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Monsters: ( 18 )

3x Dark Grepher

3x Hecatrice

2x Darklord Asmodeus

2x Darklord Superbia

2x Darklord Zerato

2x D.D. Crow

2x Dimensional Alchemist

1x Dark Armed Dragon

1x Snipe Hunter

 

Spells: ( 12 )

3x Valhalla, Hall of the Fallen

2x Gold Sarcophagus

2x Trade-In

1x Allure of Darkness

1x Foolish Burial (*sigh*)

1x Giant Trunade

1x Heavy Storm

1x Mystical Space Typhoon

 

Traps: ( 10 )

3x Miraculous Descent

2x Dark Bribe

2x Escape From the Dark Dimension

1x Call of the Haunted

1x Mirror Force

1x Torrential Tribute

 

The point is to get the Darklords out from RFG via Escape from the Dark Dimension and Miraculous Descent. Rate and fix. Suggestions needed.

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