Jump to content

MY Sidju deck!! NEWW! PLZ LOOK im proud of my self!


Babel

Recommended Posts

not bad nice to see iuve created a set, hmm OCG had definately improved and i see tghat uve worked hard on making it solid, i will coprrect however there arent that many mistake in most opf them

first card: (added a little biut to kinda make the effect more specific of when it can be used)

If this card is Normal Summoned while you control 1 or more "Sidju" monster(s), you can Special Summon 1 "Sidju" monster from your Graveyard in face-up Defence Position.

(i was thinking of changing the summoning effect to this : "you can Special Summon from your Graveyard 1 "Sidju" monster with 2000 ATK or less from your Graveyard." - this w\ay u can have it in ATK Position but it has a little restriction to it.

 

2nd card: When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon "Sidju the Creator" from your hand or Deck.

 

3rd card: This card can be Special Summoned from your hand while you control "Sidju No.1" in Attack Position.

 

4th card: If this card destroys a monster as a result of battle, it can attack 1 additional time in the Battle Phase.

 

5th Card:While you control "Sidju No.3" or "Suidju No.4", this card gains 500 ATK. (changed from Set to on the field, because if his set an effect that involves his name wont take efefct.)

 

6th card: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing all "Sidju" monsters you control, minimum 2. When this card is Summoned inflict 400 damage to your opponent for every "Sidju monster tributed in the Summoning of this card. (added a bit to make it slightly more powerful)

 

7th card: For every "Sidju" monster on the field, inflict 400 damage to your opponent.

 

Not to bad of a set, did i post the extansice ocg tips on your previous thread? look on this site in the question? section maybe or somewhere to find a thread where the OCG thread is, the set isnt bad, but u may need to try and find like a comon purpose for the set, this could be burn, stall, swarm, destruction, discard, remove from play etc. uve done well in forcing the effects to activate only to "Sidju" monster but yea try top worlk out that common purpose of the set and then try to work effects to acheive that purpose. Not to bad anyway a good effort i can tell u tried hard with these.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...