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Cards Onslaught (HP Doom) 2


~Duo~

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Okay, week two of images!

 

[spoiler=Mechanism - Maiden's Guardian]

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[spoiler=Lore]

If you control a monster other than this card, this card cannot be selected as an attack target by your opponent. Once per turn, during your Main Phase, you may equip this card to a Machine-type monster you control or unequip this card from a monster you control. (Only 1 monster can be equipped with a Union monster at a time) The monster equipped with this card cannot be selected as an attack target by your opponent if you control a monster other than the equipped monster. If the monster equipped with this card were to be destroyed, you may instead destroy this card to prevent the equipped monster's destruction.

 

 

 

 

 

[spoiler=Mechanism - Assault Warrior]

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[spoiler=Lore]

This card is returned to it's owner's hand during the End Phase of the turn which this card was summoned. When this card is summoned, place 1 counter on this card. You may remove counters from this card to inflict 400 damage to your opponent x the amount of counters removed. When this card destroys a monster in battle, place 1 counter on this card. Once per turn, you may pay 500 life points to have this card attack again in the same Battle Phase. During your End Phase, remove all counters on this card and Special Summon Mechanism - Assault Tokens (Machine-type / DARK / Level 6 / ATK 1000 / DEF 1000) equal to the amount of counters removed. This card can be Normal Summoned by tributing 1 Mechanism - Assault Token.

 

 

 

 

 

[spoiler=Mechanism - Pride Defender]

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[spoiler=Lore]

This card is treated as a Normal Monster while face-up on the field and in your hand or graveyard. While this card is face-up on the field, you may Normal Summon it to have it be treated as an Effect Monster with this effect:

● Increase the original DEF of this card by 2300.

 

 

 

 

 

[spoiler=Mechanism - Support Fighter]

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[spoiler=Lore]

1 DARK tuner + 1 or more non-tuner Machine-type monsters

This card cannot be destroyed in battle (Damage calculation is applied normally). If this card is used for a Synchro Summon, Special Summon the tuner monster used as a Synchro Material for this card's Synchro Summoning.

 

 

 

 

 

[spoiler=Mechanism - Prototype Demon]

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[spoiler=Lore]

If you control a face-up Tuner Monster, you may Normal Summon this card from your hand without tributing. If this card is sent to the graveyard for the Synchro Summoning of a "Mechanism" monster, you may Special Summon this card from your graveyard during the End Phase of this turn with 1500 ATK and DEF.

 

 

 

 

 

[spoiler=Mechanism - Omnipotent Dragon]

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[spoiler=Lore]

Mechanism - Support Fighter + 1 or more Synchro non-tuner monsters

This card can be Synchro Summoned during your opponent's turn. The ATK and DEF of this card is equal to the monsters used for the Synchro Summoning of this card. You can activate each of the following effects once per turn:

• Shuffle your graveyard and place all the cards in your graveyard face-down. Reveal the top 5 cards. This card gains 50 ATK and DEF permanently for every monster card revealed. Remove from play the non-monster cards.

• Negate the activation of a Spell or Trap Card that targets a Machine-type monster you control.

• Tribute a Machine-type monster. This card gains half the ATK of the tributed monster until the End Phase.

 

 

 

 

 

[spoiler=Mechanism - Circuit Gumo]

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[spoiler=Lore]

Jirai Gumo + 1 "Mechanism" monster

This card is also treated as an Insect-type monster. When you declare an attack with this card, toss a coin and call it. If you call it right, increase the ATK of this card by 500 and halve the battle damage your opponent receives until the End Phase. If you call it wrong, decrease the ATK of this card by 500. The battle damage this card inflicts to your opponent is doubled until the End Phase.

 

 

 

 

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