DeathSDelano Posted May 28, 2010 Report Share Posted May 28, 2010 they all have cant be destroyed by battle effects n remove monsters from play when they destroy them. (seriously they are Reapers) rate-hate-comment OCG fixes are helpful[spoiler=monsters] This is the Boss monster of the Set[spoiler=lore]This card cannot be Special Summoned. This card can only be Normal Summoned or Set by removing from play 3 "Reaper" monsters you control, except "Reaper of the Cards" or "Spirit Reaper". This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. Once per turn, you can remove from play 1 face-up monster your opponent controls and Special Summon 1 Zombie-Type monster from your Graveyard whose Level is lower than the removed monster's in Attack Position. You cannot conduct your Battle Phase during the turn you activate this effect and this effect cannot be activated until after the end of your next turn. When this card is destroyed, destroy all monsters Special Summoned by its effect. ][spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can remove from play up to 3 Zombie-Type monsters in your Graveyard to destroy monsters on your opponent's side of the field equal to the number of cards removed. This card cannot attack during the turn you activate this effect. [spoiler=lore]This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. Once per turn, you can select 1 face-up "Reaper" monster you control, except "Reaper of the Cards" or "Spirit Reaper", and equip it to this card. (You can only equip 1 monster at a time to this card.) While a monster is equipped to this card by this effect, this card gains 200 ATK. If this card would be destroyed, you can destroy a monster equipped to this card instead. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. This card can attack your opponent's Life Pionts directly. Each this card inflicts battle damage to your opponent increase this card's ATK by 300. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. When this card is destroyed by a card effect inflict 300 pionts of damage to the owner of the card that destroyed this card. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. If this card is destroyed by a card effect Special Summon 1 Level 4 or lower Zombie-Type monster from your Deck. That monster cannot attack the turn it was Summoned. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can Special Summon 1 of your opponent's Removed from play monsters to your side of the field. That monster cannot attack the turn its summoned and its effect is negated. If this card is destoryed by a card effect you can remove from play 2 Zombie-Type monsters on your side of the field or Graveyard from play to Special Summon this card during your next Standby Phase. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. If this card is destroyed by a card effect you can remove from play 1 Zombie-Type monster on your field or in your Graveyard (except this card) to Special Summon 1 "Death Seeker - Reaper of Souls" from your Deck or Hand. The monster cannot attack the turn it is Summoned or activate its effect until your End Phase. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. During your End Phase during the turn this card destroys a monster as result of battle you can remove this card from play to Special Summon 1 "Death Seeker - Queen Reaper" from your hand or Deck. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. When this card attacks a monster and that monster is not destroyed return that card to its owner's hand during the End Phase. Once per turn, you can add 1 Zombie-Type monster from your Graveyard to your hand. During the turn you activate this effect you cannot Normal Summon or Set. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can return 1 of your Removed from play Zombie-Type monster to your Deck. If you activate this effect you cannot conduct your next Draw Phase. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can remove from play 1 card on your opponent side of the field than both players draw 1 card. This card cannot attack during the turn you activate this effect. [spoiler=Spells n Traps][spoiler=lore]Pay 800 Life Pionts and Remove from play 1 Zombie-Type monster in your Graveyard to Special Summon 1 Level 4 or lower monster that includes "Reaper" in its name (except Reaper of the Cards and Spirit Reaper). That monster cannot attack this turn n is returned to the owner's hand at the End Phase. [spoiler=lore]This card can only be activated when a monster that includes "Reaper" in its name (except Reaper of the Cards and Spirit Reaper). Remove from play all monsters on your opponent's side of the field at the end of the damage step. During your opponent's Standby Phase Special Summon all monsters removed by this effect to your opponent's side of the field. [spoiler=lore]Increase the ATK of all Zombie-Type monsters by 200. All Zombie-Type monsters on the field names are treated as "Death Seeker - Reaper Minion". When a monster is destroyed by battle by a monster that includes "Reaper" in its name are removed from play. [spoiler=lore]This card can only be activated when a monster with "Reaper" in its name (except "Reaper of the Cards" or "Spirit Reaper") is destroyed. Pay 1000 Life Pionts and removed the destroyed monster from play to Special Summon 1 monster with "Reaper" in its name (except "Reaper of the Cards" or "Spirit Reaper") whoses level is equal to or less than the destroyed monster. That card returns to the owner's hand at the End Phase. _______________________________________[spoiler=newly added cards][spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can remove from play up to 2 Zombie-Type monsters in your Graveyard to inflict 400 pionts of damage to your opponent's Life Pionts times the number of monsters removed. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). When this card destroys a monster as result of battle remove that card from play. Once per turn, you can remove from play 1 Zombie-Type monster on your side of the field to take control of 1 monster your opponent controls until the End Phase. [spoiler=lore]This card cannot be destroyed as a result of battle(damage calculation still applied). This card can attack your opponent directly. When this inflicts battle damage to you opponent they must remove 1 card on their side the of field or place 1 card in their hand to the top of their Deck. If you opponent cannot do either than inflict 200 pionts of damage to your opponent. Link to comment Share on other sites More sharing options...
TrickyPooBoy Posted May 28, 2010 Report Share Posted May 28, 2010 HOLY CRAP I'm awake now. :0 10/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 28, 2010 Author Report Share Posted May 28, 2010 thanks Link to comment Share on other sites More sharing options...
Kaosu Gakusetsu Posted May 28, 2010 Report Share Posted May 28, 2010 Uh... may I say WOW and um...yeah lets just go with WOW. 9.8/10 Creepy yet effective XD Link to comment Share on other sites More sharing options...
aleos uchiha Posted May 28, 2010 Report Share Posted May 28, 2010 awesome set of cards it's perfect10/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 28, 2010 Author Report Share Posted May 28, 2010 3 New Reaper cards added they are in the newly added cards spoiler Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Report Share Posted May 31, 2010 Grand Reaper: This card cannot be Special Summoned. This card can only be Normal Summoned or Set by removing from play 3 "Reaper" monsters you control, except "Reaper of the Cards" or "Spirit Reaper". This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. Once per turn, you can remove from play 1 face-up monster your opponent controls and Special Summon 1 Zombie-Type monster from your Graveyard whose Level is lower than the removed monster's in Attack Position. You cannot conduct your Battle Phase during the turn you activate this effect and this effect cannot be activated until after the end of your next turn. When this card is destroyed, destroy all monsters Special Summoned by its effect. Reaper of the Death List: This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. Once per turn, you can remove up to 3 Zombie-Type monsters in your Graveyard from play to destroy an equal number of non-Zombie-Type monsters your opponent controls. You cannot conduct your Battle Phase during the turn you activate this effect. Armored Reaper: This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. Once per turn, you can select 1 face-up "Reaper" monster you control, except "Reaper of the Cards" or "Spirit Reaper", and equip it to this card. (You can only equip 1 monster at a time to this card.) While a monster is equipped to this card by this effect, this card gains 200 ATK. If this card would be destroyed, you can destroy a monster equipped to this card instead. Effect changed because the only reason these cards are balanced is because of their low ATK and DEF values. Once they start increasing, they start to become overpowered. A 2800 ATK that cannot be destroyed by battle and requires 4 destruction effects to blow it up? Not balanced. Reaper of the Dragon Riders: This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle and sends it to the Graveyard, remove it from play instead. This card can attack your opponent directly. Effect changed for the same reasons as above. Once these indestructables begin to grow in ATK, they start to become unbalanced. That's all I can be bothered to review at the moment. So far, I'm questioning their balance, but they look alright. Lots of OCG errors though. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Author Report Share Posted May 31, 2010 their not that hard to destory xD effects still get them n there are a lot of cards that can do that. ok i'll add a restriction on armored reaper on Dragon Riderthough i didnt think the minor increase of a direct attack was that big of a deal :/ because i'm pretty sure ppl well take advantage if its low power n atk it do deal damage that is if you dont use spirit barrier XD n it will take about 4-5 turns before he begans to do real damage Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.