Jace Beleren Posted May 16, 2010 Report Share Posted May 16, 2010 [align=center] Each time you draw a Spell Card this card gains 500 ATK until the End Phase. While this card is face-up on the field, your opponent cannot discard cards to the Graveyard. [/align] Rate and comment and OCG fix if there is Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted May 16, 2010 Report Share Posted May 16, 2010 In the first two words you forgot to put time, so it should read: Each time you draw a Spell Card this card gains 500 ATK until the End Phase. While this card is face-up on the field, your opponent cannot discard cards to the Graveyard. though I would increase the power amount since it is only for 1 turn and the chances of getting a spell each turn is small so I'm sure 1000 points would be okay, I believe this is how the OCG should be: During your Draw Phase if you drew a Spell Card you can reveal this card in your hand to increase the ATK of this card by 1000 until the End Phase. While this card is on the field cards cannot be discarded by card effects. That's a suggestion, you don't have to follow it, but I think you should make an archetype for cards like these, it's kind of like the Koa'ki Meiru with the revealing effect but you should have cards for revealing Spells and Traps, and you could make cards that have special effects when they are revealed. Link to comment Share on other sites More sharing options...
darkfire soul Posted May 16, 2010 Report Share Posted May 16, 2010 shouldnt it say Each time you draw?.....but other than that i like the card...i give it a 8.5/10 Link to comment Share on other sites More sharing options...
Jace Beleren Posted May 16, 2010 Author Report Share Posted May 16, 2010 In the first two words you forgot to put time' date=' so it should read: [i']Each time you draw a Spell Card this card gains 500 ATK until the End Phase. While this card is face-up on the field, your opponent cannot discard cards to the Graveyard. [/i] though I would increase the power amount since it is only for 1 turn and the chances of getting a spell each turn is small so I'm sure 1000 points would be okay, I believe this is how the OCG should be: During your Draw Phase if you drew a Spell Card you can reveal this card in your hand to increase the ATK of this card by 1000 until the End Phase. While this card is on the field cards cannot be discarded by card effects. That's a suggestion, you don't have to follow it, but I think you should make an archetype for cards like these, it's kind of like the Koa'ki Meiru with the revealing effect but you should have cards for revealing Spells and Traps, and you could make cards that have special effects when they are revealed.thanx for your suggestionsbut i'll keep the effect as it is because 1000 ATK kinda makes it OPed IMO Link to comment Share on other sites More sharing options...
Dries965 Posted May 16, 2010 Report Share Posted May 16, 2010 At least ad that the option that you can reveal it to gain 500 ATK, because opponent need to check if you really draw a spell card Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted May 16, 2010 Report Share Posted May 16, 2010 oh that's a good Idea, it should be optional, cause the way I wrote it makes it by force, also, it's okay,it was just a suggestion, though I see what you mean, if you can draw more then 1 spell in a turn that would be pretty strong. Link to comment Share on other sites More sharing options...
Jace Beleren Posted May 16, 2010 Author Report Share Posted May 16, 2010 oh that's a good Idea' date=' it should be optional, cause the way I wrote it makes it by force, also, it's okay,it was just a suggestion, though I see what you mean, if you can draw more then 1 spell in a turn that would be pretty strong.[/quote'] yup, cause i am currently making more support for the Angelia Archtype Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted May 16, 2010 Report Share Posted May 16, 2010 Awesome, can't wait to see it. Link to comment Share on other sites More sharing options...
Jace Beleren Posted May 16, 2010 Author Report Share Posted May 16, 2010 Awesome' date=' can't wait to see it.[/quote'] the Main idea of the Angelia Archtype is they are Anti-Dark Monstersif you have ideas to support me, plz pm me :D Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted May 16, 2010 Report Share Posted May 16, 2010 Will do, from what I see they should be able to go against Dark, but this is only the first card, So I can't tell just yet, if I have any good ideas I will let you know. Link to comment Share on other sites More sharing options...
Jace Beleren Posted May 17, 2010 Author Report Share Posted May 17, 2010 bump Link to comment Share on other sites More sharing options...
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