Baragon Posted June 11, 2010 Report Share Posted June 11, 2010 A set I'm hoping to actually finish. The flagship monster will be Spectral Colossi, and the general theme involves filling up enemy zones to prevent them from doing anything. I'll probably update with 1 card per day. [spoiler=Commons][spoiler=SPR-EN001 Protracted Aquadrake]Lore: Once per turn, during your Standby Phase, reveal this card in your hand to reduce the number of your opponent's available Monster Card Zones by 1 until the end of the turn (this is not optional). If you cannot, Special Summon this card. You cannot Normal Summon a monster on the turn this effect is activated. [spoiler=SPR-EN004 Terrabarbican]Lore: This card cannot be Special Summoned. When this card would normally destroy a monster by battle, that card is not destroyed, and cannot attack, be used as as Synchro Material Monster, or be Tributed. (Damage Calculation is applied normally) [spoiler=SPR-EN007 Abyssal Peaks]Lore: When a monster is sent from the field to the Graveyard, the Monster Card Zone that the destroyed monster was destroyed from is treated as a Spell & Trap Card Zone. Each time a Spell/Trap card is sent from the field to the Graveyard, the Spell & Trap Card Zone that Spell/Trap card was destroyed from is treated as a Monster Card Zone. [spoiler=Rares][spoiler=SPR-EN006 Perpetual Standstill]Lore: Select one monster on your side of the field, and one monster on your opponent's side of the field. As long as this card remains face-up on your side of the field, both of those monsters cannot be removed from the field. If this card is removed from the field, destroy the selected monster on your side of the field, and return your opponent's selected monster to the top of their deck. [spoiler=SPR-EN010 Worr'kha of Labor]Lore: This card loses 1500 ATK during your opponent's Battle Phase only. When this card is removed from the field, it is sent to your opponent's Graveyard. As long as this card is in your Graveyard, you cannot remove cards from play, and any cards that would normally remove cards from play are destroyed. During the End Phase of the turn in which this effect was activated, Special Summon this card to your side of the field. [spoiler=Super Rares][spoiler=SPR-EN008 Spirit of Naught]Lore: FLIP: Destroy one Effect Monster on either player's side of the field. If you cannot, destroy this card. As long as this card remains face-up on your side of the field, your opponent cannot activate a Card Effect that targets a card in either player's deck. If "Spirit of Being" is Summoned on either player's side of the field, destroy this card. [spoiler=SPR-EN009 Spirit of Being]Lore: FLIP: Destroy one Effect Monster on either player's side of the field. If you cannot, destroy this card. As long as this card remains face-up on your side of the field, your opponent cannot activate a Card Effect that targets a card in either player's hand. If "Spirit of Naught" is Summoned on either player's side of the field, destroy this card. [spoiler=Ultra Rares][spoiler=SPR-EN002 Phantasm of Old]Lore: As long as this card remains face-up on your side of the field, for each DARK-Attribute monster removed from play, up to 2, treat one of your opponent's Spell & Trap Card Zones as a Monster Card Zone. This card cannot be destroyed by battle. (Damage Calculation is applied normally) [spoiler=Secret Rares][spoiler=SPR-EN005 Necronity Beast]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 monster on your opponent's side of the field and is Special Summoned to your opponent's side of the field. This card cannot be destroyed by battle. This card cannot change battle position except by the effect of "Necronity Beast". When this card is attacked in face-up Attack Position, switch it to face-up Defense Position at the end of the Battle Phase. [spoiler=Ultimate Rares][spoiler=SPR-EN003 Spectral Colossi]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters on your opponent's side of the field and is Special Summoned to your opponent's side of the field. When this card is removed from the field, Special Summon 3 "Colossi Fragment Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). When a "Colossi Fragment Token" would be removed from the field, it is placed face-up in your opponent's Spell & Trap Card Zone as a Continuous Spell Card. Link to comment Share on other sites More sharing options...
The_Duck Posted June 11, 2010 Report Share Posted June 11, 2010 So far looking good, 8/10 Link to comment Share on other sites More sharing options...
Baragon Posted June 11, 2010 Author Report Share Posted June 11, 2010 That's it? Be less vague, please? Also, I'm 300% sure Necronity Beast is OP. I wanna make it less so, but keep the general effect. Halp? Link to comment Share on other sites More sharing options...
Card_Critic24 Posted June 11, 2010 Report Share Posted June 11, 2010 It's not Op'd. Maybe a little, but I'm not really sure... all the other cards seem fine. 8/10 Link to comment Share on other sites More sharing options...
Baragon Posted June 11, 2010 Author Report Share Posted June 11, 2010 Thanks, I guess? Added Perpetual Standstill. Link to comment Share on other sites More sharing options...
Baragon Posted June 13, 2010 Author Report Share Posted June 13, 2010 Bump, added some stuff. Link to comment Share on other sites More sharing options...
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