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angel archetype - new cards every week!


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sure' date=' i don't care

[/quote']

 

thanks ^.^,oh and about your new cards,they are great,but i think angel's wish don't makes sense because you pay 1000 life points to recover life points

 

i used the main rule of psychics: you have to pay life points to gain/take life points

 

oh now makes some sense.

well,your cards are awesome keep making more ^.^

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sure' date=' i don't care

[/quote']

 

thanks ^.^,oh and about your new cards,they are great,but i think angel's wish don't makes sense because you pay 1000 life points to recover life points

 

i used the main rule of psychics: you have to pay life points to gain/take life points

 

oh now makes some sense.

well,your cards are awesome keep making more ^.^

 

thanks. this set is almost done though. here's my other set


the set is finally complete!!!

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angel lancer op

life giving angel op

angel kinght lvl 3 brillliant

angel kight lvl 6 brilliant

angel knight lv 9 attack too high although it isnt OP' date=' but it is not realistic imo

angel knight lv12 again same situation

angel gunslinger is very creative

angel commander is brilliant and very strong

Draining rain is brilliant

Angel Squire + angel`s true power is devistating

aquatic angel? why not just make it a 1500? dunno its alright

enraged mach angel is brilliant, best offensive defensive card ive seen. might be a tad OP 0.0

[/quote']

 

Pretty much what I would say.

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  • 3 weeks later...

An archetype i'm working on. PLEASE RATE AND COMMENT!

 

(any MMO fans recognize the emporor?)

 

[spoiler=angels]125974j.jpg125974u.jpg125974p.jpg125974w.jpg125974l.jpg125974b.jpg125974r.jpg125974b.jpg125974e.jpg125974e.jpg125974h.jpg125974a.jpg125974v.jpg125974q.jpg125974ph.jpg125974h.jpg125974xz.jpg125974se.jpg125974oj.jpg125974c.jpg125974v.jpg125974t.jpg125974b.jpg125974es.jpg125974g.jpg125974i.jpg125974g.jpg125974rb.jpg125974ly.jpg125974hm.jpg125974uz.jpg125974qs.jpg125974s.jpg125974r.jpg125974u.jpg125974l.jpg125974u.jpg125974n.jpg125974y.jpg125974q.jpg125974ot.jpg125974en.jpg125974qd.jpg125974z.jpg

 

 

[spoiler=Artemis lore]You must Tribute 3 "Angel" monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monster effects cannot be activated. This card cannot be destroyed by battle with another "Angel" monster. This card gains 600 ATK and DEF for each "Angel" monster in your Graveyard. This card cannot be destroyed by your opponent's card effects.

 

 

[spoiler=Dark Artemis lore]2 "Angel" Tuners + "Angel Of Death"

 

This card cannot be destroyed by battle with another "Angel" monster. This card gains 1000 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by your opponent's card effects. You can pay 4000 Life Points too Special Summon up too 3 "Lesser Demon Tokens" (Fiend-Type/DARK/Level 10/ATK 1000/DEF 0) in Defense Position. This card gains 500 ATK for each "Lesser Demon Token" on the field.

[spoiler=athena lore]This card can only be Ritual Summoned with the Ritual Spell Card, "Sacrifice To Athena".This card gains 1000 ATK for each "Angel" monster you control. This card cannot be destroyed by your opponent's card effects. When an opponent's monster declares an attack, you can remove from play this card to negate the attack. If you negate an attack this way, you can pay 2000 Life Points to Special Summon this removed from play card during the End Phase. You can discard 1 card from your hand to negate the activation of a Spell or Trap Card and destroy it. You can use this effect during either player's turn. Once, you can toss a coin 3 times. If all 3 results are Heads, destroy all face-up monsters your opponent controls, and inflict 900 damage to your opponent for each monster destroyed. You can remove from play all "Angel" monsters in your Graveyard to have this card gain 1000 ATK for each card removed until the End Phase of the turn this effect was activated.

 

[spoiler angel empress and emperor lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 10 "Angel" monsters in your Graveyard from play. This card gains 500 ATK for each "Angel" Monster in your Graveyard. This card cannot be destroyed by your opponent's card effects.

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 5 "Angel" monsters. This card gains 500 ATK for each "Angel" Monster in your Graveyard. This card cannot be destroyed by your opponent's card effects. If this card is in Attack Position at the beginning of your Battle Phase, first, you can and must attack all monsters on your opponent's side of the field once each with this card.

 

 

 

cool angels cards you made i like theme :) i give you 100/100 :)

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