.:Blu:. Posted June 5, 2010 Report Share Posted June 5, 2010 Hope this will help a lot of people who has strong monsters on their field but gets stuck in a tight spot due to annoying effects from your opponent's cards. Please rate and comment. Link to comment Share on other sites More sharing options...
Yang Xiao-Long Posted June 5, 2010 Report Share Posted June 5, 2010 It's so simple, it's OPed.This will probably get banned if made real, since it shuts down EVERYTHING but itself until it gets destroyed by battle.Stats compensate a little, cuz then it'll be like a direct attack, which will definitely hurt if BEWD hits the field. I know it has some uses, but it's just too much.7/10 Link to comment Share on other sites More sharing options...
.:Blu:. Posted June 5, 2010 Author Report Share Posted June 5, 2010 hmm, I guess you're right, I did kinda just made this on the spot without much thought, thanks Link to comment Share on other sites More sharing options...
touzaikokon Posted June 5, 2010 Report Share Posted June 5, 2010 Effect: For something that shuts down effects, it's too easy to Summon. You'd have to make it a NOMI or something to balance it out. I like it, but too powerful. (2 points)WHOA. I just re-read it, and realized your negating all CARDS, not just monsters. Oh, this is waaaay too powerful. This needs to be a high-level (except 8; no Trade-In for you), NOMI monster with a LIGHT/DARK GY removal condition to make this close to balanced. Again though, I still like the effect. (2 points) Grammar: The effect is simple, but can be simplified further by the fact that the requirement of being face-up on the field is implied. At the same time, you have to include text to make sure two of these aren't creating an infinite loop. Thus, All card effects are negated, except "Chaos Gluttony Magician". (1 point) (+.5 bonus, because hey, your card can set off an infinite loop, and I like that). Style: It looks cool and everything, it just reeks horrid destruction. Still, it looks cool. (3 points) Overall: 6.5/10 Link to comment Share on other sites More sharing options...
wolfman505 Posted June 5, 2010 Report Share Posted June 5, 2010 they made a card for that but i give it a 7/10 anyway. Link to comment Share on other sites More sharing options...
.:Blu:. Posted June 5, 2010 Author Report Share Posted June 5, 2010 thnx for comment, should I make this card like level 6, 7, or 8? Link to comment Share on other sites More sharing options...
touzaikokon Posted June 5, 2010 Report Share Posted June 5, 2010 thnx for comment' date=' should I make this card like level 6, 7, or 8?[/quote'] Dude, I was thinking like 9 or 10. 8 would be the threshold for this, but that makes it a Trade-In target. Seeing as it's already an Allure target, it needs to be out of reach, IMO. Link to comment Share on other sites More sharing options...
.:Blu:. Posted June 5, 2010 Author Report Share Posted June 5, 2010 well I still don't see that much op'd thing about it, it just negates effects of cards, you can easily kill it and the person playing this card cannot activate effects to stop your opponent from destroying this card, it's just a way so you can attack without worrying about your opponent's annoying effects for a turn or so Link to comment Share on other sites More sharing options...
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