Death12328 Posted December 30, 2007 Report Share Posted December 30, 2007 If confused, basically he attacks every creature the enemy controls and most likely will destroy it though any normal damage calculation is sort of not existent as Bahamut destroys creatures but does not inflict battle damage. Link to comment Share on other sites More sharing options...
Junk Raver Posted December 30, 2007 Report Share Posted December 30, 2007 Picture problem, im sure theres an OCG error and also theres far too much going on. Link to comment Share on other sites More sharing options...
God Kaiba™ Posted December 30, 2007 Report Share Posted December 30, 2007 yes I agree with DJ-Osiris and also Bad OCG:-( Link to comment Share on other sites More sharing options...
Kryuzei Posted December 30, 2007 Report Share Posted December 30, 2007 ATK and DEF too high. . OCG problems, and it should be Pop Culture right ? ^^;The effects. . Are quite godly though, still I don't think "If there's another ritual card activated, you lose the game" is fit for this card. "Destroy this card" would be better IMO. Link to comment Share on other sites More sharing options...
Death12328 Posted December 30, 2007 Author Report Share Posted December 30, 2007 So lets see on the To-Do list for this card: Fix the OCG (Their are cards that get around the Ritual part, like Gifted Summoner, Luna, the rituals are really just their because well thats how all rituals were done, as the point is to not really "Hard Cast" them per say you want cards like Luna to bring them in for a turn, which reminds me I have to fix Lord of Time since he can stay for infinite turns when Luna brings him in.) Fix the ATK/DEF (You could set up a ATK position ojama let it get destroyed by Bahamut and your life total would be the same) Link to comment Share on other sites More sharing options...
kobekid Posted December 30, 2007 Report Share Posted December 30, 2007 really bad ocg Link to comment Share on other sites More sharing options...
Death12328 Posted December 30, 2007 Author Report Share Posted December 30, 2007 Okay you mean the part of: Can but Cannot Attack part right? Its really logical, think of this big scary creature as a Creature-ized Raigeki, except for the fact that if their is no creature you need another creature to actually attack with as Bahamut is a M. Sweeper, not a "Punch Face & Win!" Link to comment Share on other sites More sharing options...
Kryuzei Posted December 30, 2007 Report Share Posted December 30, 2007 Agreed, fix the Attack. Even when it's not dealt any damage, it's still pretty annoying, and you still can summon and monster to direct attack your opponent right ? 4600 Atk is still too strong. . Let's just say that he is another Yatagarasu, but it rather than making you cannot draw cards, this monster wouldn't make you set monster card 0.o; How about adding this effect "Only one monster except this card can attack during your turn." And delete the "Bahamut cannot Attack when your opponent does not control any monster." , because the zero life point damage cover that. . Link to comment Share on other sites More sharing options...
RestLess-BoTics Posted December 30, 2007 Report Share Posted December 30, 2007 The grammar could improve, and I don't really favor the name. =/ Link to comment Share on other sites More sharing options...
Bloodrun Posted December 30, 2007 Report Share Posted December 30, 2007 omgwhen writing names of cards in a card effect, they must be in "quotation marks" 7/10 Link to comment Share on other sites More sharing options...
Professor Cobra Posted December 30, 2007 Report Share Posted December 30, 2007 Good pic, overpowered. Lower ATK to 3500. 7/10 Link to comment Share on other sites More sharing options...
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