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<{\-.-/}> MY MEMBERSHIP CARD SET | Please Check Out and Rate!!!! <{\-.-/}>


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I've seen a whole bunch of people haveing these "membership cards", and i decided that it was time i had one, but then i got to thinking..."Why not have a membership set and be a bit original". And so here it is my Murauders Membership Card Set!, don't be stingy hit me with everything u got whether it be a compliment or criticism.

 

[spoiler=[b]The Murauder Set[/b]]407677f.jpg407677z.jpg407677d.jpg407677n.jpg407677e.jpg407677ml.jpg407677u.jpg407677t.jpg407677x.jpg407677g.jpg

 

 

[spoiler=[b]Unreadable Effects[/b]] LV5: This Monster can only be Special Summoned by the effect of "Murauder - The Marauder LV3". Increase the ATK of all face Fiend, Warrior, and Zombie-type Monsters by 500. Once per turn during the beginning of your Main Phase 1, you can send this Monster to the Graveyard and discard 1 Monster from you Hand to destroy 1 face-up Monster your Opponent controls with equal to or lower Level than the discarded Monster. If you use this effect Special Summon 1 "Murauder - The Marauder LV7" from your Hand or Deck.

 

LV6: This Monster cannot be Special Summoned except by the Effect of "Murauder - The Marauder LV4". Increase the ATK of all face-up Warrior, Fiend, and Spellcaster-type Monsters by 600. When this Monster destroys a Monster by battle you can destroy 1 Spell or Trap your Opponent controls. If you use this Effect you can send this card to the Graveyard to Special Summon 1 "Murauder - The Marauder LV8" from either your Hand or Deck.

 

LV7:This Monster cannot be Normal or Flipped Summoned. This Monster can only be Special Summoned by the effect of "Murauder - the Marauder LV5". Increase the ATK of all face-up Fiend, Warrior, and Zombie-type Monsters by 700. Once per turn during your End phase, you can Special Summon 1 Fiend, Warrior, or Zombie-type Monster from your Graveyard. When any Monster, that was Special Summoned by this card's Effect, is destroyed by battle you can destroy 1 Monster that your Opponent controls.

 

LV8: This Monster cannot be Normal Summoned or Set. This Monster can only be Special Summoned by the Effect of "Murauder - The Marauder LV6". Increase the ATK of all face-up Warrior, Fiend, and Spellcaster-type Monsters by 800. Once per turn, during your End Phase, you can choose 1 Spell or Trap card and place it face-down in your Spell and Trap card Zone. If any Spell or Trap card, that was set by this card's Effect, is negated and/or destroyed by an Effect of card controlled by you Opponent you can select and destroy one Spell or Trap card controlled by your Opponent.

 

 

urt.jpg <--- The Slime Series

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You misspelled Marauder lol jk

 

I see you decided to go with LV monsters.

Pics are okay. I'll let someone else get OCG.

 

The higher Levels seem really easy to Summon. You need to add in some waiting time; otherwise it'll be OPed due to the ease of Summoning high Level monsters.

 

Cards are okay, but they could better.

7/10

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