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Tommers2008's CCG - Special Edition Pack 1


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Tommers2008 CCG - Special Edition Pack 1

 

 

[spoiler=Cards]|Hyper Anemone|1|SE1|Aqua/Effect|WATER|3||800|800|This card cannot be destroyed by battle against a Level 3 or lower monster. When this card is destroyed by battle and sent to the Graveyard inflict damage to your opponent equal to half the monsters ATK that destroyed this card and Special Summon 1 "Hyper Anemone" from your Deck in face-up Defense Position. If 3 "Hyper Anemone" exist in your Graveyard during your opponents End Phase, you can pay 2000 Life Points to add them to your Deck.|

 

|Jive Digger|2|SE1|Rock/Effect|EARTH|2||350|1200|FLIP: Inflict 800 damage to your opponent and destroy 1 face-down card your opponent controls.|

 

|Barrier Penetration|3|SE1|Trap Card|Trap||Continuous|||As long as this card remains face-up on the field, both players can attack directly if their opponent controls no Attack Position monsters.|

 

|Charging Flare Cougar|4|SE1|Beast/Effect|FIRE|5||2300|1900|This card cannot be Special Summoned from the Deck. If this card is the only face-up FIRE monster you control this card can attack your opponent directly if you do so during the End Phase this cards loses 200 ATK. When this card is destroyed and sent to the Graveyard, you can remove it from play to draw 1 card from your Deck if it is a FIRE monster you can reveal it to your opponent to draw another card.|

 

|Zumoko, Lord of the Undead|5|SE1|Zombie/Effect|DARK|6||2200|1600|When this card is Summoned, you can discard 1 card from your hand to Special Summon 1 Zombie-Type monster from your Graveyard. Once per turn, you can discard 1 card from your hand to inflict 700 damage to your opponent. When this card is destroyed except by battle you can add 3 cards from your Graveyard to your Deck. it is then shuffled.|

 

|Dark Night Imp|6|SE1|Fiend/Tuner/Effect|DARK|3||1200|1000|This card is unaffected by Trap Cards. Once per turn, you can pay 500 Life Points to reveal 1 face-down card your opponent controls if the card is an Effect Monster you can pay a further 1000 Life Points to destroy the card. When this card is destroyed by battle and sent to the Graveyard, you can remove this card from play to add 1 "Dark Night Imp" to your hand from the Deck.|

 

|Sycnhronetic Engineer|7|SE1|Psychic/Effect|LIGHT|6||2100|2000|Once per turn, if this is the only Level 6 monster you control, you can pay Life Points equal to the ATK of 1 Synchro Monster in your Graveyard to Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck ignoring the Normal Summoning conditions. When this card is removed from the field destroy all monsters Special Summoned by this cards effect.|

 

|Telekenesis Upgrade Tree|8|SE1|Psychic/Effect|DARK|6||1900|2200|You can Normal Summon or Set this card without a Tribute. If you do so this card cannot activate its effect until 3 turns have passed counting this turn as the 1st. Once per turn, you can pay 850 Life Points to select 1 Psychic-Type monster in your Graveyard and remove it from play, to Special Summon 1 Psychic-Type monster that is 1 Level higher then the removed monster. When this card is selected as an attack target, you can Tribute this card to Special Summon 1 Psychic-Type monster from your Deck that is 1 Level higher then the attacking monster, until the End Phase.|

 

|Ravenous Baboons|9|SE1|Beast/Effect|EARTH|4||1750|1300|When this card is Summoned, you can pay 1000 Life Points to Flip all face-down cards on the field face-up, Flip Effects are negated, and select 1 card to destroy. Once per turn, instead of declaring an attack you can select 1 face-down card on the field and Flip it face-up, Flip Effects are negated, then you can choose to pay 500 Life Points to destroy the card or to Flip it back face-down.|

 

|Guessing the Combination|10|SE1|Spell Card|Spell|||||Pick up 2 cards, and select 1 your opponent must then guess what Type of card it is (Spell, Trap or Monster). If your opponent guesses correctly discard both cards to the Graveyard, if they guess incorrectly a

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