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{Archetype}Bunny


Hamutaro-Kun

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Guest Hamutaro-Kun

Yes. That's right. Bunny cards. And before anyone even asks, it was a request from a very close friend of mine. So, here they are.

 

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The most adorable of all the Bunnies.

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This card cannot be destroyed by battle. This card is treated as a Tuner monster while it is in face-up ATK position.

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This card can be Summoned in face-up DEF position. While this card is in face-up DEF position, your opponent cannot declare any Warrior-type monster you control as an attack target. If this card is attacked by a monster with 1900 ATK or more while in DEF position, increase this card's DEF by the attacking monster's ATK.

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When this card is used for the Synchro Summon of a "Rabbit-Girl" Synchro monster, the Synchro Monster gains 1000 ATK Points. You can discard one card from your hand to Special Summon this card from the Graveyard in DEF position.

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This card cannot be destroyed by card effects. Once per turn, during your opponent's Battle Phase, if he/she declares an attack, you can negate it.

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This card is treated as being a "Bunny" monster. While this card is in your graveyard, it is treated as a Beast-type monster. Once per turn, you may use the effect of any "Bunny" or "Rabbit-Girl" monster in your graveyard, excluding "Mecha-Bunny", as this card's effect until the End Phase of that turn.

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Destroy all monsters that do not have "Bunny" (Excluding "Mecha-Bunny") or "Rabbit-Girl" in their name, or are not treated as "Bunny" monsters.

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Increase the ATK and DEF of all "Bunny" (Excluding "Mecha-Bunny") and "Rabbit-Girl" monsters by 500. Once per turn, if any "Bunny" or "Rabbit-Girl" monster would be destroyed, they are not, excluding "Mecha-Bunny".

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Your opponent cannot declare an attack as long as you have a face-up "Bunny" or "Rabbit-Girl" monster. (Excluding "Mecha-Bunny".)

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You can discard this card from your hand to Special Summon any Beast, Warrior, or Spellcaster-type monster from your graveyard. The Special Summoned monster gains 300 ATK and loses 1500 DEF. If the Special Summoned monster is destroyed, Special Summon this card from your graveyard or RFG.

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You can tribute this card to Special Summon one "Rabbit-Girl" Synchro monster from your graveyard. If the monster Special Summoned by this effect would be destroyed, you can remove this card from play instead.

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1 "Bunny" tuner + one or more non-tuner monsters.

When this card is Synchro Summoned, destroy all Spell and Trap cards your opponent controls. Then inflict 500 damage for each card destroyed by this effect. Additionally, this card gains 500 ATK for each card destroyed by this effect, and can attack directly until the end phase. During the turn this effect is used, Spell and Trap cards cannot be activated.

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1 "Bunny" tuner + one or more non-tuner monsters.

When this card is Synchro Summoned, destroy one face-up card your opponent controls for every "Bunny" monster in your graveyard, excluding "Mecha-Bunny". Then gain 1000 Life Points for each card destroyed by this effect.

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1 "Bunny" tuner + two or more non-tuner monsters.

This card cannot be destroyed by card effects. When this card is Synchro Summoned, your opponent must reveal all of his/her facedown Spell and Trap cards. As long as this card remains face-up on the field, your opponent must reveal the card before setting it facedown.

This card gains 200 ATK every two standby phases.

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That's all I got right now.

And if you haven't noticed, Mecha-Bunny is NOT a part of this archetype (obviously)

Sorry if the "Excluding Mecha-Bunny" gets repetitive, just wanna get the point across that Mecha-Bunny cannot be used with any of these cards' effects.

Comment, rate, enjoy...Or not.

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Hamutaro-Kun~

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Guest Dark-Azkrin666

despite the lack of backgrounds for your pics and the fact that your new here i'll say you've a good job. because you wen't to alot of trouble and your new i'll give you a solid 8/10 for over all, though u could tone the effects down a bit, a good example would be "Rabbit-Girl Kisora" its way to over powered, its practicly unbeatable

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Guest Hamutaro-Kun

Well, it's kind of meant to be. That's why it's a Level 10 Synchro and has to have two non-tuners. It's effect is nullified the instant it leaves the field or flipped face-down or something like that, so yeah. And any card stronger than it can wipe it out. (All I need would be a half-decent monster and a Mage Power or better equip spell..But that's just me..) It's pretty much only that strong because..

1) This was a just-for-fun thing.

2) The archetype needs stronger cards that can help back it up.

 

Yeah, they are pretty over-powered, but, then again, so are a lot of cards..

And as for being new, I guess you could technically say that, since this is like..my 1st thread since joining in 2008.

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Thanks for the comment though. (Unfortunately over-powered effects happen to be my specialty. I'll try to tone them down more in the future though, thanks for the advice.)

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Guest Hamutaro-Kun

@ Card-Crazy:

Thanks. ;D

 

@ Die Predators:

Rabbit-Girl Marisa, Rabbit-Girl Mimi, and Strawberry Bunny aren't level 4?

 

@ Lilmanroot:

There are barely any half decent pictures of rabbit/bunnies. I used what I could find. :/

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Guest Hamutaro-Kun

@ Die Predators:

If you haven't noticed, there's barely any monsters in it at all. Three Level 4s are good enough.

 

@ wolfman505:

Lol is all I have to say...Oh, and thanks, too. ;D

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