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Lightsworn my only deck (IRL)


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This is my only deck I can build because I am poor. Also if anyone has any of these listed cards, I will trade for them: JD need 1, Celestia need 1, Battle Fader need 1-2-3, Lyla need 1. I have stuff like Infernity Archfiend and a German Fossil Dyna and other things, if anybody wants anything, just pm me.

 

Monsters:25

Card Trooper x1

Celestia, Lightsworn Angel x3

Ehren, Lightsworn Monk x1

Garoth, Lightsworn Warrior x2

Gorz the Emissary of Darkness x1

Honest x2

Jain, Lightsworn Paladin x3

Judgment Dragon x1

Lumina, Lightsworn Summoner x1

Lyla, Lightsworn Sorceress x3

Necro Gardna x1

Plaguespreader Zombie x1

Ryko, Lightsworn Hunter x1

Tragoedia x1

Wulf, Lightsworn Beast x3

 

Spells:10

Charge of the Light Brigade x1

Cold Wave x1

Foolish Burial x1

Heavy Storm x1

Monster Reincarnation x1

Mystical Space Typhoon x1

Reinforcement of the Army x1

Solar Recharge x3

 

Traps:5

Beckoning Light x3

Mirror Force x1

Torrential Tribute x1

 

Side:15

D.D. Crow x2

Kycoo the Ghost destroyer x1

Ryko, Lightsworn Hunter x2

Trap Eater x2

Giant Trunade x1

My Body as a Sield x1

Nobleman of Crossout x1

Malevolent Catastrophe x1

Mind Crush x1

Royal Decree x2

 

Extra:15

Ally of Justice Catastor x1

Armory Arm x1

Black Rose Dragon x1

Brionac, Dragon of the Ice Barrier x1

Flamvell Uruquizas x1

Gaia Knight, the Force of Earth x1

Goyo Guardian x1

Magical Android x1

Mist Wurm x1

Psychic Lifetrancer x1

Red Dragon Archfiend x1

Stardust Dragon x1

Tempest Magician x1

Thought Ruler Archfiend x1

X-Saber Urbellum x1

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I never liked running Jain at 3, I've also become fond of only 2 Wulf.

 

Also, some neat tech a friend told me about was Shield Warrior. I run it at 2 to make up for the lost Necro Gardnas. It's not nearly as good, but it's SOMETHING.

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I never liked running Jain at 3' date=' I've also become fond of only 2 Wulf.

 

Also, some neat tech a friend told me about was Shield Warrior. I run it at 2 to make up for the lost Necro Gardnas. It's not nearly as good, but it's SOMETHING.

[/quote']

 

I find more Aggro helps make up for the losses.

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Not with Empty hand. Advantage good.

 

My deck is aggro' date=' it doesn't care about hand advantage if I just won. Jar = bad filler.

[/quote']

 

Yay Lightsworn aggro but no Gragonith, Lightsworn Dragon or Final Attack Orders :(

 

Maybe because those cards are really, really bad?

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Final Attack Orders + Lyla, Lightsworn Sorceress = If you activate "Lyla, Lightsworn Sorceress'" effect while "Final Attack Orders" is active, "Lyla, Lightsworn Sorceress" will be changed to Attack Position after resolving its effect and its effect can be activated again.

 

And Dragon is a 2000 monster that has Attack over Defense which ganes 300 for Lightsworn monster of different name in your Graveyard is i can see it going to over 3000

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Final Attack Orders + Lyla' date=' Lightsworn Sorceress = If you activate "Lyla, Lightsworn Sorceress'" effect while "Final Attack Orders" is active, "Lyla, Lightsworn Sorceress" will be changed to Attack Position after resolving its effect and its effect can be activated again.

 

And Dragon is a 2000 monster that has Attack over Defense which ganes 300 for Lightsworn monster of different name in your Graveyard is i can see it going to over 3000

[/quote']

 

Nope, still terrible.

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Caius doesn't work too well in LS. I've tried it, you'll either mill over it, or you'll want to save the LS you'd sac for Caius for Celestia.

 

Dustshoot could be good. Only 1 reincarnation? With 3 beckonings I don't see you needing to run Reincarnation at all. Plus, only 1 feels like a wasted slot. Could neg that for Dustshoot instead of Reinforcement.

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Caius doesn't work too well in LS. I've tried it' date=' you'll either mill over it, or you'll want to save the LS you'd sac for Caius for Celestia.

 

Dustshoot could be good. Only 1 reincarnation? With 3 beckonings I don't see you needing to run Reincarnation at all. Plus, only 1 feels like a wasted slot. Could neg that for Dustshoot instead of Reinforcement.

[/quote']

 

I always mill my Becks, so it comes in handy.

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+3 Blockman

-3 your old win condition.

 

But honestly you need to remove Druid.

-1 druid

-1 MST

+1 Mind control

+1 Brain Control

Mind control and Brain control can easly be a +1 in any competitive play.

-2 Ryko

You said you wanted to be agro.

keep one for name sake

+2 Book of Moon

Book of moon will let your deck get around alot of cards like stardust when you go for the win especial when you have Celestia in there. I would personally take her out and put in the shadow monarch because rfg is more powerful and because of all the cards you have that set off starlight road.

It's your build but I would honestly have to say that monk would not be needed at any point because it stops you from using your own summoner on them..

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+3 Blockman

-3 your old win condition.

 

But honestly you need to remove Druid.

-1 druid

-1 MST

+1 Mind control

+1 Brain Control

Mind control and Brain control can easly be a +1 in any competitive play.

-2 Ryko

You said you wanted to be agro.

keep one for name sake

+2 Book of Moon

Book of moon will let your deck get around alot of cards like stardust when you go for the win especial when you have Celestia in there. I would personally take her out and put in the shadow monarch because rfg is more powerful and because of all the cards you have that set off starlight road.

It's your build but I would honestly have to say that monk would not be needed at any point because it stops you from using your own summoner on them..

 

I wouldn't run Mind, but apart from that, seems like a sound idea.

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+3 Blockman

-3 your old win condition.

 

But honestly you need to remove Druid.

-1 druid

-1 MST

+1 Mind control

+1 Brain Control

Mind control and Brain control can easly be a +1 in any competitive play.

-2 Ryko

You said you wanted to be agro.

keep one for name sake

+2 Book of Moon

Book of moon will let your deck get around alot of cards like stardust when you go for the win especial when you have Celestia in there. I would personally take her out and put in the shadow monarch because rfg is more powerful and because of all the cards you have that set off starlight road.

It's your build but I would honestly have to say that monk would not be needed at any point because it stops you from using your own summoner on them..

 

I wouldn't run Mind' date=' but apart from that, seems like a sound idea.

[/quote']

 

Mind is better the brain. Its always free never a dead draw and can take control of a morphing jar, and also other new meta cards like super mega hamster you can flip it gain a ryko FD and then turn it into tribute or scyncro fodder. Mind control is just to good in this meta with all these syncro decks running around like X saber, blackwings, and plants.


Also Mind control has a aura around it that people who have it played agents them get pissed off.

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+3 Blockman

-3 your old win condition.

 

But honestly you need to remove Druid.

-1 druid

-1 MST

+1 Mind control

+1 Brain Control

Mind control and Brain control can easly be a +1 in any competitive play.

-2 Ryko

You said you wanted to be agro.

keep one for name sake

+2 Book of Moon

Book of moon will let your deck get around alot of cards like stardust when you go for the win especial when you have Celestia in there. I would personally take her out and put in the shadow monarch because rfg is more powerful and because of all the cards you have that set off starlight road.

It's your build but I would honestly have to say that monk would not be needed at any point because it stops you from using your own summoner on them..

 

This brings you a rep!! Interesting point about Mind Control ^^

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