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Assault Soldier archtype [ 25 / ?? ]


Squirrel Girl

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The cards pics have nothing to do with this archetype but I think they are good enough. I have made these cards a while ago and I want to post them now so... Here they are. I will add some cards every week if possible and I will also make some new cards.

 

[spoiler=Ultimate Card:]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 5 "Assault Soldier" monsters on your side of the field while your opponent have 2000 Life Points more than you. This cards ATK becomes the total ATK of the monsters used to Summon this card. When this card is Summoned, you can equip up to 3 monsters your opponent control to this card. This card gains the effects of the equiped monsters. Once per turn, you can equip 1 monster to this card. If this card is equiped with 5 or more monsters, you can unequip 1 monster to increase your Life Points equal to the ATK of the unequiped monster. Once per turn, you can unequip 1 monster from this card to negate the effect of 1 monster your opponent controls and destroy that card. You can pay 1000 Life Points to equip 1 monster from your opponent's Graveyard to this card. You can unequip 1 monster from this card to increase this cards ATK by 2000. If this cards ATK reaches 15000 or more. unequip all cards to this card and decrease this cards ATK to 4000. If this cards ATK is reduced to 4000 due to this cards effect, inflict 4000 damage to your opponent. This card cannot attack if you control another monster. You can equip 10 cards from your opponent's Graveyard to this card if you control 5 or more monsters. If this card is equiped with 50 or more cards, you lose the duel.

 

 

 

[spoiler=new cards:]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 or more "Assault Soldier" monsters you control. You can pay 1000 Life Points to Special Summon 2 Level 3 or lower "Assault Soldier" monsters in your Graveyard. If you do, this card cannot attack for 2 turns. If all cards on your opponent's field are Level 4 or higher monsters, increase your Life Points equal to the number of cards in your opponent's Graveyard x 100.

 

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When this card destroys a monster by battle, decrease this cards ATK by 1000. When this cards ATK becomes 0, destroy all cards on the field. If this card destroys a monster with an ATK higher than this cards original ATK, inflict the difference as damage to your opponent.

 

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This card cannot be destroyed if there is another face-up "Assault Soldier" monster. This card can attack your opponent directly. If this card attacks your opponent directly, destroy this card at the end of your Battle Phase.

 

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When this card battles a monster in Defense Position, inflict damage to your opponent equal to the Level of the Defense Position monster x 300. If this card would be destryoed and sent to the Graveyard, you can destroy 1 Level 8 or lower monster your opponent control instead. If this card is attacked, your opponent loses Life Points equal to the difference and you gain Life Points equal to the difference.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand while you control "Assault Soldier - Blade Lion". When this card is Summoned, you can pay 500 Life Points to destroy 1 Spell or Trap Card on the field. This card cannot be destroyed by the effect of "Assault Soldier - Blade Lion".

 

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"Assault Soldier" monsters cannot be destroyed by battle. If a face-up "Assault Soldier" monster would be selected as an attack target, you can Tribute that card to negate the attack and inflict 500 damage to your opponent. If a Counter Trap Card or a Quick Spell Card would be activated during your opponent's Battle Phase, destroy this card.

 

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Activate only when an "Assault Soldier" monster you control is attacked. Negate the attack and equip this card to the attacking monster. The monster equiped to this card cannot attack and its ATK is reduced to 0. If an "Assault Soldier" monster you control would be destroyed, you can destroy this card instead. Your opponent cannot attack the same turn this card is destryoed.

 

 

 

 

[spoiler=monster:]

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This card can attack twice if your opponent controls 2 or more monsters and you control no monsters, except this card.

 

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This card cannot be destryoed by Trap Cards. You can discard 1 card to inflict 100 damage to your opponent for each card in his/her hand.

 

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1 "Assault Soldier" Tuner + 1 or more non-Tuner monsters

This card is unaffected by the effects of Trap Cards. When this card is face-up on your side of the field, neither player can Set monsters. If an "Assault Soldier" monster is destryoed, you can pay 1000 Life Points to destroy 1 monster your opponent controls instead.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Assault Soldier" monster you control. Once per turn, destroy 1 Spell or Trap Card your opponent controls. During each of your End Phases. pay 100 Life Points for each card in your opponent's hand. If you do not, destroy this card.

 

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This card cannot be Special Summoned. You can destroy 1 Spell or Trap Card you control to destroy 1 card on the field. If this card destroys a monster your opponent controls by this cards effect, gain Life Points equal to half the ATK of the destroyed monster. When this card is destroyed, destroy all cards on the field. If you destroyed atleast 1 "Assault Soldier" monster, Special Summon 1 Level 4 or lower "Assault Soldier" monster from your hand.

 

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When this card is Summoned, decrease this cards ATK by 400 for each card in both players hand. If this cards ATK becomes 2000 or less due to this cards effect, increase your Life Points equal to the number of cards in your opponent's hand x 200.

 

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This card cannot be Special Summoned. When this card is Summoned, decrease this cards ATK by 500 for each card in your opponent's hand. If this cards ATK reaches 2800, destroy 2 cards on the field an inflict 900 damage to your opponent for each card destroyed by this cards effect. If this card would be destroyed, increase your Life Points by 1000. When this card is in your Graveyard, you can pay 2000 Life Points to send this card to your Deck, your Deck is then shuffled.

 

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This card can attack twice the same Battle Phase. If this card is attacked, switch this card to Defense Position and inflict damage equal to half the attacking monster's ATK. This card cannot be destroyed the turn it changes it's Battle Position.

 

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This card is unaffected by the effects of Spell Cards. If this card would be targeted by a Trap Card, your opponent lose 500 Life Points. If a Spell Card is activated during your opponent's turn, destroy that card and inflict 500 damage to your opponent.

 

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Once per turn, you can negate the effect of a Spell or Trap Card and destroy it. If you destroyed a card this way, your opponent gains 200 Life Points.

 

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This card inflicts piercing damage. When this card inflicts piercing damage, increase your Life Points by 500. Increase this cards ATK by 300 for each "Assault Soldier" monsters in your Graveyard. This card cannot be destroyed if you have 3 or less "Assault Soldier" monsters in your Graveyard.

 

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Once per turn, you can decrease this cards ATK by 400 to increase your Life Points by 400. This card cannot attack the turn you use this effect. If there is a face-up "Assault Soldier" monster on your side of the field when this card was summoned, destroy this card during your 4th Stand-by Phase after this cards effect was activated.

 

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This card can only be destroyed by Monster Cards Effects. This card is unaffected by the effects of FLIP Effect Monsters. If you would take piercing damage from battles involving this card, you can destroy this card to halve the damage taken by the attacking monster. You can destroy this card to draw 1 card from your Deck.

 

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1 "Assault Soldier" Tuner + 2 or more non-Tuner "Assault Soldier" monsters

This card cannot be destroyed by battle. If this card is face-up on the field, you cannot lose any Life Points by battle. If there is a face-up "Assault Soldier" monster, you can tribute 1 monster you control and decrease your Life Points by 900 to destroy 1 monster your opponent controls. If this card would be destroyed, you can destroy 1 "Assault Soldier" monster instead. Once per turn you can change the battle position of this card. If you do, change this cards ATK and DEF. If this card is changed from Defense Position to face-up Attack Position, this card can attack all your opponent's monsters the same Battle Phase.

 

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This card cannot be used as a Synchro Material monster except for the Synchro Summon of an "Assault Soldier" monster. You can discard 1 card to increase this cards Level by 1. If you discarded more than 2 cards due to this cards effect, destroy 1 Spell or Trap Card your opponent controls.

 

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You can pay 100 Life Points to increase this cards ATK and DEF by 100. If this cards ATK and DEF is 500 or more, destroy all Spell and Trap Cards on the field. Your opponent takes 100 damage for each Spell and Trap Card destroyed by this effect.

 

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This card cannot be Normal Summoned or Set. If this card is discarded by the effect of a Spell or Trap Card, draw 1 card. If this card would be Special Summoned by the effect of an "Assault Soldier" monster, increase your Life Points equal to the number of monsters in your hand x 100.

 

 

 

 

 

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I would make Baby Robot's effect 200 per card, 100's kinda wimpy.

 

Battle Inferno Lion, "destryoed" is destroyed.

 

Battle Robot, there's a period after End Phase where there should be a comma. This card reminds me of Ancient Gear Engineer.

 

Blade Lion needs an apostrophe in cards, "...If this card destroys a monster your opponent controls by this card's effect,..." This card is also slightly OP'd, I would give it a couple of drawbacks.

 

Bunny in Shiny Armor needs two apostrophes in cards and players, 'decrease this card's ATK by 400 for each card in both players' hands" Love this effect, BTW.

 

Chained Assassin Swordmaster: Again, quite powerful, but I can't tell if it's op'd or not. Change "If this card would be destroyed, increase your Life Points by 1000" to "When this card would be destroyed, increase your Life Points by 1000." And do you want an instead after that? If you don't, change it to "When this card is destroyed, increase your life points by 1000."

 

Dark Dragon Lord, here's fixed OCG. "This card can attack twice the same Battle Phase. When this card is attacked, switch this card to Defense Position and inflict damage equal to half the attacking monster's ATKto your opponent. This card cannot be destroyed the turn it changes it(I cut the apostrophe here)s Battle Position." Kinda powerful for a Level 4 Tuner, dontcha think?

 

DLUM: "This card is unaffected by the effects of Spell Cards. If this card would be targeted by a Trap Card, your opponent loses 500 Life Points. If a Spell Card is activated during your opponent's turn, destroy that card and inflict 500 damage to your opponent." That's all that I saw here. Lockdown monster, right here. Love it.

 

Dragon Baby: All I saw was to and "in" right before "this way." Again, simple but effective.

 

Dunker Giant is my favorite, just capitalize Piercing.

 

Overall, just a couple of minor OCG's, but it's a great set. I look forward to seeing more. 8.5/10

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