-Griffin Posted June 3, 2010 Report Share Posted June 3, 2010 x2Il BludMali4 x3Deep-Sea DivaPyramid TurtleKrebons x2Goblin ZombieZombie Master x1ShutendoujiMezukiBeast of the PharaohPSZSangan18 [align=center]x3Book of LifeMoon x2DDR x1B-ConDD BurialE-TeleFoolishMSTTrunade x1M-Con x115[/align] [align=right]x2Magnificent Dignity x1Solemn 3[/align] [align=center]x2SCAR RED NOVA DAEMON'S HELL-GOD DRAGONRed Daemon's Dragon x1CataBlack BulldragoBRDBrioDEDColossalGoyoMental Sphere DaemonMist WurmScrap DragonStardust Dragon15[/align] Link to comment Share on other sites More sharing options...
-Griffin Posted June 3, 2010 Author Report Share Posted June 3, 2010 Ok. Started testing. Opening hands are giving me nothing worth Summoning. The shuffle system sucks, but it's still making it feel inconsistent. Maybe some Upstarts or something? I just need to get Scar out - that should really be auto-win in 90% of duels. Link to comment Share on other sites More sharing options...
BulletMan Posted June 4, 2010 Report Share Posted June 4, 2010 speed, speed. ummm... Maybe Hand Destructions? You have plenty of zombies to dump, then you can BoL them back. Link to comment Share on other sites More sharing options...
-Griffin Posted June 4, 2010 Author Report Share Posted June 4, 2010 Sorry - I dumped this after that post and went with Scar Red Dragon Junk Flamvells as a better engine. Link to comment Share on other sites More sharing options...
Akira Posted June 4, 2010 Report Share Posted June 4, 2010 wtf is Scar Red whatsit, I can't find it anywhere Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted June 4, 2010 Report Share Posted June 4, 2010 wtf is Scar Red whatsit' date=' I can't find it anywhere[/quote'] Earthbound Immortal Synchro that does not require field spells, is nearly indestructable, and gains more power the more tuners in the grave. Link to comment Share on other sites More sharing options...
Akira Posted June 4, 2010 Report Share Posted June 4, 2010 I can imagine dropping Caius on that and loling. Link to comment Share on other sites More sharing options...
-Griffin Posted June 4, 2010 Author Report Share Posted June 4, 2010 I can imagine dropping Caius on that and loling. The first time I read the effect, the last part was translated as:"Once per turn you can remove this card from play. You can negate 1 attack during the turn this effect is activated. Special Summon this card during the End Phase of a turn you actrivated this effect." Or words that meant exactly that, so it could activate in response to Caius. Such a shame it lost that qq At least Summoning it is usually only a -1 for me - a monster immune to 'destruction' and with at least 5k attack is always nice for pressure. Link to comment Share on other sites More sharing options...
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