matthew251 Posted May 21, 2010 Report Share Posted May 21, 2010 Energy cards came to me while i was eating dinner plz comment and point out eroorsloreThis card cannot be normal summoned or set. This card can only be special summoned by removeing from play 5 cards in the graveyard with "Energy" in there name. While this card is face up on the field only "Defence Drain Energy" can be chose as a attack target.loreEnergy Tuner+ one or more non tuner monsters with "energy" in there name. This card cannot be special summoned exept for Synchro summon. Once on your standby phase you can activate this effect flip a coin if you call right select one card on the field and remove it from play then toss another oin if you call right inflict 1000 points of damage to your opponant.HelloooooooHELLOO Link to comment Share on other sites More sharing options...
NeXodus Posted May 21, 2010 Report Share Posted May 21, 2010 D Look at my sig if you wanna know about the rating. Link to comment Share on other sites More sharing options...
matthew251 Posted May 21, 2010 Author Report Share Posted May 21, 2010 OK il work on it thanls Link to comment Share on other sites More sharing options...
Huh? Posted May 21, 2010 Report Share Posted May 21, 2010 Oh wow, this'll take a while.Blue:graveyard=GraveyardDefence Drain:Defence=Defensenormal summoned=Normal Summonedspecial summoned=Special Summonedremoveing=removingchose=chosenthere=theirEnergy Synchro:This one I'm just totally correcting.1 "Energy Tuner" + 1 or more non-Tuner "Energy" monsters. This card cannot be Special Summoned except by Synchro Summon. Once per turn during your Standby Phase you can activate this effect: Flip a coin. If you call right, select one card on the field and remove it from play. Then flip another coin. If you call right, inflict 1000 points of damage to your opponent.Energy Tuner:Synchro summon=Synchro Summonmonster with "Energy" in its name: "Energy" monsterFirebomb Energy:See above about Graveyard.life points=Life Pointsopponant=opponentAlso majorly up'd.Purple Energy:Also totally fixing this one.Red Energy + Blue EnergyThis card cannot be Special Summoned except by Fusion Summon. When this card is sent to the Graveyard, draw 2 cards. When this card is removed from play, draw 3 cards and inflict 1000 points of damage to your opponent.Op'd. I mean, all you have to do is run Caius in this deck, remove this card from play and draw 3 cards. They banned Graceful Charity when you drew three cards, and it had a drawback! Bring down this effect bigtime.Red Energy:Same as Blue.Unstable Energy:Rewriting.When this card is targeted by a Spell or Trap card, inflict 1000 points of damage to your opponent.Energy Containment Device:Again, rewriting. Send all face-up "Energy" monsters you control to the Graveyard. Inflict 800 points of damage to your opponent for each card sent. Whew! Ok, now for the review. You have quite a few punctuation mistakes, missing a lot of periods, commas, and capitalization. I think I got all of these except the periods, because you should know that there is always a period at the end of a sentence. If you don't, go back to 2nd grade. A couple of Op'd cards and an underpowered card make this set unbalanced. And as they all have 100 ATK, I'd give them more defensive support cards. For effort, 4/10, but it can be improved. Also note that the notes I gave at the beginning go for all of these cards, not just the ones I gave them for. Link to comment Share on other sites More sharing options...
NeXodus Posted May 21, 2010 Report Share Posted May 21, 2010 Well, I think that was a fairly good correction of the all the OCG errors. Link to comment Share on other sites More sharing options...
Huh? Posted May 21, 2010 Report Share Posted May 21, 2010 Thankee. Now let's see if he corrects them. Link to comment Share on other sites More sharing options...
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