BulletMan Posted May 23, 2010 Report Share Posted May 23, 2010 x3 Flachionssx3 Lord Britishx3 Victory Viperx3 Blue Thundar!x2 Jade Knightx2 Helping Robo for Combatx2 Jinzox2 Machina Fortress x3 Solidarityx3 Black Gardenx3 Burdenx1 Brain Controlx1 Terraformingx1 Heavy Stormx1 Giant Trunadex1 Lightning Vortexx1 Nobleman Crossout x2 Adhesion Trap Hole, thingy...x3 Reckless Greed Basic idea is to get Garden, get out your spaceships, use tokens and their monsters low ATK due to Garden to use their effects for major advantage. I only just invented it, so this is the first prototype. I'm hoping to get a few responses, but nobody ever seems to posts in my deck threads... Why!!!!!!! Help/fix... Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted May 23, 2010 Report Share Posted May 23, 2010 Nice deck. Never thought of running these guys with Garden. Um.. the only suggestion I can give you is Starlight Road... And you can do that by probably taking out Heavy Storm because you don't want to destroy your garden and your other stuff do you? I don't think you do. Link to comment Share on other sites More sharing options...
BulletMan Posted May 23, 2010 Author Report Share Posted May 23, 2010 I can always side. But this is a prototype. So I'll test it when that happens, hopefully. Link to comment Share on other sites More sharing options...
WithTheWind Posted May 23, 2010 Report Share Posted May 23, 2010 This deck is brilliant ^.^I wouldn't change anything, except maybe add a Limiter Removal. Link to comment Share on other sites More sharing options...
BulletMan Posted May 23, 2010 Author Report Share Posted May 23, 2010 I might...That could definitely work. I'll add that to the tests. thanks Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted May 23, 2010 Report Share Posted May 23, 2010 Yup I can see this deck working. Good luck with it. Love the name of it btw. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted May 24, 2010 Report Share Posted May 24, 2010 How's the deck doing? Link to comment Share on other sites More sharing options...
~Oleon~ Posted May 24, 2010 Report Share Posted May 24, 2010 Card Trooper? Honest?Field Barrier? I know Honest would hurt the Solidarity - but I can easily see it working. Link to comment Share on other sites More sharing options...
BulletMan Posted May 24, 2010 Author Report Share Posted May 24, 2010 feild barrier seems like a waste. I was thinking about Trooper. And I haven't tested it yet, I've been playin SMG2. :D EDIT: I just had an idea to make this Deck more abusable. I'll probably replace Solids with Shrinks. That way, I can also run Honest and maybe other cards, possibly Cactus Fighter/that 1 plant that when its destroyed by battle gives your opponents a worthless Token, which could be used for the spaceships. Ideas? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted May 25, 2010 Report Share Posted May 25, 2010 How do you get around the fact that your space ship's ATK is halved? The Burdans? Seems iffy to me... You should be running more Nobleman of Crossout because people WILL set vs. Garden. You could also run Shield Break if you need more DEF destruction. I like the general concept, but the whole "my ship's ATK is halved for tokens" thing is iffy. The only one that REALLY gets around garden is Victory Viper since it can raise it's ATK. Victory Viper is going to be the main engine since it summons tokens that summon tokens for your opponent but are unaffected themselves by Garden since their ATK must be the same as Victory Vipor. Jade Knight is more effective with Victory Vipor since you can raise it's ATK by 400 and still be protected, but still seems iffy. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted May 25, 2010 Report Share Posted May 25, 2010 How do you get around the fact that your space ship's ATK is halved? The Burdans? Seems iffy to me... You should be running more Nobleman of Crossout because people WILL set vs. Garden. You could also run Shield Break if you need more DEF destruction. I like the general concept' date=' but the whole "my ship's ATK is halved for tokens" thing is iffy. The only one that REALLY gets around garden is Victory Viper since it can raise it's ATK. Victory Viper is going to be the main engine since it summons tokens that summon tokens for your opponent but are unaffected themselves by Garden since their ATK must be the same as Victory Vipor. Jade Knight is more effective with Victory Vipor since you can raise it's ATK by 400 and still be protected, but still seems iffy.[/quote'] He can set his ships face down when Garden's on the field. And he can summon them before he activates Garden. He can also set his field card face down and summon his ships and then activate his face down field card his next turn. Burdens and shrink should help him when his ships get attacked too. It's very easy to get around Garden. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted May 25, 2010 Report Share Posted May 25, 2010 He can also set his field card face down and summon his ships and then activate his face down field card his next turn. Actually, he could activate it the same turn, it's only quick-play spells that have that restriction, or atleast last I checked. Anyways, I wouldn't know, I've played with Garden I think once and I drew it late. Link to comment Share on other sites More sharing options...
BulletMan Posted May 25, 2010 Author Report Share Posted May 25, 2010 Well, first off, I've yet to test it. So, does anybody have a good YN connection and can possibly duel soon? The thing with the ships getting their ATK halved by Garden is a bit bad, but, I'm currently trying to find solutions. The solid build could do it, since it will make my spaceships 1400 ATKers and practically everything goes under it, except JD/ 3000 ATK monsters. I could succesfully dominate the field that way. The other build uses Shrink instead. It's weaker than solid, but now that I don't have to use it, several new options pop up. Honest, Cactus Fighter, even Horseytail, and maybe even Seed of Flame. I will only know how well this Deck does when it's tested. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted May 25, 2010 Report Share Posted May 25, 2010 btw this deck can otk with des counterblow Link to comment Share on other sites More sharing options...
BulletMan Posted May 25, 2010 Author Report Share Posted May 25, 2010 ...? Clarrify please. Since I just looked up Des, and I still don't get how it makes this Deck OTKable. I'm missing something here. :/ EDIT: I'm guessing it involves with Black Garden and Viper, m i rite? Link to comment Share on other sites More sharing options...
BulletMan Posted May 27, 2010 Author Report Share Posted May 27, 2010 BUMP! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.