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Angel of Dark Memories - Archetype Cards. (New Update, Plz Rate)


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Thuis card sets i made only have 2 main abilities but 1 ability totally base on pure chance, also all these effects are can only be use once as long it was face up but can be used when they are summoned again.

 

[spoiler=D.M.ANgel[color=#FF0000]~Renewed~[/color]][spoiler=D.M.Angel - Clouding Selena[color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card of your Deck face-down. When this card is targeted by a card effect that destroy monster(s), reveal the face-down card that is remove from play by this card's effect, this card get the appropriate effect: - Monster: Inflict damage to your opponent equal to this card's DEF. - Spell: Discard 1 card to negate the activation of card effect. - Trap: Switch the target to 1 of your other monsters than this card. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Moonlighting Cheal[color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card of your Deck facedown. When this card is attacked, reveal the face-down card that is removed from play by this card's effect. This card get the appropriate effect: - Monster: This card is not destroyed by battle until the End Phase. - Spell: Flip that monster face-down. - Trap: Your opponent take battle damage instead. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Blinding Hasel[color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card of your Deck face-down. When your opponent Summon a first monster of that turn, reveal the face-down card that is remove from play by this card's effect, this card get 1 of the appropriate effect: - Monster: reduce that monster's ATK by 300 and this card gain 300 ATK. - Spell: Place a Spell Counter on that monster, all monsters with Spell Counter(s) cannot attack. - Trap: Reveal an "D.M.Angel" Monster Card from your hand to return that monster to its controller's hand. When this card is destroyed, return that card that was removed from play to your hand.

[spoiler=D.M.Angel - Twin L'nia-Ayase [color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card of your Deck face-down. When this card would be destroyed by battle, reveal the face-down card that is remove from play by this card's effect, this card get the Appropriate effect: - Monster: If this card is in the Graveyard, Special summon this card on your next Standby Phase, switch the ATK and DEFo this card. - Spell: If this card in the Graveyard, removed this card from play to add 1 "D.M.Angel" Card from your Deck to your hand. - Trap: If this card in the Graveyard, remove this card from play to return 1 monster your opponent control to their owner's Deck. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Unwavering Clearia[color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card from your Deck facedown. When this card is attack, reveal the face-down card that is removed from play by this card's effect. This card get the appropriate effect: - Monster: When this card battle with a monster, this card gain 400 ATK until End Phase. - Spell: when this card battle with a monster, switch that monster to Defense Position. - Trap: When this card attack a monster, discard 1 card to destroy that monster. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Shrouding M'nira[color=#FF0000]~Renewed~[/color]]214336.jpg

When this card is Summoned, remove from play the top card of your Deck face-down. When you play a Spell Card, you can reveal the face-down card that is removed from play by this card's effect. This card get the appropriate effect: - Monster: Other "D.M.Angel" monsters you control can remove from play the top card of your Deck. - Spell: Flip all face-up cards that are removed from play by the effect of "Angel of Dark memories" monster face-down. - Trap: return all Revealed cards removed from play by the effect of "D.M.Angel" monster to the Graveyard, your opponent discard a card for each card returned to the Graveyard. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Avenging A'nira[color=#FF0000]~Renewed~[/color]]214336e.jpg

This card can be Special Summoned if you control 2 or more "D.M.Angel" monsters. When this card is Summoned, remove from play the top card of your Deck face-down. When you Normal Summon an "D.M.Angel" monster, you can reveal the face-down card that is remove from play by this card's effect. This card get the appropriate effect: - Monster: All "D.M.Angel" monsters you control gain 100 ATK for each face-up card that are removed from play. - Spell: Pay 1000, Return all cards that are removed from play by the effect of "D.M.Angel" monster to your Graveyard, all "D.M.Angel" monsters can destroy a non-DARK or Fairy-Type monster before Damage Calculation until the amount of turns equal to the cards returned to the Graveyard end. Trap - If an "D.M.Angel" monster would be destroy, return the revealed card controlled by that monster to the Graveyard instead, if the revealed card is a Monster Card, inflict damage to your opponent equal to half the ATK of the sent Monster Card. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Serving Mai'din [color=#FF0000]~Renewed~[/color]]214336.jpg

This card can be Normal Summoned by tributing 1 "D.M.Angel" monster you control. When this card is Summoned, remove from play the top card of your Deck face-down. When you Activate a Trap Card, you can reveal the face-down card that is remove from play by this card's effect. This card get the Appropriate effect: - Monster: Once per, you select 1 other "D.M.Angel" monster, double that card's ATK until the end of turn, if you do, this card cannot attack this turn. - Spell: Pay 2000, return all cards that are removed from play by the effect of "Angel of Dark Memories" monster to the Graveyard, all "D.M.Angel" monsters cannot be targeted by Card effects until the amount of turns equal to the cards returned to the Graveyard end. - Trap: Other "D.M.Angel" monsters you control lose their effects and cannot attack until the End Phase, your opponent discard the top card of their Deck, equal to the level of all other "D.M.Angel" monsters you control, inflict 200 damage to your opponent for each Monster Card sent this way. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Damning Reficul[color=#FF0000]~Renewed~[/color]]214336.jpg

This card cannot be Normal Summoned or set. This card can be Special Summoned by tributing 2 "D.M.Angel" monsters you control. When this card is Summoned, remove from play the top card of your Deck face-down. When other "D.M.Angel" monster you control is destroyed, you can reveal the face-down card that was remove from play by this card's effect. This card get the appropriate effect: - Monster: Remove from play the top 2 of your Deck to return 1 card on the field to the top of their owner's Deck. - Spell: You can pay 800 to flipped Card(s) that are removed from play by this card's effect. - Trap: this card gain the effect of the card(s) that are removed from play by this card's effect. When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=D.M.Angel - Bloodusting K'rily[color=#FF0000]~Renewed~[/color]]214336j.jpg

This card cannot be summoned unless you control 2 or more "D.M.Angel" monsters. When this card is Summoned, remove from play the top card of your Deck face-down. When this card destroy a monster, you can reveal the face-down card that was remove from play by this card's effect. This card get the appropriate effect: - Monster: Inflict damage to your opponent the difference between this card's ATK and the destroyed monster's DEF. - Spell: When this card destroy a Defense Position monster, it can attack another Defense Position monster your opponent controls. - Trap: This card can attack directly, the battle damage is reduced by half. When this card is destroyed, return that card that is removed from play to your hand.

 

 

 

[spoiler=Spell Card[color=#FF0000]~Fixed~[/color]][spoiler=Dark Aura Eruption[color=#FF0000]~Fixed~[/color]]214336k.jpg

This card can only be equipped to an "D.M.Angel" Monster. Remove from play the top card from your Deck Face-down. When the Equipped monster attack or is attacked, you can reveal the face-down card and this card get the appropriate effect: - Monster: The equipped monster gain 1000. - Spell: When this card attack a monster, inflict your opponent equal to the attacked monster's DEF. - Trap: Once when this card battle with a monster, destroy that monster before Damage Calculation and your opponent discard cards equal to half of the destroyed monster(if the level is odd, round up.) When this card is destroyed, return that card that is removed from play to your hand.

[spoiler=Enlighten Drizzle of Memory[color=#FF0000]~Fixed~[/color]]214336r.jpg

Once per turn, you can select 1 "D.M.Angel" monster you controls, check the face-down card removed from play by the selected monster, you can Pay 800 to return that card to your Deck then shuffle it and remove the top card of your Deck. If that face-down card was revealed on the turn this card activated, Gain 500 Life point.

[spoiler= Sacrificial Truth of Dark memories[color=#FF0000]~Fixed~[/color]]214336y.jpg

Select 1 "D.M.Angel" you controls, send 1 "D.M.Angel" monster from your Deck to the Graveyard, the selected monster gain ATK equal to the sent monster. Pay 2000 Life point, this card can attack directly and no Trap can be activated until the End of Battle Phase if you do, this card is destroyed at the End Phase.

[spoiler=Night of the Blood Moon[color=#FF0000]~Fixed~[/color]]214336.jpg

All "D.M.Angel" monsters you control gain 100 ATK and DEF for each Face-down card that was removed from play. Once per turn, you can remove from play the top card of your Deck face-down. If a new Field Spell would be activated or this would be destroyed, return 1 face-down card that is removed from play by this card's effect to the Graveyard.

[spoiler=Healing memory[color=#FF0000]~Fixed~[/color]]214336l.jpg]

when an "D.M.Angel" monster is destroyed, remove it from play, gain Life points equal to that monster's ATK and both Players draw 1 card. Send a top card of your Deck to the Graveyard, both players cannot play or activate Spell and Trap cards until the End phase.

 

 

 

[spoiler=Trap Card[color=#FF0000]~Fixed~[/color]][spoiler=Decaying Wing[color=#FF0000]~Fixed~[/color]]214336.jpg

Select 3 "D.M.Angel" monsters you control, send them to the Graveyard to destroy 3 Cards your Opponent control. During your 3rd Standby Phase after this card's activation, select 1 of the 3 selected monsters send by this card's effect, Special Summon it, that monster is treated as a Zombie-Type and its DEF is reduced to 0

[spoiler=Broken Memory[color=#FF0000]~Fixed~[/color]]214336yb.jpg

When your opponent activate a card that target monster(s) you control, seWhen your opponent activate a card that target monster(s) you control, select 1 face-down card that is removed from play and reveal that card, this card get the Appropriate effect: - Monster: return 1 Face-down card that is removed from play to your Graveyard, select 1 "D.M.Angel" monster you control, that monster is destroyed instead. - Spell: Discard 1 card to change that card's effect to "Select 1 "D.M.Angel" on the field, that card cannot attack until the End Phase of your next turn." - Trap: Reduce 1 "D.M.Angel" monster's ATK to 0, Negate the activation of a Card effect and destroy it, during your next Standby Phase that monster gain half of the original ATK.

[spoiler=the Phantasm of the Memories[color=#FF0000]~Fixed~[/color]]214336e.jpg

After Activation, this card remain face-up as long you have a Face-down card removed from play, you can remove this card from play to negate the destruction of a face-up "D.M.Angel" monster you controls. Return 1 Face-down card that is removed from play to your hand to return this card face-up on your side of the field. If you have no face-down card removed from play, this card is destroyed.

 

 

 

Now there total of 18 cards to assist the other making it more difficult for your opponent to predict when anything can happen and there no set pattern to them though the 'no pattern" is the pattern for the D.M.Angel.

 

(Those cards have been renewed as a new name Archetype "D.M.Angel" short version of "Dark Memory Angel, i hope you enjoy viewing this set)

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