Squirrel Girl Posted June 8, 2010 Report Share Posted June 8, 2010 Here: This card is treated as it has no Type. When this card is Summoned, increase your Life Points by 500. If this card is in face-down Defense Position during your second turn after this card is Summoned, flip it to face-up Attack Position and destroy all monsters on the field (except this card). You take no battle damage as long as this card remains face-up on the field. If this card would be destroyed, Special Summon "Crystal Being - Number 2" from your hand or Deck. When this card is sent to the Graveyard, add "Crystal Being - Number 2" from your Graveyard to your hand. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Crystal Being - Number 1". This card is treated as it has no Type. When this card is Summoned, increase your Life Points by 1000. If this card is in face-down Defense Position during your second turn after this card is Summoned, flip it to face-up Attack Position and destroy all cards on the field (except this card). Your opponent takes damage equal to the number of cards destroyed by this effect x 200. You take no battle damage as long as this card remains face-up on the field. When this card is destroyed and sent to the Graveyard, add 1 "Crystal Being - Number 1" from your Graveyard to your hand. When this card is in your Graveyard for 3 turns, you can pay 500 Life Points to add this card to the bottom of your Deck. Image credit HP Doom Rate/Comment Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 9, 2010 Author Report Share Posted June 9, 2010 Bump Link to comment Share on other sites More sharing options...
Zextra Posted June 10, 2010 Report Share Posted June 10, 2010 Wow. I like these a lot. I really like the whole "endless chain" strategy. Normally, I would say they are OP'ed but they have a major flaw: their effects cant activate if they are attacked while face-down. Overall, really nice cards. Maybe you could add some support for them. Oh, one more thing (this is minor): maybe you could make the names a little more creative. :D 9.5/10 Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 10, 2010 Author Report Share Posted June 10, 2010 I want help with names. I suck at that. Thanks for the rate and I really appreciate you commented on my cards Link to comment Share on other sites More sharing options...
Zextra Posted June 10, 2010 Report Share Posted June 10, 2010 no problem. Keep up the good work! :D Link to comment Share on other sites More sharing options...
Ghoulish Posted June 10, 2010 Report Share Posted June 10, 2010 i think with the names instead of number you can just put "#" but i guess it's up to u. OCG's not to bad, it seems u try to put in a bunch of effects, eg the 500LP gain in the first card which really isnt needed, also the effects are OP, although my comp is slow so i cant see the atk and def but destroy all cards? then deal damage x200? then u get a direct attack? basically no drawbacks apart from losing 500 LP and destroying your own monsters as well, but becauseof it being way to opd IMO, 5/10 Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 10, 2010 Author Report Share Posted June 10, 2010 0 ATK so they cant attack your opponent It has no drawback, that I agree with you is kinda bad But other there area no ocg errors or something else wrong with the cards imo Link to comment Share on other sites More sharing options...
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