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Dark Dimension Monsters...rate and comments please!! OCG Help required on Traps


AbbatonStrikes

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I got the name Dark Dimension as most of you have already guessed from the card Escape From the Dark Dimension so no dumb comments about that please, cheers!! I wanted to try and make a set of cards that had 0 ATK & DEF like you see in the multiple series that could actually be useable in the real game...was tough but I think I did ok. These are the first few, Im finding it hard to get really good pics for em!! Tell me what you think please people :)

 

[align=center][spoiler= Monster Cards]

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EFFECT- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 5 "Dark Dimension" monsters removed from play. During your Battle Phase only this card gains 5000 ATK. Once per turn, you can remove from play the top 3 cards from either players Deck. This card cannot be destroyed by battle.

 

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EFFECT- This card cannot be Special Summoned. This card gains these effects, based on the number of "Myst, Spectre of the Dark Dimension" monsters removed from play. -1+: This card gains 3000 ATK. -2+: Negate the attack of 1 of your opponent's monsters. -3+: Once per turn, remove from play 1 card your opponent controls.

 

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EFFECT- Once per turn, you can Special Summon 1 monster removed from play. When this card is removed from the field, destroy all monsters Special Summoned by this effect. If this card is changed to Defence Position it is destroyed during the End Phase of the turn. This card cannot be destroyed by battle.

 

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When this card is Normal Summoned, it is immediately placed face-up on top of your opponent's Deck. After activation this card remains face-up on top of your opponent's Deck until your 2nd Standby Phase, it is then removed from play. While this card is face-up on top of your Deck you cannot draw any cards.

 

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EFFECT- This card gains 300 ATK and DEF for each of your removed from play DARK monsters. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved.

 

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EFFECT- You can Tribute 1 "Dark Soul Token" to Special Summon this card while it is removed from play. While this card is removed from play, you can pay 300 Life Points to Special Summon 1 "Dark Soul Token" (Fiend-Type/DARK/Level 2/ATK 0/DEF 0) to your side of the field. This card gains ATK equal to the number of "Dark Soul Tokens" on the field x700.

 

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EFFECT- While this card is face-up on the field your opponent cannot select another DARK monster on your side of the field as an attack target. After damage calculation, remove the attacking monster(s) from play. If this card is changed to Defence Position it is destroyed during the End Phase of the turn. This card cannot be destroyed by battle.

 

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EFFECT- Once per turn, you can equip this card to a "Dark Dimension" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 600 ATK. Battle Damage you recieve from a battle involving the equipped card is reduced to 0. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

 

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While this card is on the field any monsters your opponent Normal Summons, Flip Summons or Special Summons lose 1200 ATK. Destroy any monster if its ATK becomes 0 by this effect. During your Standby Phase, by sending this card to the Graveyard, Special Summon 1 "Paladin of the Dark Dimension LV4" from your hand or Deck. (You can activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

 

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EFFECT- If this card was Special Summoned by the effect of "Paladin of the Dark Dimension LV4", while this card is on the field any monsters your opponent Normal Summons, Flip Summons or Special Summons lose 1600 ATK. Destroy any monster if its ATK becomes 0 by this effect. During your Standby Phase, by sending this card to the Graveyard, Special Summon 1 "Paladin of the Dark Dimension LV6" from your hand or Deck. (You can activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

 

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EFFECT- If this card was Special Summoned by the effect of "Paladin of the Dark Dimension LV4", while this card is on the field any monsters your opponent Normal Summons, Flip Summons or Special Summons lose 2000 ATK. Destroy any monster if its ATK becomes 0 by this effect.

 

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EFFECT- While this card is face-up on the field you can remove from play this card plus 1 non-Tuner monster from your Deck, and Special Summon 1 "Dark Dimension" Synchro Monster from your Extra Deck whose Level is equal to the total Levels of the removed monsters. While this card is removed from play all "Dark Dimension" Synchro monsters on your side of the field gains 700 ATK.

 

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EFFECT- While this card is face-up on the field you can remove from play this card plus 1 non-Tuner monster from your Deck, and Special Summon 1 "Dark Dimension" Synchro Monster from your Extra Deck whose Level is equal to the total Levels of the removed monsters. While this card is in your Deck it is treated as a Level 2 non-Tuner monster.

 

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EFFECT- 1 "Dark Dimension" Tuner + 1 non-Tuner monster

Once per turn, you can select 1 monster your opponent controls. Remove that monster from play, increase the ATK of this card by the Level of the monster x400. During the End Phase of this turn, it returns to your opponent's side of the field, in the same Battle Position. If this card is changed to Defence Position it is destroyed during the End Phase of the turn. This card cannot be destroyed by battle.

 

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EFFECT- 1 "Dark Dimension" Tuner + 1 non-Tuner monster

This card cannot be destroyed by battle. If this card attacks a monster, you can place 1 Bite Counter on that monster and 1 Dark Blood Counter on this card. (If a monster has a Bite Counter, it loses 300 ATK and DEF for each Bite Counter.) This card gains 600 ATK for each Dark Blood Counter on it (Max. 5).

 

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EFFECT- 1 "Dark Dimension" Tuner + 1 non-Tuner monster

This card cannot be Special Summoned except by Synchro Summon. This card gains ATK equal to the number of cards in your hand x1000. In addition to a normal attack, this card can attack during the same Battle Phase as many tmes as the number of cards in your opponent's hand.

 

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EFFECT- This card can only be Ritual Summoned with the Ritual Spell Card, "Forbidden Spell of the Dark Dragon". When this card is Ritual Summoned, you can pay Life Points. If you do, increase the ATK and DEF of this card equal to the amount of Life Points paid (max. 2400). By removing from play the top 3 cards of your Deck, this card can attack twice during the same Battle Phase.

 

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[align=center][spoiler= Spell Cards]

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[/align]

 

I need some OCG help with these Trap Cards please people, I put the effects underneath to make it easier for re-writes etc:

 

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Activate only when your opponent destroys at least 1 "Dark Dimension" monster on your side of the field, you can roll 1 six-sided die: On a 1 or 3, Increase your Life Points by the total Level of the monster(s) on your side of the field destroyed by your opponent x200. On a 2, 4 or 5, Special Summon 1 Level 4 or lower "Dark Dimension" monster that is removed from play. On a 6, Destroy all monsters on your opponent's side of the field.

 

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Activate only when a "Dark Dimension" you control is selected as an attack target. Remove the attacking monster from play, then increase your Life Points equal to the removed monsters ATK points.

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The cards are really cool, but a little OP'd. The tuners, for example, give you instantly Synchros using monsters from the deck with virtually no restrictions.

But the pics are really great and the concept of the archetype very original.

 

Sorry for any grammar mistakes, I'n Brazilian and don't speak english very well

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Thanks Rokandre for the comments and your English is fine, to be honnest I think its better then mine and I am English!! You are right in saying they are a lil overpowered but that is because they have no ATK or DEF, so heavy battle damage is guaranteed. Also a fair few also have the weakness of switching the Battle Positions destroys them at the end of the turn, I put it in to force the controller to take damage otherwise they would be very Op'd. I hope this makes sense and Im glad you like the pics they took a while to find and Im also glad you like the archtype player!!

 

New card added...Im working on an Equip card and a Field Spell too. As always all comments and ratings welcome so please dont be shy :)

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I'm a big fan of Dark counterparts and Dark Dimension cards so I like these! They remind me of DARKNESS cards like Darkness Neosphere! Some are slightly OP'ed, but I think that they compinsate for eaechother and would work awsome in a duel!

9.6/10

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You are right that the effects are slighty OP'd but thats because they have 0 ATK/DEF and most cant be switched to Defence Position otherwise they are destroyed during the End Phase Gailson. I have tried to make each card balance well with the next and also make them so they can be used in and with other DARK monsters. Cheers for the comment player and please keep em coming!! Suprised I havent had a Level 4 + member come down on me like a ton of bricks lol!! :)

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Im extremely sorry dristen I forgot to thank you for your comment above...so a massive cheers. You are right they are meant to be abit like D.D. cards as its al about removing and Special Summoning removed from play cards. I hope you like em!!

 

New cards up... 1 Spell Card and 2 Monster Cards Gighul & Caloca...I also put the cards into Spoiler boxes to make it abit easier!!

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Thanks guy of light55 for the rating and comments...sorry about the linch king, its hard to find pics for LV monsters that all fit together lol thanks for pointing it out to me.

 

Thanks Warrior Ninja for the 10/10...glad you like em boos man

 

Cheers kilimow for also jumping on the point out Linch King WoW to everyone lol!! thanks for not holding it against me and a 9.8/10 is all god in my book!!

 

mythcaptor you are right about the effects being OP'd a little but thats because the cards have no ATK or DEF points...I think that means I can be a little more generous with the effects dont you? Im glad you like the pics I found most of em on Google or Deviant art...thats where I always go for my pics. thanks for the rating greatly welcomed.

 

If someone could point out some of the OCG errors for me that mythcaptor mentioned that would be great too!! Anymore ratings or comments would be nice to hear from more of you dont be shy people :)

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