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An insane card set - The Maji


omegahunter9

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During each of your Standby Phases you must pay Life Points for every card in your opponents field card zone X100. Any card effect other than a, "Maji" card that would remove from play 1 or more of your cards is negated and a card(s) to be removed from play is instead placed in your opponents field card zone. If another field spell card would be activated OR if this card would be destroyed by a card effect, you can remove 1 card from your opponents field card zone, remove it from play to negate that activation and destroy that card.

 

(This is indeed vulnerable to being returned to your hand. Cards placed in your opponents field card zone remain there if this is removed from the field. If your opponent plays a field spell card, all of the cards in their field spell card zone are destroyed and sent to the graveyard. If someone played a card that affected all spell/trap cards on the field like Heavy Storm, then every card in the field card zone would also be destroyed or affected. This also includes cards in your opponents field card zone)

 

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This card can only be Special Summoned from your Extra Deck by removing from play 2 Pyro type monsters whose total Level Stars equal 9 or more from the field. If this card would be destroyed by battle OR by a card effect, remove from play 1 card from your opponents field card zone to negate the effect. If this cards effect was activated it cannot be destroyed by battle until the End Phase.

 

(When this card is special summoned it's effect is activated, and so it cannot be destroyed by battle until the End Phase, but dmg calculation is applied normally.)

 

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1 Pyro Tuner + 2 or more Pyro non-Tuner monsters.

If this card is sent to the graveyard, remove it from play. During your Draw Phase, if this card is removed from play, inflict 200 damage to your opponent. During your Draw Phase if this card is in your opponents field card zone, inflict 800 damage to your opponent. If this card inflicts damage to your opponent, increase your Life Points by the same amount.

 

(Cards like Bad Reaction to Simochi would not be activated because you are increasing your LP, not gaining LP. Cards like Prime Material Dragon make this card's secondary effect useless. As a level 2 Synchro monster this card is IMPOSSIBLE to summon without some special level modification)

 

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If you have a Field Spell card on the field, you can place this card face down on that card and negate it's effect until this card is activated. After activation you can remove from play up to 15 cards from the top of your opponents Extra Deck by removing from play 2 cards from your opponents field card zone for every card you remove from your opponents Extra Deck.

 

(I think this card is mostly self explanatory, however, if a field card zone were targeted for whatever reason, the top card in that zone is the receiver of that target. Therefor, if you targeted this card for destruction by Mystical Space Typhoon, this card would be destroyed before card or cards under it.)

 

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This card cannot be Normal Summoned or Set. This card can be Special Summoned by reducing the level of up to two Pyro type monsters you control to 0. If this card is used for the Synchro Summon of a "Maji" monster, return this card to your deck and shuffle it.

 

(Like Level Eater, even if this card is removed from the field or negated, the level of a monster it targeted with it's effect doesn't change)

 

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This card cannot be Normal Summoned or Set except by offering 2 Pyro Type monsters as a Tribute and remove them from play. During your Battle Phase while this card is in defense position, place 1 Flame Counter on 1 face up monster your opponent controls. By removing 1 Flame Counter from a monster, that monster must attack this card during your opponents battle phase.

 

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When this Attack Position card is attacked, switch it to Defense Position. When this card would be destroyed by an effect, remove this card from play. If this card is removed from play by its own effect, Special Summon it to the field on your Draw Phase after it was activated. Once per turn, if this card is in your opponents field card zone, you can special summon it.

 

I welcome all comments and suggestions. If something seems unbalanced to you let me know. Also if the grammar or spelling in something is off let me know also ^_^ Rate them if you want. I've done Fireblade before, but I decided to edit him a bit.

 

Oh and all the artwork is also my own other than the CG character on Fireblade... I still made the fire though, and the art on Omegahunter is also done by someone else.

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