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Scar Red Zombie Nova Divas


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x2

Il Blud

Mali

4

 

 

x3

Deep-Sea Diva

Pyramid Turtle

Krebons

 

x2

Goblin Zombie

Zombie Master

 

x1

Shutendouji

Mezuki

Beast of the Pharaoh

PSZ

Sangan

18

 

 

[align=center]x3

Book of Life

Moon

 

x2

DDR

 

x1

B-Con

DD Burial

E-Tele

Foolish

MST

Trunade x1

M-Con x1

15[/align]

 

[align=right]x2

Magnificent Dignity

 

x1

Solemn

3[/align]

 

 

[align=center]x2

SCAR RED NOVA DAEMON'S HELL-GOD DRAGON

Red Daemon's Dragon

 

x1

Cata

Black Bulldrago

BRD

Brio

DED

Colossal

Goyo

Mental Sphere Daemon

Mist Wurm

Scrap Dragon

Stardust Dragon

15[/align]

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Ok. Started testing.

 

Opening hands are giving me nothing worth Summoning. The shuffle system sucks, but it's still making it feel inconsistent.

 

Maybe some Upstarts or something? I just need to get Scar out - that should really be auto-win in 90% of duels.

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I can imagine dropping Caius on that and loling.

 

The first time I read the effect, the last part was translated as:

"Once per turn you can remove this card from play. You can negate 1 attack during the turn this effect is activated. Special Summon this card during the End Phase of a turn you actrivated this effect." Or words that meant exactly that, so it could activate in response to Caius.

 

Such a shame it lost that qq

 

At least Summoning it is usually only a -1 for me - a monster immune to 'destruction' and with at least 5k attack is always nice for pressure.

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