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Special Set [5/6](Rate&Comment)*Updated, 3 New Cards*


D.A._Sakuyamon

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Guest Dark-Azkrin666

So yeah this ideas been in my head for awhile but basically theses cards, are meant to bring duelist back to the stone age of Dueling

3 New cards "Banishment of Spell", "Tendton, the Hammer Mage", "Overloading Life", 1 more card coming up

image credit goes to photobucket for the first 2 cards

221807.jpg [spoiler=Lore]This card is unaffected by "Jinzo 1651865320#". During your Standby Phase, activate 1 of the following effects:

- Pay 1000 Life Points. Negate the effect of all monsters you control, and all monsters in your hand, Deck and Graveyard until your next Standby Phase.

- Pay 2000 Life Points. Negate the effects of all monsters on the field, and in both players' hands, Decks and Graveyards until your next Standby Phase.

 

221807s.jpg

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 2000 Life Points and removing from play 1 "Jinzo" you control. This card is unaffected by "Constricted Skill". When this card is destroyed, it is removed from play. During your Standby Phase, activate 1 of the following effects:

- Send 2 cards from the top of your Deck to the Graveyard. Negate all Trap cards on the field until your next Standby Phase.

- Send 4 cards from the top of your Deck to the Graveyard. Negate all Trap cards your opponent controls until your next Standby Phase.

 

New Card

221807i.jpg

[spoiler=Pic Credit]Image credit goes to Deviantart.com "white-angel-ariah"[spoiler=Lore]This card can only be activated when there is a Face Up Continuous Spell card on the field. Pay 4000 Life Points to remove all Spell cards from the field, and each players hands, Decks, and Graveyards from play (the Decks are then shuffled). After this card is activated it is removed from play.

 

 

221807n.jpg

[spoiler=Image Credit]Deviantart.com, Marauder6272[spoiler=Lore]This cards other type is Warrior. During your Standby Phase you can pay 1000 Life points, this card cannot be destroyed as a result of Battle and destroys any monster it Battles with (Battle Damage is applied normally). Also based on the Level of the monster destroyed apply 1 of the following effects

Level 4 or lower-This card is removed from play

Level 5 or 6-Draw 1 card

Level 7 or higher-Select 1 Spell from each players Graveyard and add them to your hand

 

 

221807.jpg

[spoiler=Image Credit]Deviantart.com, Mystical_Mike[spoiler=Lore]This card can only be activated when you loose Life Points. Both players Life Points become 4000. If a player reaches 8000 Life Points or higher they loose the Duel. If a player reaches 0 Life Points they do not loose the Dual and there Life Points Become 4000

 

 

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I want to address your card effects, but I'll start with the OCG.

 

"Once during each of your Standby Phases you must pay 1 of the following costs to activate 1 of the following effects, if you do not this card is removed from play.

1000 Life Points-Negate all monster effects in your hand, Deck, Graveyard, and on your side of the field until your next Standby Phase

2000 Life Points-Negate all monster effects in each players hand, Deck, Graveyard, and on the field until your next Standby Phase"

 

This card is unaffected by "Jinzo (Numbers...)". During your Standby Phase, activate 1 of the following effects:

- Pay 1000 Life Points. Negate the effect of all monsters you control, and all monsters in your hand, Deck and Graveyard until your next Standby Phase.

- Pay 2000 Life Points. Negate the effects of all monsters on the field, and in both players' hands, Decks and Graveyards until your next Standby Phase.

 

"This card cannot be Normal Summoned or Set, this card can only be Special Summoned by paying 2000 Life Points and sending 1 "Jinzo on your side of the field from play. This card is not effected by "Constricted Skill", this card does not effect "Constricted Skill". When this card is destroyed it is removed from play. During each of your Standby Phases you must activate 1 of the following effects

-Send the top 2 cards from your Deck to the Graveyard to negate all Trap cards on the field until your next Standby Phase

-Send the top 4 cards from your Deck to the Graveyard to negate all Trap cards on your opponents side of the field until your next Standby Phase"

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 2000 Life Points and removing from play 1 "Jinzo" you control. This card is unaffected by "Constricted Skill". When this card is destroyed, it is removed from play. During your Standby Phase, activate 1 of the following effects:

- Send 2 cards from the top of your Deck to the Graveyard. Negate all Trap cards on the field until your next Standby Phase.

- Send 4 cards from the top of your Deck to the Graveyard. Negate all Trap cards your opponent controls until your next Standby Phase.

 

That should be correct. Also, these effects are waaaaay over-the-top. I'd suggest toning them down by a lot.

 

EDIT: Also, you should make the Jinzo's name more manageable.

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Guest Dark-Azkrin666

Is it possible that the bodies revived by Edo Tensei can regain their consciousness and right-mind? I mean if they're that powerful if a ninja that is...

 

Is that 7 counting the Samehada?

Okay 1 thanks for the OCG fix ^^

2-the number in Jinzos name is not random, in fact it translates to Perfect

3-The effects are suppose to be over the top, they basically are for Suicide Beat Down decks. Which means back to basic in the YU-GI-OH universe

4-Thanks ^^

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Jinzo is vey well balanced except for 1 minor thing. I would never put it in my deck for 2 reasons:

 

1. I don't own "Jinzo". (I think he is just annoying!)

2. I would never summon the card even if I had Jinzo because If I did, he wouldn't be easily destroyed! He has 3000ATK! Kind of hard to destroy. Plus, even BY negging the Traps on the field, I would lose alot of cards because it says you MUST activate the following effects. I would keep losing cards until he is destroyed which is highly unlikely.

 

As for the Trap, well...

It has potential. It's an intresting concept. But it's executed OK. I mean, it's kind of OP'ed in a sense that it could be put in a deck where all you have is monster, spells, and traps that consist of you gaining Life Points. But I'm thinkin' outta da box right now so, good cards!

 

8/10

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Guest Dark-Azkrin666

Jinzo is vey well balanced except for 1 minor thing. I would never put it in my deck for 2 reasons:

 

1. I don't own "Jinzo". (I think he is just annoying!)

2. I would never summon the card even if I had Jinzo because If I did' date=' he wouldn't be easily destroyed! He has 3000ATK! Kind of hard to destroy. Plus, even BY negging the Traps on the field, I would lose alot of cards because it says you [b']MUST[/b] activate the following effects. I would keep losing cards until he is destroyed which is highly unlikely.

 

As for the Trap, well...

It has potential. It's an intresting concept. But it's executed OK. I mean, it's kind of OP'ed in a sense that it could be put in a deck where all you have is monster, spells, and traps that consist of you gaining Life Points. But I'm thinkin' outta da box right now so, good cards!

 

8/10

 

You are very wise but thats not why i made "Constricted Skill" it is very Oped in the fact that with it you can start Normal Summon monsters that could before only be Special Summoned, Such as "Rainbow Dragon" then destroy it bam effects will take effect lateron your next Standby Phase. as for Jinzo well he is Perfect so he needed a draw back, i like Oped cards but even i have my limits

Anyways thanks, & theres going to be a Spell to finish this collection/set

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Jinzo is vey well balanced except for 1 minor thing. I would never put it in my deck for 2 reasons:

 

1. I don't own "Jinzo". (I think he is just annoying!)

2. I would never summon the card even if I had Jinzo because If I did' date=' he wouldn't be easily destroyed! He has 3000ATK! Kind of hard to destroy. Plus, even BY negging the Traps on the field, I would lose alot of cards because it says you [b']MUST[/b] activate the following effects. I would keep losing cards until he is destroyed which is highly unlikely.

 

As for the Trap, well...

It has potential. It's an intresting concept. But it's executed OK. I mean, it's kind of OP'ed in a sense that it could be put in a deck where all you have is monster, spells, and traps that consist of you gaining Life Points. But I'm thinkin' outta da box right now so, good cards!

 

8/10

 

You are very wise but thats not why i made "Constricted Skill" it is very Oped in the fact that with it you can start Normal Summon monsters that could before only be Special Summoned, Such as "Rainbow Dragon" then destroy it bam effects will take effect lateron your next Standby Phase. as for Jinzo well he is Perfect so he needed a draw back, i like Oped cards but even i have my limits

Anyways thanks, & theres going to be a Spell to finish this collection/set

 

I see. Yes, I didn't think that what I thought was YOUR intention, but i just felt like pointing that out. Maybe if it ever becomes a real card, I would abuse it like that! MWUAHAHA!

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