Spell: Draw 1 card.Trap: Inflict 1000 damage to your opponent. Lore : When you draw this card by a card effect, you can Special summon it. If this card is Special Summoned by its own effect, it can attack directly . This card cannot be destroyed by battle (Damage calculation is applied normally). Lore : Choose up to 2 Defense Position monsters on the field. Change the selected monsters to Attack Position. The cards cannot change battle positions except by another card effect. Lore : Pay 1000 Life Points. Add 1 Level 4 or lower monster from your Graveyard to your hand. Lore : 1 Tuner monster + 1 or more non-Tuner "Underworld" monsterThe ATK and DEF of this card are equal to the mumber of "Underworld" monsters in your Graveyard x400. While this card is face-up on the field, your opponent cannot select another monster you control as an attack target. Lore : This card can be Special Summon from your hand without a tribute. If you do, decrease the ATK and DEF of this card by 1000 and negate its effect. Once per turn by paying half of your Life Points, you can Special Summon a Level 4 or lower "Underworld" monster from your Deck. Its effect is negated. While you control another "Underworld" monster, this card is uneffected by your opponent's Spell and Trap Cards. The effects have been changed to how I feel they should be. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.