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Tags.... Aren't my strong point.....


-DG-

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Too much going on as it is (with the render)' date=' right now it looks like a head on an extremely detailed C4D.

[/quote']

 

I think the C4D you mentioned is actually an arm.

 

http://extreme.pcgameshardware.de/attachments/116847d1246373263-sammelthread-prototype-prototype-20090205072740735.jpg

 

"looks like". Im fully aware that it's an arm.

 

And I wasn't fully aware that you know it's an arm. I apologise, I only tried to help.

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I prefer V3 overall but still that render isn't really the best choice. Work on darkening the sides and cleaning it up. Then add some cool lighting. The way to do this is to gaussian blur the whole thing and the add a layer mask. Brush over the focal. Make a new layer, take the brush tool, set the opacity on 40 and brush the sides with black. After that you need to pick a colour that will go well with the sig (orange perhaps), brush on where it is blurred (not too much though just where the blur and render meet) and then set that layer to linear dodge. That might turn into something cooler with better atmosphere.

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