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Genesisaurus - Resonating Lust


Yankee

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So, I made a dinosaur card. Was randomly thinking of a way that I could get a dinosaur to gain effects, and yet be at least semi-easily summonable. I came up with this.

 

Hope you like it ^_\\\

 

25511d.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Dinosaur-Type monsters in your Graveyard. This card gains 1000 ATK for each removed from play Dinosaur-Type monster. When this card destroys an opponent's monster by battle' date=' you can remove from play 1 Dinosaur-Type monster from your Deck. You can return all your removed from play Dinosaur-Type monsters to your Graveyard and select 1 of the returned cards. Until the End Phase, this card's name is treated as the selected monster's name, and it gains that monster's effect(s). If you use this effect, this card only gains the effect(s) of the currently selected monster.[/quote']

 

 

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Cheers,

Lust

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Hmmmmm . . . like!

 

Instead of explaining to you how this card works like I find a lot of people doing in RC, I'll merely say what's wrong with it IMO.

 

1) Pic. Isn't very Yu-Gi-Oh-ish. Also, get some GFX people to help you with that background! You're a mod, shouldn't be too tough, right? XD

 

2) 1000 is a bit much considering the other effects that make it extremely easy to get Dinosaurs out of play quickly. You could get 4000 or 5000 within a few turns with this guy's effect alone, so combined with other removefromplay-ish cards, it could get devastating.

 

8/10

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1000 is a bit much considering the other effects that make it extremely easy to get Dinosaurs out of play quickly. You could get 4000 or 5000 within a few turns with this guy's effect alone' date=' so combined with other removefromplay-ish cards, it could get devastating.

[b']Tyranno infinity says hi[/b]

 

Anyways nice card it pretty much starts out as a 2000 ATK beatstick that you can make stronger parting this with tyranno infinity ='s ouch

 

9/10

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1000 is a bit much considering the other effects that make it extremely easy to get Dinosaurs out of play quickly. You could get 4000 or 5000 within a few turns with this guy's effect alone' date=' so combined with other removefromplay-ish cards, it could get devastating.

[s']Tyranno infinity says hi[/s]

 

No he doesn't. Tyranno Infinity has none of the advantages this guy has, which is why its okay for TI.

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1000 is a bit much considering the other effects that make it extremely easy to get Dinosaurs out of play quickly. You could get 4000 or 5000 within a few turns with this guy's effect alone' date=' so combined with other removefromplay-ish cards, it could get devastating.

[s']Tyranno infinity says hi[/s]

 

No he doesn't. Tyranno Infinity has none of the advantages this guy has, which is why its okay for TI.

 

If you use the effect to gain the effects and name, all of a sudden, this guys ATK is 0.

Try to remember that.

Also, Infinity gets the same 1000 boost for every rfp dino.

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^ Care to explain on that some?

Thank tho! ^_\\\

 

Well, It's not the best, but it's pretty good.

 

The effect's nice, but can get annoying for someone whose deck is all about removing from play, but, hey, if it's allowed, it's not against the rules.

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"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Dinosaur-Type monsters in your Graveyard. This card gains 1000 ATK for each removed from play Dinosaur-Type monster."

 

This makes it a - in the very least - 2000 ATK Special Summon for free, essentially (requiring Dinos in the Graveyard is too easy to be a restriction, in my opinion).

I'd definitely tweak something here, because in a dedicated Deck you could potentially be Special Summoning a 10000+ ATK monster virtually for free, as you don't give up any card advantage when summoning it.

 

"When this card destroys an opponent's monster by battle, you can remove from play 1 Dinosaur-Type monster from your Deck."

 

It's essentially "when this card destroys a monster, it gains 1000 ATK and you selectively mill 1 card". It's not gamebreaking, but be sure this is what you want it to be, because it might be slightly more powerful than you're intending (as selective milling is an advantage by itself) ;)

 

"You can return all your removed from play Dinosaur-Type monsters to your Graveyard and select 1 of the returned cards. Until the End Phase, this card's name is treated as the selected monster's name, and it gains that monster's effect(s). If you use this effect, this card only gains the effect(s) of the currently selected monster."

 

Interesting, just an advice on rewording so you'll save space:" Once per turn, you can return all your removed from play Dinosaur-Type monsters to your Graveyard and select 1 of the returned cards. Until the End Phase, this card's name is treated as the selected monster's name, and it gains that monster's effect(s)."

By specifying that it's once per turn, and seeing as you already limit the duration to the end phase, it could never accumulate effects so the last part can be scrapped ;)

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"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Dinosaur-Type monsters in your Graveyard. This card gains 1000 ATK for each removed from play Dinosaur-Type monster."

 

This makes it a - in the very least - 2000 ATK Special Summon for free' date=' essentially (requiring Dinos in the Graveyard is too easy to be a restriction, in my opinion).

I'd definitely tweak something here, because in a dedicated Deck you could potentially be Special Summoning a 10000+ ATK monster virtually for free, as you don't give up any card advantage when summoning it.

 

[b']Tyranno Infinity says hello.[/b]

 

"When this card destroys an opponent's monster by battle, you can remove from play 1 Dinosaur-Type monster from your Deck."

 

It's essentially "when this card destroys a monster, it gains 1000 ATK and you selectively mill 1 card". It's not gamebreaking, but be sure this is what you want it to be, because it might be slightly more powerful than you're intending (as selective milling is an advantage by itself) ;)

 

 

"You can return all your removed from play Dinosaur-Type monsters to your Graveyard and select 1 of the returned cards. Until the End Phase, this card's name is treated as the selected monster's name, and it gains that monster's effect(s). If you use this effect, this card only gains the effect(s) of the currently selected monster."

 

Interesting, just an advice on rewording so you'll save space:" Once per turn, you can return all your removed from play Dinosaur-Type monsters to your Graveyard and select 1 of the returned cards. Until the End Phase, this card's name is treated as the selected monster's name, and it gains that monster's effect(s)."

By specifying that it's once per turn, and seeing as you already limit the duration to the end phase, it could never accumulate effects so the last part can be scrapped ;)

 

No. The intention is, say you pick a monster that allows to to remove a monster from play. Now you can use this guys effect AGAIN, and pick another monster, gaining that monsters effect instead.

 

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Tyranno Infinity is not a free Special Summon and it has none of the other benefits this card does - this is effectively better than Infinity by, in my opinion, an excessive amount. 10000+ ATK Special Summons for free with a truck-load of bonuses are usually not a good idea. :P

 

As for the effect, then you shouldn't say "pick 1 of them" in the same sentence as "return them all to the Graveyard", because being paired together gives off the feeling that the selection can only happen at the same time as the return to the grave - meaning it would be impossible to re-use the effect by the way it's worded :/ But I guess I understand where you're going with this - you made it even more powerful than I already perceived it to be. :P

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