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✪I'm Crazy, I'm a Joker. What do you think I am? I'm a dog.✪


.Rai

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Guest Cursed Reaction

420597g.jpg

 

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1 Tuner monster + 1 non-Tuner monster

Once per turn, you can increase this card's ATK by 200 and decrease this card's DEF by 200. Once per turn, you can decrease this card's ATK by 200 and increase this card's DEF by 200. This card cannot be targeted by the effects of your opponent's Monster, Spell and Trap cards. This card cannot be removed from the field during the Battle Phase. You can discard a card from your hand and select a monster on the field. Increase this card's ATK by the selected monster's Level X 300. Once per turn, place a Spell Counter on this card. You can remove 2 Spell Counters from this card to flip a coin. If heads, destroy a Spell or Trap card on the field. This card's ATK cannot exceed 3900. If this card's ATK is over 3000, this card can be targeted by the effects of your opponent's Monster, Spell and Trap cards. [/align]

 

(+Reps are appreciated ^_^)

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You can decrease that card's DEF by 200 because he only has 0 DEF unless, of course, you use the second effect first, but it would end up equalizing itself again. With the effect worded like that it would only be able to have either 700 ATk and 200 DEF or 900 ATK and 0 DEF. Corrections below:

Crazy Joker / WIND

Level 6

Spellcaster-Type

1 Tuner monster + 1 non-Tuner monster

This card cannot be destroyed during the Battle Phase. This card cannot be targeted by the effects of cards your opponent controls. Once per turn, you can either increase this card's ATK or DEF by 200. If you do, decrease either the DEF or ATK by 200, which ever wasn't increased this turn. Also, You can discard 1 card from your hand to select 1 monster on the field you control. This card gains ATK equal to the level of the selected monster until the End Phase of your opponents next turn. Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove 2 Spell Counters from this card to flip a coin. If you call it right, destroy all Spell & Trap Cards your opponent controls. If this card's ATK is 3000 or more, your opponent must select this card as the target for Spell & Trap Card effects.

 

ATK/1900 DEF/1900

 

Sorry I switched some of the stuff around and edited the effect (and the level and ATK and DEF...), but now it's a bit more balanced. See? If you activate this card's effect, it could end up with stats like: 3800 ATK 0 DEF or 0 ATK 3800 DEF.

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