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Warrior / Synchro deck


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Warrior's Strike - trying to put Synchros in it

 

Monsters (23)

2x Blazewing Butterfly

1x Blizzard Warrior

1x Card Trooper

1x D.D. Warrior

1x D.D. Warrior Lady

1x Dark Valkyria

1x Evocator Chevalier

1x Exiled Force

1x Featherizer

1x Field-Commander Rahz

1x Freed the Matchless General

1x Gauntlet Warrior

1x Gemini Lancer

1x Gemini Soldier

1x Gemini Summoner

1x Kunoichi

1x Marauding Captain

1x Phoenix Gearfield

1x Quillbolt Hedgehog

1x Spell Striker

1x Total Defense Shogun

1x Turbo Synchron

 

Spells (13)

1x Burden of the Mighty

1x Double Summon

1x Ebikyo Drakmord

1x Lightning Blade

1x Mystical Space Typhoon

1x Nightmare's Steelcage

1x Polymerization

1x Reinforcement of the Army

1x Supervise

1x Swing of Memories

1x Symbols of Duty

1x The Warrior Returning Alive

1x Unleash Your Power!

 

Traps (14)

1x Birthright

1x Dark Bride

1x Gemini Booster

1x Gemini Trap Hole

1x Kunai with Chain

1x Justi-Break

1x Level Returner

1x Sakuretsu Armor

1x Scrap-Iron Scarecrow

1x Spacegate

1x Soul Resurrection

1x Soul Rope

1x Synchro Deflector

1x Trap Jammer

 

Extra Deck (2)

1x Superalloy Beast Raptinus

1x Turbo Warrior

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I am just going to give you a tip when making Warrior Decks.For an example if you don't have that many Synchro Monsters make it a regular Warrior Deck without them but if you are trying to make a Warrior Synchro Deck then stick to Yusei's Strategy:Just concentrating on Warrior Synchro Monsters.Trust me it's better than regular Warrior Decks.

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Warriors is too broad to be a Theme. There's Destiny Heroes, Elemental Heroes, Six Samauri, and so on. And Synchro isn't a theme either. Any deck can synchro summon if it's consistent enough. This isn't.

 

Also, don't run Highlander Format. You're running ONE copy of every card in your deck. That's bad. Unless the cards are either Limited or Semi-Limited, you should be running 2-3 copies of your best cards. That increases your chances of drawing them.

 

Another tip: Cut 10 cards. Most GOOD decks have 40 cards. Gadget deck variants and very rarely Flip Trolls are the only exceptions to this (PM the user Tronta for info on Flip Trolls). Having a low number of cards in your deck also helps you draw what you need easier.

 

Many of your other cards are either outlcassed by better ones, or just Bad. Dimensonal Prison, for example is better than Sakuretsu Armor. Scrap-Iron Scarecrow is bad. So is Ebikyo Drakmord. I could go on.

 

Read the thread in the link for tips: http://forum.yugiohcardmaker.net/thread-187984.html

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Thanks, so pretty much;

  • Cut the Ebikyo Drakmord and SIS and Sakuretsu for something like Dimensional Prison or other new destruction traps
  • Narrow it down
  • Only 40 cards
  • Double or triple monsters

I'm going to the local YuGiOh Organised Play area this weekend, I'll see what I can find.

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