Limited Edition KING Posted May 19, 2010 Report Share Posted May 19, 2010 [align=center]I decided to make both a Normal Varient of this card and an Effect Varient of this card. Really made these cards out of boredom =\ This card cannot be Set. When this card is Normal Summoned, it is changed to Defence Position. If this card would be destroyed by battle, halve this monsters DEF to negate the attack and end the Battle Phase. < C&R >Hug if you love itKill it if it scares the hell out of ya >=3[/align] Link to comment Share on other sites More sharing options...
GeroKeymaster Posted May 19, 2010 Report Share Posted May 19, 2010 If the defense was like 2000 or 1600 it would work better. After the second time you use its effect now, it's going to start getting confusing: 1800, 900, 450, 225, 112.5, etc. Also, the normal version should be a 3 star with that ATK/DEF. Aside from that, not too bad. 7/10 Link to comment Share on other sites More sharing options...
Limited Edition KING Posted May 19, 2010 Author Report Share Posted May 19, 2010 What difference does the Level make seriously? And a smart duelist wouldn't just continuosly attack a face-up monster that has more DEF than its attack. I should add in that its destroyed once its DEF hits a certain point. However its main purpose is to stall then be used for a Synchro summon Link to comment Share on other sites More sharing options...
GeroKeymaster Posted May 19, 2010 Report Share Posted May 19, 2010 Ah, I didn't even notice it was a tuner. In that case, a higher level than it would normally have would be a good thing. You have a point there, I have to admit. As for the losing DEF part, it would be a good idea to put some kind of cap on it; something like "this effect can only be used (blank) times" or "if this monster's DEF reaches (number) by this effect, it is destroyed". Link to comment Share on other sites More sharing options...
jack781217 Posted May 20, 2010 Report Share Posted May 20, 2010 It can't be Set? I though "Scarecrow" is all about being Set! :pAnd I think the effect will not work in the nature of the game...If this card would be destroyed by battle, that means the attack has already taken place, so it's done and you can't really negate it. but still, 8/10 Link to comment Share on other sites More sharing options...
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