~Oleon~ Posted June 7, 2010 Report Share Posted June 7, 2010 And so is Crab Helmet.inorite.Flamvell Cat Giants. Monsters: 233 Flamvell Firedawg3 Flamvell Magician1 Plaguespreader Zombie2 Goblin Zombie1 Mezuki2 Dandylion2 Lonefire Blossom1 Rescue Cat2 Super Mega-Nimble Hamster2 X-Saber Airbellum1 Tytannial3 Gravekeeper's Spy1 Gravekeeper's Descendant1 Summoner Monk Spells: 123 Rekindling1 Foolish Burial1 Brain Control1 Mind Control2 Pot of Avarice3 Book of Moon1 Book of Life Traps: 51 Trap Dustshoot1 Solemn Judgment1 Mirrawr Fawce1 Call of the Haunted1 Torrential Tribute I used to have an engine involving Decoy Dragon getting brought out by Flamvell Firedog, and then being able to retrieve a White Night Dragon, giving me a 3k beatstick that can negate Spells and Traps, but I trashed it for the Zombie Engine. First time running something like this - it tested oddly with the amount of crazy separate combos it pulled off. Playbook:Flamvell Firedog grabs Magician, pulling off double and triple Lv8s with Rekindling. Cat for swarming Synchros easily, Lonefire has tons of targets, involving Dandylion, Tytannial, and itself. Summoner Monk is a fun tech because of the way it adds consistency to it all. At one point, got out Monk, used a Cat up for an Airbellum and a Supawr Nimble, Synchro Shenanigans. I could easily tech in a Quickdraw somewhere, but I don't want this becoming some kind of Kwikdraw Dandycat. Link to comment Share on other sites More sharing options...
.dek Posted June 7, 2010 Report Share Posted June 7, 2010 -5 Plants+Storm+Trunade+1 Airbellum+Starlight+Something Link to comment Share on other sites More sharing options...
~Oleon~ Posted June 7, 2010 Author Report Share Posted June 7, 2010 -5 Plants+Storm+Trunade+1 Airbellum+Starlight+Something +Gravekeepers Descendant? Link to comment Share on other sites More sharing options...
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