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Cards Onslaught (HP Doom) 3


~Duo~

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Okay, 3rd of the Cards Onslaught!

 

[spoiler=Devilish Lancer]

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[spoiler=Lore]

This card is treated as a Normal Monster while face-up on the field or in your hand, graveyard, or deck. While this card is face-up on the field, you can Normal Summon this monster to have it be treated as an Effect Monster with this effect:

• When this card destroys a monster in battle, increase the ATK of this card by 100 x the destroyed monster's level until your second End Phase after this effect's activation.

 

 

 

 

 

[spoiler=Yami - Spirit of Chaos]

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 3 DARK monsters. During your Standby Phase, change the level of this card. If you do not, you may Special Summon a level 2 or lower DARK monster from your deck or graveyard. If this card is sent to the graveyard for a Synchro Summon, Special Summon this card on the 3rd End Phase after this card was sent to the graveyard with 3000 ATK and DEF.

 

 

 

 

 

[spoiler=Mechanism - Gear Beast]

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[spoiler=Lore]

1 DARK tuner + 1 or more non-tuner monsters

When this card is Synchro Summoned, draw cards from your deck until you have 5. If you have more than 5 cards in your hand when this card is Synchro Summoned, add 1 level 4 or lower Machine-type monster from your deck to your hand. Once per turn, you may discard 1 monster card to change the level of this card until the End Phase. If this card's level is changed and it is used for a Synchro Summon, draw 2 cards.

 

 

 

 

 

[spoiler=Hyperalert Sentry Bot]

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[spoiler=Lore]

Increase the DEF of all other monsters in Defense Position you control by 300 as long as this card is face-up on the field. This card can only be destroyed in battle. When you declare an attack with this card, at the end of the Damage Step, change this card to Defense Position. While in Defense Position, this is the only attack target your opponent can select. As long as this card is in face-up defense position, the battle damage your opponent receives is halved.

 

 

 

 

 

[spoiler=Great Mechanical Shark]

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[spoiler=Lore]

1 WATER monster + 1 Machine-type monster

When this card is summoned, place 15 counters on this card. You must remove 1 counter from this card to declare an attack. When this card destroys a monster in battle, place 2 counters on this card. During your End Phase, remove 1 counter from this card. When this card has no counters, destroy this card and inflict damage to your opponent equal to half this card's ATK.

 

 

 

 

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